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Grimms' Fairy Tales, The King of the Golden Mountain, sentence 32

So, to make a sort of drawn battle of the matter, it was settled that Heinel should be put into an open boat, that lay on the sea-shore hard by; that the father should push him off with his own hand, and that he should thus be set adrift, and left to the bad or good luck of wind and weather.

Who acts: that, father · What happens: make, draw, settle, put, lie, push off · To what, where: sort, Heinel, open boat, sea shore, bad luck, drawn battle

This is a sentence of «Grimms' Fairy Tales» by Jacob Grimm, The King of the Golden Mountain. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (that, father), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

advmodpunctmarkdetobjcaseamodnmodcasedetnmodpunctnsubj:passaux:passconjmarknsubj:passauxaux:passadvclcasedetamodoblpunctnsubjconjcasedetcompoundpunctoblamodfixedpunctmarkdetnsubjauxparataxisobjcompound:prtcasenmod:possamodoblpunctccmarknsubjauxadvmodcopamodparataxispunctccconjcasedetamodccconjoblcasenmodccconjpunctrootSoADV,PUNCTtoPARTmakeVERBaDETsortNOUNofADPdrawnVERBbattleNOUNofADPtheDETmatterNOUN,PUNCTitPRONwasAUXsettledVERBthatSCONJHeinelPROPNshouldAUXbeAUXputVERBintoADPanDETopenADJboatNOUN,PUNCTthatPRONlayVERBonADPtheDETseaNOUN-PUNCTshoreNOUNhardADJbyADP;PUNCTthatSCONJtheDETfatherNOUNshouldAUXpushVERBhimPRONoffADPwithADPhisPRONownADJhandNOUN,PUNCTandCCONJthatSCONJhePRONshouldAUXthusADVbeAUXsetADJadriftADJ,PUNCTandCCONJleftVERBtoADPtheDETbadADJorCCONJgoodADJluckNOUNofADPwindNOUNandCCONJweatherNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SosoADV_4 makeadvmod
2,,PUNCT_4 makepunct
3totoPART_4 makemark
4makemakeVERBMood=Imp VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art6 sortdet
6sortsortNOUNNumber=Sing4 makeobj
7ofofADP_9 battlecase
8drawndrawVERBTense=Past VerbForm=Part Voice=Pass9 battleamod
9battlebattleNOUNNumber=Sing6 sortnmod
10ofofADP_12 mattercase
11thetheDETDefinite=Def PronType=Art12 matterdet
12mattermatterNOUNNumber=Sing9 battlenmod
13,,PUNCT_16 settledpunct
14ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs16 settlednsubj:pass
15wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin16 settledaux:pass
16settledsettleVERBTense=Past VerbForm=Part Voice=Pass4 makeconj
17thatthatSCONJ_21 putmark
18HeinelHeinelPROPNNumber=Sing21 putnsubj:pass
19shouldshouldAUXVerbForm=Fin21 putaux
20bebeAUXVerbForm=Inf21 putaux:pass
21putputVERBTense=Past VerbForm=Part Voice=Pass16 settledadvcl
22intointoADP_25 boatcase
23anaDETDefinite=Ind PronType=Art25 boatdet
24openopenADJDegree=Pos25 boatamod
25boatboatNOUNNumber=Sing21 putobl
26,,PUNCT_28 laypunct
27thatthatPRONPronType=Rel28 laynsubj
28laylieVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin16 settledconj
29ononADP_33 shorecase
30thetheDETDefinite=Def PronType=Art33 shoredet
31seaseaNOUNNumber=Sing33 shorecompound
32--PUNCT_31 seapunct
33shoreshoreNOUNNumber=Sing28 layobl
34hardhardADJDegree=Pos33 shoreamod
35bybyADP_34 hardfixed
36;;PUNCT_41 pushpunct
37thatthatSCONJ_41 pushmark
38thetheDETDefinite=Def PronType=Art39 fatherdet
39fatherfatherNOUNNumber=Sing41 pushnsubj
40shouldshouldAUXVerbForm=Fin41 pushaux
41pushpushVERBVerbForm=Inf4 makeparataxis
42himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs41 pushobj
43offoffADP_41 pushcompound:prt
44withwithADP_47 handcase
45hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs47 handnmod:poss
46ownownADJDegree=Pos47 handamod
47handhandNOUNNumber=Sing41 pushobl
48,,PUNCT_56 adriftpunct
49andandCCONJ_56 adriftcc
50thatthatSCONJ_56 adriftmark
51hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs56 adriftnsubj
52shouldshouldAUXVerbForm=Fin56 adriftaux
53thusthusADV_56 adriftadvmod
54bebeAUXVerbForm=Inf56 adriftcop
55setsetADJDegree=Pos56 adriftamod
56adriftadriftADJDegree=Pos4 makeparataxis
57,,PUNCT_59 leftpunct
58andandCCONJ_59 leftcc
59leftleaveVERBTense=Past VerbForm=Part56 adriftconj
60totoADP_65 luckcase
61thetheDETDefinite=Def PronType=Art65 luckdet
62badbadADJDegree=Pos65 luckamod
63ororCCONJ_64 goodcc
64goodgoodADJDegree=Pos62 badconj
65luckluckNOUNNumber=Sing59 leftobl
66ofofADP_67 windcase
67windwindNOUNNumber=Sing65 lucknmod
68andandCCONJ_69 weathercc
69weatherweatherNOUNNumber=Sing65 luckconj
70..PUNCT_4 makepunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1maketo-infinitivea sort of drawn battle of the mattervn build-26.1-1 «NP.asset V NP»: agent=Asset sort=Product
2drawparticiplevn scribble-25.2-1 «NP V»: agent=Agent
3settlepast · passivesortvn odge-46-1 «NP V ADV»: subject=Location
4putshould · passiveHeinela open boatvn invest-13.5.4-1 «NP V PP»: subject=Goal
5liepastthatthe sea shorevn assuming_position-50 «NP V PP.location»: agent=Agent on shore=Location
6push offshouldthe fatherHeinelwith Heinel's own handvn carry-11.4-1-1 «NP V NP»: agent=Agent he=Theme
7isshouldfatheradrift, thus propertytree rules
8leaveparticiplefather not said herethe bad luck of wind and weathervn escape-51.1-1-1 «NP V PP.initial_location»: agent=Theme to luck=Initial_Location
9sortdrawn battle of the matternom sort «cognition transitive»: of=patient
10battlethe matternom battle «act transitive»: of=patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Grimms' Fairy Tales» by Jacob Grimm, Project Gutenberg book 2591 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2591/51/32/