Gaming nights and the morning after, sentence 10
Phone buzzes and lights can pull you out of deep sleep even if you don't remember waking, and broken sleep refreshes you less.
Who acts: Phone buzzes, you, broken sleep · What happens: pull, not remember, wake, break, refresh · To what, where: you, deep sleep
This is a sentence of the lesson «Gaming nights and the morning after» of the medicine course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Phone buzzes, you, broken sleep), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Phone | phone | NOUN | Number=Sing | 2 buzzes | compound |
| 2 | buzzes | buzz | NOUN | Number=Plur | 6 pull | nsubj |
| 3 | and | and | CCONJ | _ | 4 lights | cc |
| 4 | lights | light | NOUN | Number=Plur | 2 buzzes | conj |
| 5 | can | can | AUX | VerbForm=Fin | 6 pull | aux |
| 6 | pull | pull | VERB | VerbForm=Inf | root | root |
| 7 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 6 pull | obj |
| 8 | out | out | ADP | _ | 11 sleep | case |
| 9 | of | of | ADP | _ | 11 sleep | case |
| 10 | deep | deep | ADJ | Degree=Pos | 11 sleep | amod |
| 11 | sleep | sleep | NOUN | Number=Sing | 6 pull | obl |
| 12 | even | even | ADV | _ | 17 remember | advmod |
| 13 | if | if | SCONJ | _ | 17 remember | mark |
| 14 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 17 remember | nsubj |
| 15 | do | do | AUX | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 17 remember | aux |
| 16 | n't | not | PART | Polarity=Neg | 17 remember | advmod |
| 17 | remember | remember | VERB | VerbForm=Inf | 6 pull | advcl |
| 18 | waking | wake | VERB | VerbForm=Ger | 17 remember | obj |
| 19 | , | , | PUNCT | _ | 23 refreshes | punct |
| 20 | and | and | CCONJ | _ | 23 refreshes | cc |
| 21 | broken | break | VERB | Tense=Past VerbForm=Part Voice=Pass | 22 sleep | amod |
| 22 | sleep | sleep | NOUN | Number=Sing | 23 refreshes | nsubj |
| 23 | refreshes | refresh | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 6 pull | conj |
| 24 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 23 refreshes | obj |
| 25 | less | less | ADV | Degree=Cmp | 23 refreshes | advmod |
| 26 | . | . | PUNCT | _ | 6 pull | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | pull | can | Phone buzzes and lights | you | deep sleep | vn carry-11.4 «NP V NP PP.initial_location»: agent=Agent you=Theme out sleep=Initial_Location | |||
| 2 | not remember a condition, not said to happen | present · do-support | you | vn characterize-29.2-1-1 «NP V S_ING»: agent=Agent | |||||
| 3 | wake | gerund | vn other_cos-45.4 «NP.patient V»: agent=Patient | ||||||
| 4 | break | participle | vn hurt-40.8.3-1-1 «NP V»: agent=Patient | ||||||
| 5 | refresh | present | broken sleep | you | less property | vn amuse-31.1 «NP V NP»: agent=Stimulus you=Experiencer |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:medicine:057-gaming-nights-and-the-morning-after.lesson:10.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/medicine/57-gaming-nights-and-the-morning-after/10/