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Joining a game, and the shy kid, sentence 35

Pretending you don't care about a game makes joining harder; just say «Can I have a go?»

Who acts: you, Pretending, I · What happens: pretend, not care, make, join, say, have · To what, where: go · Speech: someone speaks here

This is a sentence of the lesson «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, Pretending, I), what happens, when and where, as Mova's frames read it from the tree.

The tree

csubjnsubjauxadvmodccompcasedetoblxcompadvmodpunctadvmodparataxispunctauxnsubjccompdetobjpunctpunctrootPretendingVERByouPRONdoAUXn'tPARTcareVERBaboutADPaDETgameNOUNmakesVERBjoiningVERBharderADV;PUNCTjustADVsayVERB«PUNCTCanAUXIPRONhaveVERBaDETgoNOUN?PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PretendingpretendVERBTense=Pres VerbForm=Part9 makescsubj
2youyouPRONCase=Nom Person=2 PronType=Prs5 carensubj
3dodoAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin5 careaux
4n'tnotPARTPolarity=Neg5 careadvmod
5carecareVERBVerbForm=Inf1 Pretendingccomp
6aboutaboutADP_8 gamecase
7aaDETDefinite=Ind PronType=Art8 gamedet
8gamegameNOUNNumber=Sing5 careobl
9makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
10joiningjoinVERBVerbForm=Ger9 makesxcomp
11harderhardADVDegree=Cmp10 joiningadvmod
12;;PUNCT_14 saypunct
13justjustADV_14 sayadvmod
14saysayVERBMood=Imp VerbForm=Fin9 makesparataxis
15««PUNCT_18 havepunct
16CancanAUXVerbForm=Fin18 haveaux
17IIPRONCase=Nom Number=Sing Person=1 PronType=Prs18 havensubj
18havehaveVERBVerbForm=Inf14 sayccomp
19aaDETDefinite=Ind PronType=Art20 godet
20gogoNOUNNumber=Sing18 haveobj
21??PUNCT_18 havepunct
22»»PUNCT_18 havepunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pretendgerundtree rules
2not carepresent · do-supportyouabout a gamevn care-88.1-1 «NP V PP.stimulus what S»: agent=Experiencer about game=Stimulus
3makepresentPretendingtree rules
4joingerundPretending not said herehard propertyvn mix-22.1-2-1 «NP V»: agent=Patient
5say speech: askinfinitivevn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
6have in a quotecanIa govn birth-28.2-1 «NP V NP»: agent=Agent go=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:466-joining-a-game-and-the-shy-kid.lesson:35.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×3, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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