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Losing well and winning well, sentence 9

In a single game luck, bounces and goalkeepers can decide the score, so the scoreboard doesn't always show who played better.

Who acts: bounces, scoreboard · What happens: decide, not show, play · To what, where: score, single game luck · Speech: someone speaks here

This is a sentence of the lesson «Losing well and winning well» of the medicine course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (bounces, scoreboard), what happens, when and where, as Mova's frames read it from the tree.

The tree

casedetamodcompoundoblpunctnsubjccconjauxdetobjpunctadvmoddetnsubjauxadvmodadvmodparataxisnsubjccompadvmodpunctrootInADPaDETsingleADJgameNOUNluckNOUN,PUNCTbouncesNOUNandCCONJgoalkeepersNOUNcanAUXdecideVERBtheDETscoreNOUN,PUNCTsoADVtheDETscoreboardNOUNdoesAUXn'tPARTalwaysADVshowVERBwhoPRONplayedVERBbetterADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_5 luckcase
2aaDETDefinite=Ind PronType=Art5 luckdet
3singlesingleADJDegree=Pos5 luckamod
4gamegameNOUNNumber=Sing5 luckcompound
5luckluckNOUNNumber=Sing11 decideobl
6,,PUNCT_5 luckpunct
7bouncesbounceNOUNNumber=Plur11 decidensubj
8andandCCONJ_9 goalkeeperscc
9goalkeepersgoalkeeperNOUNNumber=Plur7 bouncesconj
10cancanAUXVerbForm=Fin11 decideaux
11decidedecideVERBVerbForm=Infrootroot
12thetheDETDefinite=Def PronType=Art13 scoredet
13scorescoreNOUNNumber=Sing11 decideobj
14,,PUNCT_21 showpunct
15sosoADV_21 showadvmod
16thetheDETDefinite=Def PronType=Art17 scoreboarddet
17scoreboardscoreboardNOUNNumber=Sing21 shownsubj
18doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin21 showaux
19n'tnotPARTPolarity=Neg21 showadvmod
20alwaysalwaysADV_21 showadvmod
21showshowVERBVerbForm=Inf11 decideparataxis
22whowhoPRONPronType=Rel23 playednsubj
23playedplayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin21 showccomp
24betterwellADVDegree=Cmp23 playedadvmod
25..PUNCT_11 decidepunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1decidecanbounces and goalkeepersthe scorea single game luckvn correspond-36.1-1 «NP V S»: agent=Agent score=Topic
2not showpresent · do-supportthe scoreboardalways propertyvn transfer_mesg-37.1.1-1-1 «NP V how S»: agent=Agent clause=Topic
3playpastwell propertyvn performance-26.7-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:medicine:067-losing-well-and-winning-well.lesson:9.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/9/