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home / corpora / tales / Alice's Adventures in Wonderland / Chapter VIII. The Queen’s Croquet-Ground / 101

Alice's Adventures in Wonderland, Chapter VIII. The Queen’s Croquet-Ground, sentence 101

She had already heard her sentence three of the players to be executed for having missed their turns, and she did not like the look of things at all, as the game was in such confusion that she never knew whether it was her turn or not.

Who acts: Alice, game, look · What happens: hear, execute, miss, not like, be, not know · To what, where: sentence, turns, look, such confusion, turn · Speech: someone speaks here

This is a sentence of «Alice's Adventures in Wonderland» by Lewis Carroll, Chapter VIII. The Queen’s Croquet-Ground. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Alice, game, look), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

nsubjauxadvmodnmod:possobjobjcasedetnmodmarkaux:passccompmarkauxadvclnmod:possobjpunctccnsubjauxadvmodparataxisdetobjcasenmodcasenmodpunctmarkdetnsubjcopcaseamodconjmarknsubjadvmodadvclmarknsubjcopnmod:possccompccconjpunctrootShePRONhadAUXalreadyADVheardVERBherPRONsentenceNOUNthreeNUMofADPtheDETplayersNOUNtoPARTbeAUXexecutedVERBforSCONJhavingAUXmissedVERBtheirPRONturnsNOUN,PUNCTandCCONJshePRONdidAUXnotPARTlikeVERBtheDETlookNOUNofADPthingsNOUNatADPallDET,PUNCTasSCONJtheDETgameNOUNwasAUXinADPsuchADJconfusionNOUNthatSCONJshePRONneverADVknewVERBwhetherSCONJitPRONwasAUXherPRONturnNOUNorCCONJnotPART.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs4 heardnsubj
2hadhaveAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 heardaux
3alreadyalreadyADV_4 heardadvmod
4heardhearVERBTense=Past VerbForm=Partrootroot
5herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs6 sentencenmod:poss
6sentencesentenceNOUNNumber=Sing4 heardobj
7threethreeNUMNumForm=Word NumType=Card4 heardobj
8ofofADP_10 playerscase
9thetheDETDefinite=Def PronType=Art10 playersdet
10playersplayerNOUNNumber=Plur7 threenmod
11totoPART_13 executedmark
12bebeAUXVerbForm=Inf13 executedaux:pass
13executedexecuteVERBTense=Past VerbForm=Part Voice=Pass4 heardccomp
14forforSCONJ_16 missedmark
15havinghaveAUXTense=Pres VerbForm=Part16 missedaux
16missedmissVERBTense=Past VerbForm=Part13 executedadvcl
17theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs18 turnsnmod:poss
18turnsturnNOUNNumber=Plur16 missedobj
19,,PUNCT_24 likepunct
20andandCCONJ_24 likecc
21sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs24 likensubj
22diddoAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin24 likeaux
23notnotPARTPolarity=Neg24 likeadvmod
24likelikeVERBVerbForm=Inf4 heardparataxis
25thetheDETDefinite=Def PronType=Art26 lookdet
26looklookNOUNNumber=Sing24 likeobj
27ofofADP_28 thingscase
28thingsthingNOUNNumber=Plur26 looknmod
29atatADP_30 allcase
30allallDETPronType=Tot28 thingsnmod
31,,PUNCT_38 confusionpunct
32asasSCONJ_38 confusionmark
33thetheDETDefinite=Def PronType=Art34 gamedet
34gamegameNOUNNumber=Sing38 confusionnsubj
35wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin38 confusioncop
36ininADP_38 confusioncase
37suchsuchADJDegree=Pos38 confusionamod
38confusionconfusionNOUNNumber=Sing24 likeconj
39thatthatSCONJ_42 knewmark
40sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs42 knewnsubj
41neverneverADVPronType=Neg42 knewadvmod
42knewknowVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin38 confusionadvcl
43whetherwhetherSCONJ_47 turnmark
44ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs47 turnnsubj
45wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin47 turncop
46herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs47 turnnmod:poss
47turnturnNOUNNumber=Sing42 knewccomp
48ororCCONJ_49 notcc
49notnotPARTPolarity=Neg47 turnconj
50..PUNCT_4 heardpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1hearpast · perfectAliceAlice's sentencetree rules
2executeto-infinitive · passivevn murder-42.1 «NP V NP»
3missgerund · perfectplayers's turnsvn admire-31.2 «NP V NP»: agent=Experiencer turn=Stimulus
4not likepast · do-supportAlicethe look of things at allvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot look=Theme
5ispastthe gamesuch confusiontree rules
6not knowpastAlicevn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer
7is apastlookAlice's turntree rules
8sentenceAlicenom sentence «communication transitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Alice's Adventures in Wonderland» by Lewis Carroll, Project Gutenberg book 11 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

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