Wants and needs, sentence 9
Saying "I need it" about a game or toy is usually exaggerating; it is a want.
Who acts: I, Saying, need · What happens: say, need, exaggerate, be · To what, where: need, want · Speech: someone speaks here
This is a sentence of the lesson «Wants and needs» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (I, Saying, need), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Saying | say | VERB | VerbForm=Ger | 14 exaggerating | csubj |
| 2 | " | " | PUNCT | _ | 4 need | punct |
| 3 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 4 need | nsubj |
| 4 | need | need | VERB | Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin | 1 Saying | ccomp |
| 5 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 4 need | obj |
| 6 | " | " | PUNCT | _ | 4 need | punct |
| 7 | about | about | ADP | _ | 9 game | case |
| 8 | a | a | DET | Definite=Ind PronType=Art | 9 game | det |
| 9 | game | game | NOUN | Number=Sing | 14 exaggerating | obl |
| 10 | or | or | CCONJ | _ | 11 toy | cc |
| 11 | toy | toy | NOUN | Number=Sing | 9 game | conj |
| 12 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 14 exaggerating | aux |
| 13 | usually | usually | ADV | _ | 14 exaggerating | advmod |
| 14 | exaggerating | exaggerate | VERB | Tense=Pres VerbForm=Part | 19 want | conj |
| 15 | ; | ; | PUNCT | _ | 19 want | punct |
| 16 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 19 want | nsubj |
| 17 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 19 want | cop |
| 18 | a | a | DET | Definite=Ind PronType=Art | 19 want | det |
| 19 | want | want | NOUN | Number=Sing | root | root |
| 20 | . | . | PUNCT | _ | 14 exaggerating | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | gerund | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic | ||||||
| 2 | need in a quote | present | I | need | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot it=Theme | ||||
| 3 | exaggerate | present · progressive | Saying | about a game or toy; usually property | tree rules | ||||
| 4 | is a | present | need | a want | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:money:007-wants-and-needs.lesson:9.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/money/7-wants-and-needs/9/