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Grimms' Fairy Tales, The White Snake, sentence 40

So he was led out to the sea, and a gold ring was thrown into it, before his eyes; then the king ordered him to fetch this ring up from the bottom of the sea, and added: ‘If you come up again without it you will be thrown in again and again until you perish amid the waves.’

Who acts: king, you · What happens: lead out, throw, order, fetch up, add, come up · To what, where: Many, sea, gold ring, ring, bottom, you

This is a sentence of «Grimms' Fairy Tales» by Jacob Grimm, The White Snake. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (king, you), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

advmodnsubjaux:passcompound:prtcasedetoblpunctccdetcompoundnsubj:passaux:passconjcaseoblpunctcasenmod:possoblpunctadvmoddetnsubjparataxisobjmarkxcompdetobjadvmodcasedetoblcasedetnmodpunctccconjpunctpunctmarknsubjadvcladvmodadvmodcaseoblnsubj:passauxaux:passconjadvmodadvmodccconjmarknsubjadvclobjdetobjpunctpunctrootSoADVhePRONwasAUXledVERBoutADPtoADPtheDETseaNOUN,PUNCTandCCONJaDETgoldNOUNringNOUNwasAUXthrownVERBintoADPitPRON,PUNCTbeforeADPhisPRONeyesNOUN;PUNCTthenADVtheDETkingNOUNorderedVERBhimPRONtoPARTfetchVERBthisDETringNOUNupADVfromADPtheDETbottomNOUNofADPtheDETseaNOUN,PUNCTandCCONJaddedVERB:PUNCT‘PUNCTIfSCONJyouPRONcomeVERBupADVagainADVwithoutADPitPRONyouPRONwillAUXbeAUXthrownVERBinADVagainADVandCCONJagainADVuntilSCONJyouPRONperishVERBamidNOUNtheDETwavesNOUN.PUNCT’PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SosoADV_4 ledadvmod
2hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs4 lednsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 ledaux:pass
4ledleadVERBTense=Past VerbForm=Part Voice=Passrootroot
5outoutADP_4 ledcompound:prt
6totoADP_8 seacase
7thetheDETDefinite=Def PronType=Art8 seadet
8seaseaNOUNNumber=Sing4 ledobl
9,,PUNCT_15 thrownpunct
10andandCCONJ_15 throwncc
11aaDETDefinite=Ind PronType=Art13 ringdet
12goldgoldNOUNNumber=Sing13 ringcompound
13ringringNOUNNumber=Sing15 thrownnsubj:pass
14wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin15 thrownaux:pass
15thrownthrowVERBTense=Past VerbForm=Part Voice=Pass4 ledconj
16intointoADP_17 itcase
17ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs15 thrownobl
18,,PUNCT_21 eyespunct
19beforebeforeADP_21 eyescase
20hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs21 eyesnmod:poss
21eyeseyeNOUNNumber=Plur15 thrownobl
22;;PUNCT_26 orderedpunct
23thenthenADVPronType=Dem26 orderedadvmod
24thetheDETDefinite=Def PronType=Art25 kingdet
25kingkingNOUNNumber=Sing26 orderednsubj
26orderedorderVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 ledparataxis
27himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs26 orderedobj
28totoPART_29 fetchmark
29fetchfetchVERBVerbForm=Inf26 orderedxcomp
30thisthisDETNumber=Sing PronType=Dem31 ringdet
31ringringNOUNNumber=Sing29 fetchobj
32upupADV_29 fetchadvmod
33fromfromADP_35 bottomcase
34thetheDETDefinite=Def PronType=Art35 bottomdet
35bottombottomNOUNNumber=Sing29 fetchobl
36ofofADP_38 seacase
37thetheDETDefinite=Def PronType=Art38 seadet
38seaseaNOUNNumber=Sing35 bottomnmod
39,,PUNCT_41 addedpunct
40andandCCONJ_41 addedcc
41addedaddVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin26 orderedconj
42::PUNCT_41 addedpunct
43‘'PUNCT_54 thrownpunct
44IfifSCONJ_46 comemark
45youyouPRONCase=Nom Person=2 PronType=Prs46 comensubj
46comecomeVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin54 thrownadvcl
47upupADV_46 comeadvmod
48againagainADV_46 comeadvmod
49withoutwithoutADP_50 itcase
50ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs46 comeobl
51youyouPRONCase=Nom Person=2 PronType=Prs54 thrownnsubj:pass
52willwillAUXVerbForm=Fin54 thrownaux
53bebeAUXVerbForm=Inf54 thrownaux:pass
54thrownthrowVERBTense=Past VerbForm=Part Voice=Pass41 addedconj
55ininADV_54 thrownadvmod
56againagainADV_54 thrownadvmod
57andandCCONJ_58 againcc
58againagainADV_56 againconj
59untiluntilSCONJ_61 perishmark
60youyouPRONCase=Nom Person=2 PronType=Prs61 perishnsubj
61perishperishVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin54 thrownadvcl
62amidamidNOUNNumber=Sing61 perishobj
63thetheDETDefinite=Def PronType=Art64 wavesdet
64waveswaveNOUNNumber=Plur61 perishobj
65..PUNCT_4 ledpunct
66’'PUNCT_4 ledpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1lead outpast · passiveManythe seavn accompany-51.7 «NP V NP PP.destination»: subject=Theme to sea=Destination
2throwpast · passivea gold ringseabefore Many's eyesvn throw-17.1-1-1 «NP V NP PP.result»: subject=Theme into it=Result
3orderpastthe kingManythenvn order-58.3-1 «NP V NP S_ING»: agent=Agent he=Recipient clause=Topic
4fetch up not said to happento-infinitivethe king not said herethis ringthe bottom of the seavn get-13.5.1-1 «NP V NP PP.source»: agent=Agent ring=Theme from bottom=Source
5add speech: assertpastthe king not said herevn mix-22.1-2 «NP V ADVP-Middle»: agent=Patient
6come up a condition, not said to happenpresentyouagainwithout ringvn escape-51.1-1 «NP V»: agent=Theme
7throwfuture · passiveyouagainvn throw-17.1-1-1 «NP V NP»: subject=Theme
8perishpresentyouamidtree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Grimms' Fairy Tales» by Jacob Grimm, Project Gutenberg book 2591 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2591/34/40/