Accidents, wars and deaths on the news, sentence 13
In video games characters respawn; in real life a person who dies does not come back.
Who acts: characters, person · What happens: respawn, die, not come back · To what, where: video games, real life
This is a sentence of the lesson «Accidents, wars and deaths on the news» of the religion ethics course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (characters, person), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 games | case |
| 2 | video | video | NOUN | Number=Sing | 3 games | compound |
| 3 | games | game | NOUN | Number=Plur | 5 respawn | obl |
| 4 | characters | character | NOUN | Number=Plur | 5 respawn | nsubj |
| 5 | respawn | respawn | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | ; | ; | PUNCT | _ | 16 come | punct |
| 7 | in | in | ADP | _ | 9 life | case |
| 8 | real | real | ADJ | Degree=Pos | 9 life | amod |
| 9 | life | life | NOUN | Number=Sing | 16 come | obl |
| 10 | a | a | DET | Definite=Ind PronType=Art | 11 person | det |
| 11 | person | person | NOUN | Number=Sing | 16 come | nsubj |
| 12 | who | who | PRON | PronType=Rel | 13 dies | nsubj |
| 13 | dies | die | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 person | acl:relcl |
| 14 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 16 come | aux |
| 15 | not | not | PART | Polarity=Neg | 16 come | advmod |
| 16 | come | come | VERB | VerbForm=Inf | 5 respawn | parataxis |
| 17 | back | back | ADV | _ | 16 come | advmod |
| 18 | . | . | PUNCT | _ | 5 respawn | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | respawn | present | characters | video games | tree rules | ||||
| 2 | die | present | a person | vn calibratable_cos-45.6.1 «NP.attribute V»: agent=Attribute | |||||
| 3 | not come back | present · do-support | a person | real life | vn appear-48.1.1 «NP V PP.location»: agent=Theme in life=Location |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:religion-ethics:060-accidents-wars-and-deaths-on-the-news.lesson:13.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/60-accidents-wars-and-deaths-on-the-news/13/