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Joining a game, and the shy kid, sentence 39

A stammer means a person's words sometimes repeat or get stuck; it has nothing to do with how clever they are.

Who acts: stammer, words, person · What happens: mean, repeat, get, have, do, be · To what, where: nothing · Speech: someone speaks here

This is a sentence of the lesson «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (stammer, words, person), what happens, when and where, as Mova's frames read it from the tree.

The tree

detnsubjdetnmod:posscasensubjadvmodccompccconjxcomppunctnsubjparataxisobjmarkaclcaseadvmodoblnsubjcoppunctrootADETstammerNOUNmeansVERBaDETpersonNOUN'sPARTwordsNOUNsometimesADVrepeatVERBorCCONJgetVERBstuckADJ;PUNCTitPRONhasVERBnothingPRONtoPARTdoVERBwithADPhowADVcleverADJtheyPRONareAUX.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 stammerdet
2stammerstammerNOUNNumber=Sing3 meansnsubj
3meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 persondet
5personpersonNOUNNumber=Sing7 wordsnmod:poss
6's'sPART_5 personcase
7wordswordNOUNNumber=Plur9 repeatnsubj
8sometimessometimesADVPronType=Ind9 repeatadvmod
9repeatrepeatVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 meansccomp
10ororCCONJ_11 getcc
11getgetVERBVerbForm=Inf9 repeatconj
12stuckstuckADJDegree=Pos11 getxcomp
13;;PUNCT_15 haspunct
14ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs15 hasnsubj
15hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 meansparataxis
16nothingnothingPRONNumber=Sing PronType=Neg15 hasobj
17totoPART_18 domark
18dodoVERBVerbForm=Inf16 nothingacl
19withwithADP_21 clevercase
20howhowADVPronType=Int21 cleveradvmod
21clevercleverADJDegree=Pos18 doobl
22theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs21 clevernsubj
23arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin21 clevercop
24..PUNCT_3 meanspunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
changed act=assert
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresenta stammervn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
2repeatpresenta person's wordssometimes propertyvn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality
3getinfinitivea person's words not said herestuck propertyvn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer
4havepresentstammernothingvn birth-28.2-1 «NP V NP»: agent=Agent nothing=Patient
5doto-infinitivestammer not said herenothing not said herevn act-114-1 «NP V»: agent=Agent
6ispresentwords = wordclever propertytree rules
7worda personnom word «communication transitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:466-joining-a-game-and-the-shy-kid.lesson:39.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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