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Grimms' Fairy Tales, Hans in Luck, sentence 21

After a time he thought he should like to go a little faster, so he smacked his lips and cried ‘Jip!’

Who acts: horseman · What happens: think, like, go, smack, cry · To what, where: lips, Jip · Speech: someone speaks here

This is a sentence of «Grimms' Fairy Tales» by Jacob Grimm, Hans in Luck. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (horseman), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

casedetoblnsubjnsubjauxccompmarkxcompdetobladvmodpunctadvmodnsubjconjnmod:possobjccconjpunctobjpunctpunctrootAfterADPaDETtimeNOUNhePRONthoughtVERBhePRONshouldAUXlikeVERBtoPARTgoVERBaDETlittleADJfasterADV,PUNCTsoADVhePRONsmackedVERBhisPRONlipsNOUNandCCONJcriedVERB‘PUNCTJipPROPN!PUNCT’PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AfterafterADP_3 timecase
2aaDETDefinite=Ind PronType=Art3 timedet
3timetimeNOUNNumber=Sing5 thoughtobl
4hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs5 thoughtnsubj
5thoughtthinkVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs8 likensubj
7shouldshouldAUXVerbForm=Fin8 likeaux
8likelikeVERBVerbForm=Inf5 thoughtccomp
9totoPART_10 gomark
10gogoVERBVerbForm=Inf8 likexcomp
11aaDETDefinite=Ind PronType=Art12 littledet
12littlelittleADJDegree=Pos13 fasterobl
13fasterfastADVDegree=Cmp10 goadvmod
14,,PUNCT_17 smackedpunct
15sosoADV_17 smackedadvmod
16hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs17 smackednsubj
17smackedsmackVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 thoughtconj
18hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs19 lipsnmod:poss
19lipslipNOUNNumber=Plur17 smackedobj
20andandCCONJ_21 criedcc
21criedcryVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin17 smackedconj
22‘'PUNCT_23 Jippunct
23JipJipPROPNNumber=Sing21 criedobj
24!!PUNCT_23 Jippunct
25’'PUNCT_17 smackedpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1think speech: otherpasthorsemantimevn consider-29.9-2 «NP V how S»: agent=Agent clause=Theme
2likeshouldhorsemanvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
3go not said to happento-infinitivehorseman not said herefast propertyvn disappearance-48.2-1 «NP V»: agent=Theme
4smackpasthorsemanhorseman's lipsvn crane-40.3.2 «NP V NP»: agent=Agent lip=Patient
5cry speech: expresspasthorseman not said hereJipvn manner_speaking-37.3 «NP V NP»: agent=Agent jip=Topic

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Grimms' Fairy Tales» by Jacob Grimm, Project Gutenberg book 2591 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2591/3/21/