Scary films, games, hospitals and what helps, sentence 11
Many scary internet stories, such as «killer clown» rumours, are made up to frighten people.
What happens: make up, frighten · To what, where: Many scary internet stories, people
This is a sentence of the lesson «Scary films, games, hospitals and what helps» of the religion ethics course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Many | many | ADJ | Degree=Pos | 4 stories | amod |
| 2 | scary | scary | ADJ | Degree=Pos | 4 stories | amod |
| 3 | internet | internet | NOUN | Number=Sing | 4 stories | compound |
| 4 | stories | story | NOUN | Number=Plur | 15 made | nsubj:pass |
| 5 | , | , | PUNCT | _ | 10 clown | punct |
| 6 | such | such | ADJ | Degree=Pos ExtPos=ADP | 10 clown | case |
| 7 | as | as | ADP | _ | 6 such | fixed |
| 8 | « | « | PUNCT | _ | 10 clown | punct |
| 9 | killer | killer | NOUN | Number=Sing | 10 clown | compound |
| 10 | clown | clown | NOUN | Number=Sing | 4 stories | parataxis |
| 11 | » | » | PUNCT | _ | 10 clown | punct |
| 12 | rumours | rumour | NOUN | Number=Plur | 10 clown | conj |
| 13 | , | , | PUNCT | _ | 10 clown | punct |
| 14 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 15 made | aux:pass |
| 15 | made | make | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 16 | up | up | ADP | _ | 15 made | compound:prt |
| 17 | to | to | PART | _ | 18 frighten | mark |
| 18 | frighten | frighten | VERB | VerbForm=Inf | 15 made | advcl |
| 19 | people | people | NOUN | Number=Plur | 18 frighten | obj |
| 20 | . | . | PUNCT | _ | 15 made | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make up | present · passive | Many scary internet stories | vn comprise-107.2-1 «NP V NP»: subject=Pivot | |||||
| 2 | frighten | to-infinitive | people | vn amuse-31.1 «NP V NP»: agent=Stimulus people=Experiencer |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:religion-ethics:071-scary-films-games-hospitals-and-what-helps.lesson:11.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/11/