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The Book of Dragons, Opening, part 2, sentence 19

After all," they said, "soccer is a dangerous game, and perhaps it is wise to discourage it."

Who acts: people, soccer · What happens: say, be, discourage · To what, where: dangerous game, soccer · Speech: someone speaks here

This is a sentence of «The Book of Dragons» by E. Nesbit, Opening, part 2. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (people, soccer), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

caseoblpunctpunctnsubjpunctpunctnsubjcopdetamodccomppunctccadvmodexplcopparataxismarkcsubjobjpunctpunctrootAfterADPallDET,PUNCT"PUNCTtheyPRONsaidVERB,PUNCT"PUNCTsoccerNOUNisAUXaDETdangerousADJgameNOUN,PUNCTandCCONJperhapsADVitPRONisAUXwiseADJtoPARTdiscourageVERBitPRON.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AfterafterADP_2 allcase
2allallDETPronType=Tot6 saidobl
3,,PUNCT_2 allpunct
4""PUNCT_2 allpunct
5theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs6 saidnsubj
6saidsayVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
7,,PUNCT_6 saidpunct
8""PUNCT_13 gamepunct
9soccersoccerNOUNNumber=Sing13 gamensubj
10isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 gamecop
11aaDETDefinite=Ind PronType=Art13 gamedet
12dangerousdangerousADJDegree=Pos13 gameamod
13gamegameNOUNNumber=Sing6 saidccomp
14,,PUNCT_19 wisepunct
15andandCCONJ_19 wisecc
16perhapsperhapsADV_19 wiseadvmod
17ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs19 wiseexpl
18isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin19 wisecop
19wisewiseADJDegree=Pos13 gameparataxis
20totoPART_21 discouragemark
21discouragediscourageVERBVerbForm=Inf19 wisecsubj
22ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs21 discourageobj
23..PUNCT_13 gamepunct
24""PUNCT_13 gamepunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assert in a quotepastpeopleafter allvn say-37.7-1-1 «NP V that S»: agent=Agent
2is apresentsoccera dangerous gametree rules
3ispresentperhaps, wise propertytree rules
4discourageto-infinitivesoccervn amuse-31.1 «NP V NP»: agent=Stimulus it=Experiencer

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «The Book of Dragons» by E. Nesbit, Project Gutenberg book 23661 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg23661/2/19/