Fairy Tales of Hans Christian Andersen, The Golden Treasure, sentence 69
The little drummer still kept his healthy color; he had suffered no damage; he looked cheerfully at the dog of the regiment, which was jumping along as merrily as if the whole thing had been got up for his amusement, and as if the bullets were only flying about that he might have a game of play with them.
Who acts: little drummer, drummer, regiment, bullets · What happens: keep, suffer, look, jump, get up, fly · To what, where: healthy color, damage, whole thing, game
This is a sentence of «Fairy Tales of Hans Christian Andersen» by H. C. Andersen, The Golden Treasure. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (little drummer, drummer, regiment, bullets), what happens, when and where, as Mova's frames read it from the tree.
Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 3 drummer | det |
| 2 | little | little | ADJ | Degree=Pos | 3 drummer | amod |
| 3 | drummer | drummer | NOUN | Number=Sing | 5 kept | nsubj |
| 4 | still | still | ADV | _ | 5 kept | advmod |
| 5 | kept | keep | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 6 | his | his | PRON | Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs | 8 color | nmod:poss |
| 7 | healthy | healthy | ADJ | Degree=Pos | 8 color | amod |
| 8 | color | color | NOUN | Number=Sing | 5 kept | obj |
| 9 | ; | ; | PUNCT | _ | 12 suffered | punct |
| 10 | he | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 12 suffered | nsubj |
| 11 | had | have | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 12 suffered | aux |
| 12 | suffered | suffer | VERB | Tense=Past VerbForm=Part | 5 kept | conj |
| 13 | no | no | DET | PronType=Neg | 14 damage | det |
| 14 | damage | damage | NOUN | Number=Sing | 12 suffered | obj |
| 15 | ; | ; | PUNCT | _ | 17 looked | punct |
| 16 | he | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 17 looked | nsubj |
| 17 | looked | look | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 5 kept | conj |
| 18 | cheerfully | cheerfully | ADV | _ | 17 looked | advmod |
| 19 | at | at | ADP | _ | 21 dog | case |
| 20 | the | the | DET | Definite=Def PronType=Art | 21 dog | det |
| 21 | dog | dog | NOUN | Number=Sing | 17 looked | obl |
| 22 | of | of | ADP | _ | 24 regiment | case |
| 23 | the | the | DET | Definite=Def PronType=Art | 24 regiment | det |
| 24 | regiment | regiment | NOUN | Number=Sing | 21 dog | nmod |
| 25 | , | , | PUNCT | _ | 28 jumping | punct |
| 26 | which | which | PRON | PronType=Rel | 28 jumping | nsubj |
| 27 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 28 jumping | aux |
| 28 | jumping | jump | VERB | Tense=Pres VerbForm=Part | 24 regiment | acl |
| 29 | along | along | ADV | _ | 28 jumping | advmod |
| 30 | as | as | ADV | _ | 31 merrily | advmod |
| 31 | merrily | merrily | ADV | _ | 28 jumping | advmod |
| 32 | as | as | SCONJ | _ | 39 got | mark |
| 33 | if | if | SCONJ | _ | 39 got | mark |
| 34 | the | the | DET | Definite=Def PronType=Art | 36 thing | det |
| 35 | whole | whole | ADJ | Degree=Pos | 36 thing | amod |
| 36 | thing | thing | NOUN | Number=Sing | 39 got | nsubj:pass |
| 37 | had | have | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 39 got | aux |
| 38 | been | be | AUX | Tense=Past VerbForm=Part | 39 got | aux:pass |
| 39 | got | get | VERB | Tense=Past VerbForm=Part Voice=Pass | 28 jumping | ccomp |
| 40 | up | up | ADP | _ | 39 got | compound:prt |
| 41 | for | for | ADP | _ | 43 amusement | case |
| 42 | his | his | PRON | Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs | 43 amusement | nmod:poss |
| 43 | amusement | amusement | NOUN | Number=Sing | 39 got | obl |
| 44 | , | , | PUNCT | _ | 52 flying | punct |
| 45 | and | and | CCONJ | _ | 52 flying | cc |
| 46 | as | as | SCONJ | _ | 52 flying | mark |
| 47 | if | if | SCONJ | _ | 52 flying | mark |
| 48 | the | the | DET | Definite=Def PronType=Art | 49 bullets | det |
| 49 | bullets | bullet | NOUN | Number=Plur | 52 flying | nsubj |
| 50 | were | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 52 flying | aux |
| 51 | only | only | ADV | _ | 52 flying | advmod |
| 52 | flying | fly | VERB | Tense=Pres VerbForm=Part | 17 looked | advcl |
| 53 | about | about | SCONJ | _ | 57 have | mark |
| 54 | that | that | SCONJ | _ | 57 have | mark |
| 55 | he | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 57 have | nsubj |
| 56 | might | might | AUX | VerbForm=Fin | 57 have | aux |
| 57 | have | have | VERB | VerbForm=Inf | 52 flying | advcl |
| 58 | a | a | DET | Definite=Ind PronType=Art | 59 game | det |
| 59 | game | game | NOUN | Number=Sing | 57 have | obj |
| 60 | of | of | ADP | _ | 61 play | case |
| 61 | play | play | NOUN | Number=Sing | 59 game | nmod |
| 62 | with | with | ADP | _ | 63 them | case |
| 63 | them | they | PRON | Case=Acc Number=Plur Person=3 PronType=Prs | 61 play | nmod |
| 64 | . | . | PUNCT | _ | 5 kept | punct |
Pragmatics
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | keep | past | the little drummer | drummer's healthy color | still | vn keep-15.2 «NP V NP»: agent=Agent color=Theme | |||
| 2 | suffer | past · perfect | drummer | no damage | vn admire-31.2 «NP V NP»: agent=Experiencer damage=Stimulus | ||||
| 3 | look | past | drummer | at the dog of the regiment; cheerfully property | vn peer-30.3 «NP V PP.theme»: agent=Agent at dog=Theme | ||||
| 4 | jump | past · progressive | the regiment | along, merrily property | tree rules | ||||
| 5 | get up a condition, not said to happen | past · perfect · passive | the whole thing | for drummer's amusement | vn get-13.5.1-1 «NP V NP PP.source»: subject=Theme for amusement=Source | ||||
| 6 | fly | past · progressive | the bullets | vn spatial_configuration-47.6-1 «NP V»: agent=Theme | |||||
| 7 | have | might | drummer | a game of play with bullets | vn birth-28.2-1 «NP V NP»: agent=Agent game=Patient | ||||
| 8 | amuse | drummer | nom amusement «feeling transitive»: poss=agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Text: «Fairy Tales of Hans Christian Andersen» by H. C. Andersen, Project Gutenberg book 27200 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg27200/39/69/