Mova0.5 pre-release⌕
☰
home / corpora / school / Everyday / The row over a game / 19

The row over a game, sentence 19

Chloe switches the dance game off mid-song when she's losing to Aisha, then later texts: «sorry, I was being a sore loser».

Who acts: Chloe, meme way · What happens: switch off, lose, be · To what, where: dance game, Aisha, sore loser · Speech: someone speaks here

This is a sentence of the lesson «The row over a game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Chloe, meme way), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjdetcompoundobjcompound:prtobl:unmarkedadvmodnsubjauxadvclcaseoblpunctadvmodadvmodparataxispunctpunctdiscoursepunctnsubjauxcopdetamodparataxispunctpunctrootChloePROPNswitchesVERBtheDETdanceNOUNgameNOUNoffADPmid-songNOUNwhenADVshePRON'sAUXlosingVERBtoADPAishaPROPN,PUNCTthenADVlaterADVtextsNOUN:PUNCT«PUNCTsorryINTJ,PUNCTIPRONwasAUXbeingAUXaDETsoreADJloserNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ChloeChloePROPNNumber=Sing2 switchesnsubj
2switchesswitchVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art5 gamedet
4dancedanceNOUNNumber=Sing5 gamecompound
5gamegameNOUNNumber=Sing2 switchesobj
6offoffADP_2 switchescompound:prt
7mid-songmid-songNOUNNumber=Sing2 switchesobl:unmarked
8whenwhenADVPronType=Int11 losingadvmod
9sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs11 losingnsubj
10'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 losingaux
11losingloseVERBTense=Pres VerbForm=Part2 switchesadvcl
12totoADP_13 Aishacase
13AishaAishaPROPNNumber=Sing11 losingobl
14,,PUNCT_17 textspunct
15thenthenADVPronType=Dem16 lateradvmod
16laterlateADVDegree=Cmp17 textsadvmod
17textstextNOUNNumber=Plur2 switchesparataxis
18::PUNCT_17 textspunct
19««PUNCT_20 sorrypunct
20sorrysorryINTJ_27 loserdiscourse
21,,PUNCT_20 sorrypunct
22IIPRONCase=Nom Number=Sing Person=1 PronType=Prs27 losernsubj
23wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin27 loseraux
24beingbeAUXTense=Pres VerbForm=Part27 losercop
25aaDETDefinite=Ind PronType=Art27 loserdet
26soresoreADJDegree=Pos27 loseramod
27loserloserNOUNNumber=Sing17 textsparataxis
28»»PUNCT_2 switchespunct
29..PUNCT_2 switchespunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1switch offpresentChloethe dance gamemid-song obl:unmarkedvn convert-26.6.2-1-1 «NP V NP»: agent=Agent game=Patient
2losepresent · progressiveChloeAishavn succeed-74-3-1 «NP V»: agent=Agent
3is a in a quotepast · progressivea meme way = waya sore losertree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:475-the-row-over-a-game.lesson:19.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×3, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/475-the-row-over-a-game/19/