Mova0.5 pre-release⌕
☰
home / corpora / tales / Grimms' Fairy Tales / The Water of Life / 30

Grimms' Fairy Tales, The Water of Life, sentence 30

The water you seek springs from a well in an enchanted castle; and, that you may be able to reach it in safety, I will give you an iron wand and two little loaves of bread; strike the iron door of the castle three times with the wand, and it will open: two hungry lions will be lying down inside gaping for their prey, but if you throw them the bread they will let you pass; then hasten on to the well, and take some of the Water of Life before the clock strikes twelve; for if you tarry longer the door will shut upon you for ever.’

Who acts: you, I, castle, two hungry lions, lions, clock · What happens: seek, enchant, be, reach, give, strike · To what, where: water, well, castle, safety, iron wand, you

This is a sentence of «Grimms' Fairy Tales» by Jacob Grimm, The Water of Life. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, I, castle, two hungry lions), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

detoblnsubjobjcasedetoblcasedetamodnmodpunctccpunctmarknsubjauxcopadvclmarkxcompobjcaseoblpunctnsubjauxconjiobjdetamodobjccnummodamodconjcasenmodpunctconjdetamodobjcasedetnmodnummodobl:unmarkedcasedetoblpunctccnsubjauxconjpunctnummodamodnsubjauxauxadvcladvmodadvmodadvclcasenmod:possoblpunctccmarknsubjadvclobjdetobjnsubjauxconjobjxcomppunctadvmodparataxiscompound:prtcasedetoblpunctccconjobjcasedetnmodcasenmodmarkdetnsubjadvclobjpunctmarkmarknsubjadvcladvmoddetnsubjauxconjcaseoblcaseoblpunctpunctrootTheDETwaterNOUNyouPRONseekVERBspringsNOUNfromADPaDETwellNOUNinADPanDETenchantedVERBcastleNOUN;PUNCTandCCONJ,PUNCTthatSCONJyouPRONmayAUXbeAUXableADJtoPARTreachVERBitPRONinADPsafetyNOUN,PUNCTIPRONwillAUXgiveVERByouPRONanDETironADJwandNOUNandCCONJtwoNUMlittleADJloavesNOUNofADPbreadNOUN;PUNCTstrikeVERBtheDETironADJdoorNOUNofADPtheDETcastleNOUNthreeNUMtimesNOUNwithADPtheDETwandNOUN,PUNCTandCCONJitPRONwillAUXopenVERB:PUNCTtwoNUMhungryADJlionsNOUNwillAUXbeAUXlyingVERBdownADVinsideADVgapingVERBforADPtheirPRONpreyNOUN,PUNCTbutCCONJifSCONJyouPRONthrowVERBthemPRONtheDETbreadNOUNtheyPRONwillAUXletVERByouPRONpassVERB;PUNCTthenADVhastenVERBonADPtoADPtheDETwellNOUN,PUNCTandCCONJtakeVERBsomeDETofADPtheDETWaterPROPNofADPLifePROPNbeforeSCONJtheDETclockNOUNstrikesVERBtwelveNUM;PUNCTforSCONJifSCONJyouPRONtarryVERBlongerADVtheDETdoorNOUNwillAUXshutVERBuponADPyouPRONforADPeverADV.PUNCT’PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 waterdet
2waterwaterNOUNNumber=Sing4 seekobl
3youyouPRONCase=Nom Person=2 PronType=Prs4 seeknsubj
4seekseekVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Finrootroot
5springsspringNOUNNumber=Plur4 seekobj
6fromfromADP_8 wellcase
7aaDETDefinite=Ind PronType=Art8 welldet
8wellwellNOUNNumber=Sing4 seekobl
9ininADP_12 castlecase
10anaDETDefinite=Ind PronType=Art12 castledet
11enchantedenchantVERBTense=Past VerbForm=Part Voice=Pass12 castleamod
12castlecastleNOUNNumber=Sing8 wellnmod
13;;PUNCT_29 givepunct
14andandCCONJ_29 givecc
15,,PUNCT_14 andpunct
16thatthatSCONJ_20 ablemark
17youyouPRONCase=Nom Person=2 PronType=Prs20 ablensubj
18maymayAUXVerbForm=Fin20 ableaux
19bebeAUXVerbForm=Inf20 ablecop
20ableableADJDegree=Pos29 giveadvcl
21totoPART_22 reachmark
22reachreachVERBVerbForm=Inf20 ablexcomp
23ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs22 reachobj
24ininADP_25 safetycase
25safetysafetyNOUNNumber=Sing22 reachobl
26,,PUNCT_20 ablepunct
27IIPRONCase=Nom Number=Sing Person=1 PronType=Prs29 givensubj
28willwillAUXVerbForm=Fin29 giveaux
29givegiveVERBVerbForm=Inf4 seekconj
30youyouPRONCase=Acc Person=2 PronType=Prs29 giveiobj
31anaDETDefinite=Ind PronType=Art33 wanddet
32ironironADJDegree=Pos33 wandamod
33wandwandNOUNNumber=Sing29 giveobj
34andandCCONJ_37 loavescc
35twotwoNUMNumForm=Word NumType=Card37 loavesnummod
36littlelittleADJDegree=Pos37 loavesamod
37loavesloafNOUNNumber=Plur33 wandconj
38ofofADP_39 breadcase
39breadbreadNOUNNumber=Sing37 loavesnmod
40;;PUNCT_41 strikepunct
41strikestrikeVERBVerbForm=Inf4 seekconj
42thetheDETDefinite=Def PronType=Art44 doordet
43ironironADJDegree=Pos44 dooramod
44doordoorNOUNNumber=Sing41 strikeobj
45ofofADP_47 castlecase
46thetheDETDefinite=Def PronType=Art47 castledet
47castlecastleNOUNNumber=Sing44 doornmod
48threethreeNUMNumForm=Word NumType=Card49 timesnummod
49timestimeNOUNNumber=Plur41 strikeobl:unmarked
50withwithADP_52 wandcase
51thetheDETDefinite=Def PronType=Art52 wanddet
52wandwandNOUNNumber=Sing41 strikeobl
53,,PUNCT_57 openpunct
54andandCCONJ_57 opencc
55ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs57 opennsubj
56willwillAUXVerbForm=Fin57 openaux
57openopenVERBVerbForm=Inf4 seekconj
58::PUNCT_64 lyingpunct
59twotwoNUMNumForm=Word NumType=Card61 lionsnummod
60hungryhungryADJDegree=Pos61 lionsamod
61lionslionNOUNNumber=Plur64 lyingnsubj
62willwillAUXVerbForm=Fin64 lyingaux
63bebeAUXVerbForm=Inf64 lyingaux
64lyinglieVERBTense=Pres VerbForm=Part57 openadvcl
65downdownADV_64 lyingadvmod
66insideinsideADV_64 lyingadvmod
67gapinggapeVERBTense=Pres VerbForm=Part64 lyingadvcl
68forforADP_70 preycase
69theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs70 preynmod:poss
70preypreyNOUNNumber=Sing67 gapingobl
71,,PUNCT_81 letpunct
72butbutCCONJ_81 letcc
73ififSCONJ_75 throwmark
74youyouPRONCase=Nom Person=2 PronType=Prs75 thrownsubj
75throwthrowVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin81 letadvcl
76themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs75 throwobj
77thetheDETDefinite=Def PronType=Art78 breaddet
78breadbreadNOUNNumber=Sing75 throwobj
79theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs81 letnsubj
80willwillAUXVerbForm=Fin81 letaux
81letletVERBVerbForm=Inf57 openconj
82youyouPRONCase=Acc Person=2 PronType=Prs81 letobj
83passpassVERBVerbForm=Inf81 letxcomp
84;;PUNCT_86 hastenpunct
85thenthenADVPronType=Dem86 hastenadvmod
86hastenhastenVERBMood=Imp VerbForm=Fin4 seekparataxis
87ononADP_86 hastencompound:prt
88totoADP_90 wellcase
89thetheDETDefinite=Def PronType=Art90 welldet
90wellwellNOUNNumber=Sing86 hastenobl
91,,PUNCT_93 takepunct
92andandCCONJ_93 takecc
93taketakeVERBMood=Imp VerbForm=Fin86 hastenconj
94somesomeDETPronType=Ind93 takeobj
95ofofADP_97 Watercase
96thetheDETDefinite=Def PronType=Art97 Waterdet
97WaterWaterPROPNNumber=Sing94 somenmod
98ofofADP_99 Lifecase
99LifeLifePROPNNumber=Sing94 somenmod
100beforebeforeSCONJ_103 strikesmark
101thetheDETDefinite=Def PronType=Art102 clockdet
102clockclockNOUNNumber=Sing103 strikesnsubj
103strikesstrikeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin93 takeadvcl
104twelvetwelveNUMNumForm=Word NumType=Card103 strikesobj
105;;PUNCT_114 shutpunct
106forforSCONJ_109 tarrymark
107ififSCONJ_109 tarrymark
108youyouPRONCase=Nom Person=2 PronType=Prs109 tarrynsubj
109tarrytarryVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin114 shutadvcl
110longerlongADVDegree=Cmp109 tarryadvmod
111thetheDETDefinite=Def PronType=Art112 doordet
112doordoorNOUNNumber=Sing114 shutnsubj
113willwillAUXVerbForm=Fin114 shutaux
114shutshutVERBVerbForm=Inf4 seekconj
115uponuponADP_116 youcase
116youyouPRONCase=Acc Person=2 PronType=Prs114 shutobl
117forforADP_118 evercase
118evereverADVPronType=Ind114 shutobl
119..PUNCT_4 seekpunct
120’'PUNCT_4 seekpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1seekpresentyouthe watera well in a enchanted castlespringvn hunt-35.1 «NP V»: agent=Agent
2enchantparticiplevn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
3ismayyouable propertytree rules
4reachto-infinitiveyou not said herecastlesafetyvn body_motion-49.2-1-1 «NP V NP ADV»: agent=Agent it=Theme
5givefutureIa iron wand and two little loaves of breadyouvn give-13.1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient wand=Theme
6strikeinfinitiveyou not said herethe iron door of the castletimewith the wandvn hit-18.1-1 «NP V NP PP.instrument»: agent=Agent door=Patient with wand=Instrument
7openfuturecastlevn spatial_configuration-47.6-1 «NP V»: agent=Theme
8lie downfuture · progressivetwo hungry lionsdown, inside propertyvn assuming_position-50 «NP V»: agent=Agent
9gapegerundtwo hungry lions not said herefor lions's preyvn nonverbal_expression-40.2 «NP V»: agent=Agent
10throw a condition, not said to happenpresentyoulions = lionvn throw-17.1-1-1 «NP V NP-Dative NP»: agent=Agent they=Destination bread=Theme
11letfuturelions = lionyoutree rules
12passinfinitiveyou not said herevn occur-48.3-1 «NP V»: agent=Theme
13hasten oninfinitivethe wellthenvn run-51.3.2-2 «NP V PP.location»: agent=Theme to well=Destination
14takeinfinitivesomevn bring-11.3 «NP V NP»: agent=Agent some=Theme
15strikepresentthe clocktwelvevn hit-18.1-1 «NP V NP»: agent=Agent twelve=Patient
16tarry a condition, not said to happenpresentyoulong propertyvn linger-53.1 «NP V PP.location»: agent=Agent
17shutfuturethe doorupon youvn other_cos-45.4 «NP.patient V»: agent=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Grimms' Fairy Tales» by Jacob Grimm, Project Gutenberg book 2591 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2591/49/30/