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Just so stories, The Crab That Played With the Sea, sentence 12

Now, while the two were talking together, Pau Amma the Crab, who was next in the game, scuttled off sideways and stepped into the sea, saying to himself, ‘I will play my play alone in the deep waters, and I will never be obedient to this son of Adam.’

Who acts: two, Pau, I, my · What happens: talk, be, scuttle off, step, say, play · To what, where: game, sea, Pau, play, deep waters · Speech: someone speaks here

This is a sentence of «Just so stories» by Rudyard Kipling, The Crab That Played With the Sea. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (two, Pau, I, my), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

advmodpunctmarkdetnsubjauxadvcladvmodpunctnsubjflatdetappospunctnsubjcopadvmodcasedetappospunctcompound:prtadvmodccconjcasedetoblpunctadvclcaseoblpunctpunctnsubjauxadvclnmod:possobjadvmodcasedetamodoblpunctccnsubjauxadvmodcopconjcasedetoblcasenmodpunctpunctrootNowADV,PUNCTwhileSCONJtheDETtwoNUMwereAUXtalkingVERBtogetherADV,PUNCTPauPROPNAmmaPROPNtheDETCrabPROPN,PUNCTwhoPRONwasAUXnextADVinADPtheDETgameNOUN,PUNCTscuttledVERBoffADPsidewaysADVandCCONJsteppedVERBintoADPtheDETseaNOUN,PUNCTsayingVERBtoADPhimselfPRON,PUNCT‘PUNCTIPRONwillAUXplayVERBmyPRONplayNOUNaloneADVinADPtheDETdeepADJwatersNOUN,PUNCTandCCONJIPRONwillAUXneverADVbeAUXobedientADJtoADPthisDETsonNOUNofADPAdamPROPN.PUNCT’PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NownowADVPronType=Dem22 scuttledadvmod
2,,PUNCT_1 Nowpunct
3whilewhileSCONJ_7 talkingmark
4thetheDETDefinite=Def PronType=Art5 twodet
5twotwoNUMNumForm=Word NumType=Card7 talkingnsubj
6werebeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin7 talkingaux
7talkingtalkVERBVerbForm=Ger22 scuttledadvcl
8togethertogetherADV_7 talkingadvmod
9,,PUNCT_7 talkingpunct
10PauPauPROPNNumber=Sing22 scuttlednsubj
11AmmaAmmaPROPNNumber=Sing10 Pauflat
12thetheDETDefinite=Def PronType=Art13 Crabdet
13CrabCrabPROPNNumber=Sing10 Pauappos
14,,PUNCT_20 gamepunct
15whowhoPRONPronType=Rel20 gamensubj
16wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin20 gamecop
17nextnextADV_20 gameadvmod
18ininADP_20 gamecase
19thetheDETDefinite=Def PronType=Art20 gamedet
20gamegameNOUNNumber=Sing10 Pauappos
21,,PUNCT_22 scuttledpunct
22scuttledscuttleVERBTense=Past VerbForm=Part Voice=Passrootroot
23offoffADP_22 scuttledcompound:prt
24sidewayssidewaysADV_22 scuttledadvmod
25andandCCONJ_26 steppedcc
26steppedstepVERBMood=Ind Tense=Past VerbForm=Fin22 scuttledconj
27intointoADP_29 seacase
28thetheDETDefinite=Def PronType=Art29 seadet
29seaseaNOUNNumber=Sing26 steppedobl
30,,PUNCT_31 sayingpunct
31sayingsayVERBTense=Pres VerbForm=Part26 steppedadvcl
32totoADP_33 himselfcase
33himselfhimselfPRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs Reflex=Yes31 sayingobl
34,,PUNCT_38 playpunct
35‘'PUNCT_38 playpunct
36IIPRONCase=Nom Number=Sing Person=1 PronType=Prs38 playnsubj
37willwillAUXVerbForm=Fin38 playaux
38playplayVERBVerbForm=Inf31 sayingadvcl
39mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs40 playnmod:poss
40playplayNOUNNumber=Sing38 playobj
41alonealoneADV_38 playadvmod
42ininADP_45 waterscase
43thetheDETDefinite=Def PronType=Art45 watersdet
44deepdeepADJDegree=Pos45 watersamod
45waterswaterNOUNNumber=Plur38 playobl
46,,PUNCT_52 obedientpunct
47andandCCONJ_52 obedientcc
48IIPRONCase=Nom Number=Sing Person=1 PronType=Prs52 obedientnsubj
49willwillAUXVerbForm=Fin52 obedientaux
50neverneverADVPronType=Neg52 obedientadvmod
51bebeAUXVerbForm=Inf52 obedientcop
52obedientobedientADJDegree=Pos26 steppedconj
53totoADP_55 soncase
54thisthisDETNumber=Sing PronType=Dem55 sondet
55sonsonNOUNNumber=Sing52 obedientobl
56ofofADP_57 Adamcase
57AdamAdamPROPNNumber=Sing55 sonnmod
58..PUNCT_22 scuttledpunct
59’'PUNCT_22 scuttledpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1talkpast · progressivethe twotogether propertyvn talk-37.5 «NP V»: agent=Agent
2ispastPauthe gamenext propertytree rules
3scuttle offparticiplePaunowsideways propertyvn run-51.3.2 «NP V»: agent=Theme
4steppastPau not said herethe seavn run-51.3.2 «NP V PP.location»: agent=Theme into sea=Destination
5say speech: assertgerundPau not said herePauvn say-37.7-1-1 «NP V PP.recipient S-Quote»: agent=Agent to himself=Recipient
6playfutureImy playthe deep watersalone propertyvn use-105.1 «NP V NP»: agent=Agent play=Theme
7not isfutureIto this son of Adam; obedient propertytree rules
8playmynom play «communication intransitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Just so stories» by Rudyard Kipling, Project Gutenberg book 2781 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2781/11/12/