The friend in the game you never met, and the fake friend, sentence 28
Anyone online who asks you to meet up, run away or get in a car is dangerous; tell a grown-up at once.
Who acts: Anyone · What happens: ask, meet up, run away, get, be, tell · To what, where: you, car, grown · Speech: someone speaks here
This is a sentence of the lesson «The friend in the game you never met, and the fake friend» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Anyone), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Anyone | anyone | PRON | Number=Sing PronType=Ind | 18 dangerous | nsubj |
| 2 | online | online | ADV | _ | 1 Anyone | advmod |
| 3 | who | who | PRON | PronType=Rel | 4 asks | nsubj |
| 4 | asks | ask | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 Anyone | acl:relcl |
| 5 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 4 asks | obj |
| 6 | to | to | PART | _ | 7 meet | mark |
| 7 | meet | meet | VERB | VerbForm=Inf | 4 asks | xcomp |
| 8 | up | up | ADP | _ | 7 meet | compound:prt |
| 9 | , | , | PUNCT | _ | 10 run | punct |
| 10 | run | run | VERB | VerbForm=Inf | 7 meet | conj |
| 11 | away | away | ADV | _ | 10 run | advmod |
| 12 | or | or | CCONJ | _ | 13 get | cc |
| 13 | get | get | VERB | VerbForm=Inf | 7 meet | conj |
| 14 | in | in | ADP | _ | 18 dangerous | case |
| 15 | a | a | DET | Definite=Ind PronType=Art | 16 car | det |
| 16 | car | car | NOUN | Number=Sing | 13 get | obl |
| 17 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 18 dangerous | cop |
| 18 | dangerous | dangerous | ADJ | Degree=Pos | root | root |
| 19 | ; | ; | PUNCT | _ | 18 dangerous | punct |
| 20 | tell | tell | VERB | VerbForm=Inf | 18 dangerous | parataxis |
| 21 | a | a | DET | Definite=Ind PronType=Art | 24 up | det |
| 22 | grown | grow | NOUN | Number=Sing | 20 tell | obj |
| 23 | - | - | PUNCT | _ | 24 up | punct |
| 24 | up | up | ADP | _ | 20 tell | obj |
| 25 | at | at | ADP | _ | 26 once | case |
| 26 | once | once | ADV | NumForm=Word NumType=Mult | 20 tell | obl |
| 27 | . | . | PUNCT | _ | 18 dangerous | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | ask speech: ask | present | you | vn inquire-37.1.2 «NP V NP whether S_INF»: agent=Agent you=Recipient clause=Topic | |||||
| 2 | meet up not said to happen | to-infinitive | vn meet-36.3-1 «NP V»: agent=Agent | ||||||
| 3 | run away | infinitive | away property | vn run-51.3.2-2-1 «NP V»: agent=Theme | |||||
| 4 | get | infinitive | a car | vn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer | |||||
| 5 | is | present | Anyone | dangerous property | tree rules | ||||
| 6 | tell speech: assert | infinitive | grown | vn transfer_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent grow=Recipient up=Topic |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend.lesson:28.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×3, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/480-the-friend-in-the-game-you-never-met-and-the-fake-friend/28/