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The football argument that goes in circles, sentence 3

Other tricks keep a playground argument spinning: throwing out the games you lost ("those don't count, the ref was bad"), making up a rule after you lose ("there's a base now"), and shouting louder ("In!" "Out!" "In!") when neither of you saw it.

Who acts: Other tricks, playground argument, you, those, ref, base · What happens: keep out, spin, throw out, lose, not count, be · To what, where: playground argument, games, rule, base · Speech: someone speaks here

This is a sentence of the lesson «The football argument that goes in circles» of the world course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Other tricks, playground argument, you, those), what happens, when and where, as Mova's frames read it from the tree.

The tree

amodnsubjdetcompoundobjxcomppunctconjcompound:prtdetobjnsubjacl:relclpunctpunctnsubjauxadvmodconjpunctdetnsubjcopparataxispunctpunctpunctconjcompound:prtdetobjmarknsubjadvclpunctpunctexplccompdetnsubjadvmodpunctpunctpunctccconjparataxispunctpunctcasepunctpunctpunctcompound:prtpunctpunctpunctcasepunctpunctpunctadvmodnsubjcasenmodadvclobjpunctrootOtherADJtricksNOUNkeepVERBaDETplaygroundNOUNargumentNOUNspinningVERB:PUNCTthrowingVERBoutADPtheDETgamesNOUNyouPRONlostVERB(PUNCT"PUNCTthosePRONdoAUXn'tPARTcountVERB,PUNCTtheDETrefNOUNwasAUXbadADJ"PUNCT)PUNCT,PUNCTmakingVERBupADPaDETruleNOUNafterSCONJyouPRONloseVERB(PUNCT"PUNCTtherePRON'sVERBaDETbaseNOUNnowADV"PUNCT)PUNCT,PUNCTandCCONJshoutingVERBlouderADJ(PUNCT"PUNCTInADP!PUNCT"PUNCT"PUNCTOutADP!PUNCT"PUNCT"PUNCTInADP!PUNCT"PUNCT)PUNCTwhenADVneitherDETofADPyouPRONsawVERBitPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OtherotherADJDegree=Pos2 tricksamod
2trickstrickNOUNNumber=Plur3 keepnsubj
3keepkeepVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art6 argumentdet
5playgroundplaygroundNOUNNumber=Sing6 argumentcompound
6argumentargumentNOUNNumber=Sing3 keepobj
7spinningspinVERBVerbForm=Ger3 keepxcomp
8::PUNCT_9 throwingpunct
9throwingthrowVERBVerbForm=Ger7 spinningconj
10outoutADP_9 throwingcompound:prt
11thetheDETDefinite=Def PronType=Art12 gamesdet
12gamesgameNOUNNumber=Plur9 throwingobj
13youyouPRONCase=Nom Person=2 PronType=Prs14 lostnsubj
14lostloseVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin12 gamesacl:relcl
15((PUNCT_20 countpunct
16""PUNCT_20 countpunct
17thosethatPRONNumber=Plur PronType=Dem20 countnsubj
18dodoAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin20 countaux
19n'tnotPARTPolarity=Neg20 countadvmod
20countcountVERBVerbForm=Inf14 lostconj
21,,PUNCT_25 badpunct
22thetheDETDefinite=Def PronType=Art23 refdet
23refrefNOUNNumber=Sing25 badnsubj
24wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin25 badcop
25badbadADJDegree=Pos20 countparataxis
26""PUNCT_20 countpunct
27))PUNCT_20 countpunct
28,,PUNCT_29 makingpunct
29makingmakeVERBVerbForm=Ger9 throwingconj
30upupADP_29 makingcompound:prt
31aaDETDefinite=Ind PronType=Art32 ruledet
32ruleruleNOUNNumber=Sing29 makingobj
33afterafterSCONJ_35 losemark
34youyouPRONCase=Nom Person=2 PronType=Prs35 losensubj
35loseloseVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin29 makingadvcl
36((PUNCT_39 'spunct
37""PUNCT_39 'spunct
38theretherePRONPronType=Dem39 'sexpl
39'sbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin35 loseccomp
40aaDETDefinite=Ind PronType=Art41 basedet
41basebaseNOUNNumber=Sing39 'snsubj
42nownowADVPronType=Dem41 baseadvmod
43""PUNCT_39 'spunct
44))PUNCT_39 'spunct
45,,PUNCT_47 shoutingpunct
46andandCCONJ_47 shoutingcc
47shoutingshoutVERBVerbForm=Ger9 throwingconj
48louderloudADJDegree=Cmp47 shoutingparataxis
49((PUNCT_52 !punct
50""PUNCT_51 Inpunct
51IninADP_52 !case
52!!PUNCT_3 keeppunct
53""PUNCT_3 keeppunct
54""PUNCT_55 Outpunct
55OutoutADP_3 keepcompound:prt
56!!PUNCT_3 keeppunct
57""PUNCT_3 keeppunct
58""PUNCT_59 Inpunct
59IninADP_60 !case
60!!PUNCT_3 keeppunct
61""PUNCT_3 keeppunct
62))PUNCT_3 keeppunct
63whenwhenADVPronType=Int67 sawadvmod
64neitherneitherDETPronType=Neg67 sawnsubj
65ofofADP_66 youcase
66youyouPRONCase=Acc Person=2 PronType=Prs64 neithernmod
67sawseeVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin3 keepadvcl
68ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs67 sawobj
69..PUNCT_3 keeppunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keep outpresentOther tricksa playground argumenttree rules
2spingerunda playground argument not said herevn roll-51.3.1 «NP.theme V»: agent=Theme
3throw outgerunda playground argument not said herethe gamesvn throw-17.1-1-1 «NP V NP»: agent=Agent game=Theme
4losepastyouthe games not said herevn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality
5not count in a quotepresent · do-supportthosevn matter-91 «NP V»: agent=Stimulus
6is in a quotepastthe refbad propertytree rules
7make upgerunda playground argument not said herea rulevn comprise-107.2-1 «NP V NP»: agent=Theme rule=Pivot
8losepresentyoutree rules
9be in a quotepresenta basetherevn exist-47.1 «NP V»: agent=Theme
10shout speech: expressgerunda playground argument not said herevn manner_speaking-37.3 «NP V»: agent=Agent
11seepastneitherbasevn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer it=Stimulus

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:world:170-the-football-argument-that-goes-in-circles.lesson:3.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×4. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/world/170-the-football-argument-that-goes-in-circles/3/