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Computers and the internet, sentence 15

Pong, from 1972, was one of the first popular video games, and later came history games like Civilization and Europa Universalis, which simplify and sometimes change real history.

Who acts: Pong, history games · What happens: be, come, simplify, change · To what, where: one, 1972, history games, real history

This is a sentence of the lesson «Computers and the internet» of the history course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Pong, history games), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjpunctcaseoblpunctcopcasedetamodamodcompoundnmodpunctccadvmodconjcompoundobjcasenmodccconjflatpunctnsubjacl:relclccadvmodconjamodobjpunctrootPongPROPN,PUNCTfromADP1972NUM,PUNCTwasAUXoneNUMofADPtheDETfirstADJpopularADJvideoNOUNgamesNOUN,PUNCTandCCONJlaterADVcameVERBhistoryNOUNgamesNOUNlikeADPCivilizationPROPNandCCONJEuropaPROPNUniversalisPROPN,PUNCTwhichPRONsimplifyVERBandCCONJsometimesADVchangeVERBrealADJhistoryNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PongPongPROPNNumber=Sing7 onensubj
2,,PUNCT_4 1972punct
3fromfromADP_4 1972case
419721972NUMNumForm=Digit NumType=Card7 oneobl
5,,PUNCT_1 Pongpunct
6wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin7 onecop
7oneoneNUMNumForm=Word NumType=Cardrootroot
8ofofADP_13 gamescase
9thetheDETDefinite=Def PronType=Art13 gamesdet
10firstfirstADJDegree=Pos NumForm=Word NumType=Ord13 gamesamod
11popularpopularADJDegree=Pos13 gamesamod
12videovideoNOUNNumber=Sing13 gamescompound
13gamesgameNOUNNumber=Plur7 onenmod
14,,PUNCT_17 camepunct
15andandCCONJ_17 camecc
16laterlateADVDegree=Cmp17 cameadvmod
17camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin7 oneconj
18historyhistoryNOUNNumber=Sing19 gamescompound
19gamesgameNOUNNumber=Plur17 cameobj
20likelikeADP_21 Civilizationcase
21CivilizationcivilizationPROPNNumber=Sing19 gamesnmod
22andandCCONJ_23 Europacc
23EuropaEuropaPROPNNumber=Sing21 Civilizationconj
24UniversalisUniversalisPROPNNumber=Sing23 Europaflat
25,,PUNCT_27 simplifypunct
26whichwhichPRONPronType=Rel27 simplifynsubj
27simplifysimplifyVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin19 gamesacl:relcl
28andandCCONJ_30 changecc
29sometimessometimesADVPronType=Ind30 changeadvmod
30changechangeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin27 simplifyconj
31realrealADJDegree=Pos32 historyamod
32historyhistoryNOUNNumber=Sing30 changeobj
33..PUNCT_7 onepunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastPongone1972of the first popular video gamestree rules
2comepastPong not said herehistory gameslike Civilization and Europa; late propertyvn appear-48.1.1 «PP.location V NP»: agent=Location game=Theme
3simplifypresenthistory gamestree rules
4changepresenthistory games not said herereal historysometimes propertyvn dress-41.1.1-1-1 «NP V NP»: agent=Agent history=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:history:036-computers-and-the-internet.lesson:15.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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