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Gambling and honesty with change, sentence 0

Gambling means betting money on something you cannot control, like horses, scratchcards or a claw machine, and the companies that run it are set up so that, on average, players lose more than they win.

Who acts: Gambling, you, companies, players · What happens: mean, bet, not control, run, set up, lose · To what, where: money, something, horses, companies, average, more

This is a sentence of the lesson «Gambling and honesty with change» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Gambling, you, companies, players), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjxcompobjcaseoblnsubjauxadvmodacl:relclpunctcaseobjpunctconjccdetcompoundconjpunctccdetnsubjnsubjacl:relclobjaux:passconjcompound:prtmarkfixedpunctcaseoblpunctnsubjadvclobjmarknsubjadvclpunctrootGamblingNOUNmeansVERBbettingVERBmoneyNOUNonADPsomethingPRONyouPRONcanAUXnotPARTcontrolVERB,PUNCTlikeADPhorsesNOUN,PUNCTscratchcardsNOUNorCCONJaDETclawNOUNmachineNOUN,PUNCTandCCONJtheDETcompaniesNOUNthatPRONrunVERBitPRONareAUXsetVERBupADPsoSCONJthatSCONJ,PUNCTonADPaverageNOUN,PUNCTplayersNOUNloseVERBmoreADJthanSCONJtheyPRONwinVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamblinggamblingNOUNNumber=Sing2 meansnsubj
2meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3bettingbetVERBVerbForm=Ger2 meansxcomp
4moneymoneyNOUNNumber=Sing3 bettingobj
5ononADP_6 somethingcase
6somethingsomethingPRONNumber=Sing PronType=Ind3 bettingobl
7youyouPRONCase=Nom Person=2 PronType=Prs10 controlnsubj
8cancanAUXVerbForm=Fin10 controlaux
9notnotPARTPolarity=Neg10 controladvmod
10controlcontrolVERBVerbForm=Inf6 somethingacl:relcl
11,,PUNCT_13 horsespunct
12likelikeADP_13 horsescase
13horseshorseNOUNNumber=Plur10 controlobj
14,,PUNCT_15 scratchcardspunct
15scratchcardsscratchcardNOUNNumber=Plur13 horsesconj
16ororCCONJ_19 machinecc
17aaDETDefinite=Ind PronType=Art19 machinedet
18clawclawNOUNNumber=Sing19 machinecompound
19machinemachineNOUNNumber=Sing13 horsesconj
20,,PUNCT_28 setpunct
21andandCCONJ_28 setcc
22thetheDETDefinite=Def PronType=Art23 companiesdet
23companiescompanyNOUNNumber=Plur28 setnsubj
24thatthatPRONPronType=Rel25 runnsubj
25runrunVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin23 companiesacl:relcl
26ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs25 runobj
27arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin28 setaux:pass
28setsetVERBTense=Past VerbForm=Part Voice=Pass2 meansconj
29upupADP_28 setcompound:prt
30sosoSCONJ_37 losemark
31thatthatSCONJ_30 sofixed
32,,PUNCT_34 averagepunct
33ononADP_34 averagecase
34averageaverageNOUNNumber=Sing28 setobl
35,,PUNCT_37 losepunct
36playersplayerNOUNNumber=Plur37 losensubj
37loseloseVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin28 setadvcl
38moremoreADJDegree=Cmp37 loseobj
39thanthanSCONJ_41 winmark
40theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs41 winnsubj
41winwinVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin38 moreadvcl
42..PUNCT_2 meanspunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentGamblingvn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
2bet not said to happengerundGambling not said heremoneysomethingvn bill-54.5-1 «NP V NP.recipient»: agent=Agent money=Recipient
3not controlcanyouhorses and scratchcards or a claw machinevn enforce-63 «NP V NP»: agent=Agent horse=Theme
4runpresentthe companiesmoneyvn run-51.3.2-2-1 «NP V NP»: agent=Theme it=Trajectory
5set uppresent · passivethe companiesaveragevn put-9.1-2 «NP V PP.destination NP»: subject=Theme on average=Destination
6losepresentplayersmorevn succeed-74-3-1 «NP V NP»: agent=Agent more=Eventuality
7winpresentplayers = playervn succeed-74-2 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:money:040-gambling-and-honesty-with-change.lesson:0.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1, R5-strong ×1, R7-rel-agree ×1, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/money/40-gambling-and-honesty-with-change/0/