Family game night, sentence 14
Jayden's grandma brought an old card game from when she was a girl, and beat the whole family at it, including Jayden's uncle, who «doesn't lose at cards».
Who acts: grandma, uncle · What happens: bring, be, beat, not lose · To what, where: old card game, whole family, family, cards
This is a sentence of the lesson «Family game night» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (grandma, uncle), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Jayden | Jayden | PROPN | Number=Sing | 3 grandma | nmod:poss |
| 2 | 's | 's | PART | _ | 1 Jayden | case |
| 3 | grandma | grandma | NOUN | Number=Sing | 4 brought | nsubj |
| 4 | brought | bring | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 5 | an | a | DET | Definite=Ind PronType=Art | 8 game | det |
| 6 | old | old | ADJ | Degree=Pos | 8 game | amod |
| 7 | card | card | NOUN | Number=Sing | 8 game | compound |
| 8 | game | game | NOUN | Number=Sing | 4 brought | obj |
| 9 | from | from | ADP | _ | 14 girl | case |
| 10 | when | when | ADV | PronType=Int | 14 girl | advmod |
| 11 | she | she | PRON | Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs | 14 girl | nsubj |
| 12 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 14 girl | cop |
| 13 | a | a | DET | Definite=Ind PronType=Art | 14 girl | det |
| 14 | girl | girl | NOUN | Number=Sing | 4 brought | advcl |
| 15 | , | , | PUNCT | _ | 17 beat | punct |
| 16 | and | and | CCONJ | _ | 17 beat | cc |
| 17 | beat | beat | VERB | Mood=Ind Tense=Past VerbForm=Fin | 4 brought | conj |
| 18 | the | the | DET | Definite=Def PronType=Art | 20 family | det |
| 19 | whole | whole | ADJ | Degree=Pos | 20 family | amod |
| 20 | family | family | NOUN | Number=Sing | 17 beat | obj |
| 21 | at | at | ADP | _ | 22 it | case |
| 22 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 17 beat | obl |
| 23 | , | , | PUNCT | _ | 27 uncle | punct |
| 24 | including | include | ADP | _ | 27 uncle | case |
| 25 | Jayden | Jayden | PROPN | Number=Sing | 27 uncle | nmod:poss |
| 26 | 's | 's | PART | _ | 25 Jayden | case |
| 27 | uncle | uncle | NOUN | Number=Sing | 20 family | appos |
| 28 | , | , | PUNCT | _ | 30 « | punct |
| 29 | who | who | PRON | PronType=Rel | 33 lose | nsubj |
| 30 | « | « | PUNCT | _ | 33 lose | punct |
| 31 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 33 lose | aux |
| 32 | n't | not | PART | Polarity=Neg | 33 lose | advmod |
| 33 | lose | lose | VERB | VerbForm=Inf | 27 uncle | acl:relcl |
| 34 | at | at | ADP | _ | 35 cards | case |
| 35 | cards | card | NOUN | Number=Plur | 33 lose | obl |
| 36 | » | » | PUNCT | _ | 33 lose | punct |
| 37 | . | . | PUNCT | _ | 4 brought | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | bring | past | Jayden's grandma | a old card game | vn bring-11.3-1 «NP V NP together»: agent=Agent game=Theme | ||||
| 2 | is | past | grandma | from a girl | tree rules | ||||
| 3 | beat | past | Jayden's grandma not said here | the whole family | family | vn sound_emission-43.2 «PP.location V NP»: agent=Location family=Theme | |||
| 4 | not lose in a quote | present · do-support | Jayden's uncle | cards | vn succeed-74-3-1 «NP V PP.eventuality S_ING»: agent=Agent at card=Eventuality |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:425-family-game-night.lesson:14.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/14/