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Joining a game, and the shy kid, sentence 33

A «no» to joining a game isn't always forever; asking again when the game changes often works.

Who acts: no, game · What happens: join, not be, ask, change, work · To what, where: game

This is a sentence of the lesson «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (no, game), what happens, when and where, as Mova's frames read it from the tree.

The tree

detpunctnsubjpunctmarkacldetobjadvmodadvmodadvmodpunctnsubjadvmodmarkdetnsubjadvcladvmodparataxispunctrootADET«PUNCTnoNOUN»PUNCTtoSCONJjoiningVERBaDETgameNOUNisVERBn'tPARTalwaysADVforeverADV;PUNCTaskingVERBagainADVwhenSCONJtheDETgameNOUNchangesVERBoftenADVworksVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 nodet
2««PUNCT_3 nopunct
3nonoNOUNNumber=Sing9 isnsubj
4»»PUNCT_3 nopunct
5totoSCONJ_6 joiningmark
6joiningjoinVERBVerbForm=Ger3 noacl
7aaDETDefinite=Ind PronType=Art8 gamedet
8gamegameNOUNNumber=Sing6 joiningobj
9isbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
10n'tnotPARTPolarity=Neg9 isadvmod
11alwaysalwaysADVPronType=Tot12 foreveradvmod
12foreverforeverADV_10 n'tadvmod
13;;PUNCT_9 ispunct
14askingaskVERBVerbForm=Ger21 worksnsubj
15againagainADV_14 askingadvmod
16whenwhenSCONJ_19 changesmark
17thetheDETDefinite=Def PronType=Art18 gamedet
18gamegameNOUNNumber=Sing19 changesnsubj
19changeschangeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin21 worksadvcl
20oftenoftenADV_21 worksadvmod
21worksworkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 isparataxis
22..PUNCT_9 ispunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1joingerunda no not said herea gamevn mix-22.1-2-1 «NP V NP»: agent=Agent game=Patient
2not bepresenta novn exist-47.1 «NP V»: agent=Theme
3ask speech: askgerundagainvn inquire-37.1.2 «NP V»: agent=Agent
4changepresentthe gamevn dress-41.1.1-1-1 «NP V»: agent=Agent
5workpresentoften propertyvn employment-95.3 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:466-joining-a-game-and-the-shy-kid.lesson:33.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/33/