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The magician's trick explained, sentence 34

Fairground games are set up so the stall makes money; most people lose, and prizes are often worth less than a go.

Who acts: stall, most people, prizes · What happens: set up, make, lose, be · To what, where: Fairground games, money

This is a sentence of the lesson «The magician's trick explained» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (stall, most people, prizes), what happens, when and where, as Mova's frames read it from the tree.

The tree

compoundnsubj:passaux:passcompound:prtmarkdetnsubjadvclobjpunctamodnsubjparataxispunctccnsubjcopadvmodconjobjfixeddetoblpunctrootFairgroundNOUNgamesNOUNareAUXsetVERBupADPsoSCONJtheDETstallNOUNmakesVERBmoneyNOUN;PUNCTmostADJpeopleNOUNloseVERB,PUNCTandCCONJprizesNOUNareAUXoftenADVworthADJlessADJthanADPaDETgoNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FairgroundfairgroundNOUNNumber=Sing2 gamescompound
2gamesgameNOUNNumber=Plur4 setnsubj:pass
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 setaux:pass
4setsetVERBTense=Past VerbForm=Part Voice=Passrootroot
5upupADP_4 setcompound:prt
6sosoSCONJ_9 makesmark
7thetheDETDefinite=Def PronType=Art8 stalldet
8stallstallNOUNNumber=Sing9 makesnsubj
9makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 setadvcl
10moneymoneyNOUNNumber=Sing9 makesobj
11;;PUNCT_14 losepunct
12mostmostADJDegree=Sup13 peopleamod
13peoplepeopleNOUNNumber=Plur14 losensubj
14loseloseVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 makesparataxis
15,,PUNCT_20 worthpunct
16andandCCONJ_20 worthcc
17prizesprizeNOUNNumber=Plur20 worthnsubj
18arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin20 worthcop
19oftenoftenADV_20 worthadvmod
20worthworthADJDegree=Pos4 setconj
21lesslessADJDegree=Cmp20 worthobj
22thanthanADP_21 lessfixed
23aaDETDefinite=Ind PronType=Art24 godet
24gogoNOUNNumber=Sing21 lessobl
25..PUNCT_4 setpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1set uppresent · passiveFairground gamesvn other_cos-45.4-1 «NP V NP ADJ»: subject=Result
2makepresentthe stallmoneyvn build-26.1-1 «NP.asset V NP»: agent=Asset money=Product
3losepresentmost peoplevn succeed-74-3-1 «NP V»: agent=Agent
4ispresentprizesoften, worth propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:448-the-magicians-trick-explained.lesson:34.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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