Loot boxes and "free" skins, sentence 10
"Free" things in games are often paid for with your time and attention to adverts, which earn the game money.
Who acts: adverts · What happens: pay, earn · To what, where: Free things, game money
This is a sentence of the lesson «Loot boxes and "free" skins» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (adverts), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | " | " | PUNCT | _ | 2 Free | punct |
| 2 | Free | free | ADJ | Degree=Pos | 4 things | amod |
| 3 | " | " | PUNCT | _ | 2 Free | punct |
| 4 | things | thing | NOUN | Number=Plur | 9 paid | nsubj:pass |
| 5 | in | in | ADP | _ | 6 games | case |
| 6 | games | game | NOUN | Number=Plur | 4 things | nmod |
| 7 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 9 paid | aux:pass |
| 8 | often | often | ADV | _ | 9 paid | advmod |
| 9 | paid | pay | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 10 | for | for | ADP | _ | 13 time | case |
| 11 | with | with | ADP | _ | 13 time | case |
| 12 | your | your | PRON | Case=Gen Person=2 Poss=Yes PronType=Prs | 13 time | nmod:poss |
| 13 | time | time | NOUN | Number=Sing | 9 paid | obl |
| 14 | and | and | CCONJ | _ | 15 attention | cc |
| 15 | attention | attention | NOUN | Number=Sing | 13 time | conj |
| 16 | to | to | ADP | _ | 17 adverts | case |
| 17 | adverts | advert | NOUN | Number=Plur | 13 time | nmod |
| 18 | , | , | PUNCT | _ | 20 earn | punct |
| 19 | which | which | PRON | PronType=Rel | 20 earn | nsubj |
| 20 | earn | earn | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 17 adverts | acl:relcl |
| 21 | the | the | DET | Definite=Def PronType=Art | 23 money | det |
| 22 | game | game | NOUN | Number=Sing | 23 money | compound |
| 23 | money | money | NOUN | Number=Sing | 20 earn | obj |
| 24 | . | . | PUNCT | _ | 9 paid | punct |
Pragmatics
- form
- statement
- act
- other
- voice
- narrator
- polarity
- none
- teacher
- changed form=decl
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | pay | present · passive | Free things in games | time | often property | vn pay-68-1 «NP V NP»: subject=Asset | |||
| 2 | earn | present | adverts | the game money | vn get-13.5.1-1 «NP V NP»: agent=Agent money=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:money:017-loot-boxes-and-free-skins.lesson:10.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/10/