Mova0.5 pre-release⌕
☰
home / corpora / tales / Just so stories / The Crab That Played With the Sea / 96

Just so stories, The Crab That Played With the Sea, sentence 96

‘I cannot make you play the play you were meant to play, because you escaped me at the Very Beginning; but if you choose, I can make every stone and every hole and every bunch of weed in all the seas a safe Pusat Tasek for you and your children for always.’

Who acts: I, you · What happens: not make, not play, mean, play, escape, choose · To what, where: you, play, me, Beginning, stone, seas

This is a sentence of «Just so stories» by Rudyard Kipling, The Crab That Played With the Sea. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (I, you), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

punctnsubjauxadvmodobjxcompdetobjnsubjaux:passacl:relclmarkxcomppunctmarknsubjparataxisobjcasedetadvmodoblpunctccmarknsubjadvclpunctnsubjauxconjdetobjccdetconjccdetconjcasenmodcasedet:predetdetobldetamodcompoundnmodcaseoblccnmod:possconjcaseoblpunctpunctroot‘PUNCTIPRONcanAUXnotPARTmakeVERByouPRONplayVERBtheDETplayNOUNyouPRONwereAUXmeantVERBtoPARTplayVERB,PUNCTbecauseSCONJyouPRONescapedVERBmePRONatADPtheDETVeryADVBeginningNOUN;PUNCTbutCCONJifSCONJyouPRONchooseVERB,PUNCTIPRONcanAUXmakeVERBeveryDETstoneNOUNandCCONJeveryDETholeNOUNandCCONJeveryDETbunchNOUNofADPweedNOUNinADPallDETtheDETseasNOUNaDETsafeADJPusatPROPNTasekPROPNforADPyouPRONandCCONJyourPRONchildrenNOUNforADPalwaysADV.PUNCT’PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1‘'PUNCT_5 makepunct
2IIPRONCase=Nom Number=Sing Person=1 PronType=Prs5 makensubj
3cancanAUXVerbForm=Fin5 makeaux
4notnotPARTPolarity=Neg5 makeadvmod
5makemakeVERBVerbForm=Infrootroot
6youyouPRONCase=Acc Person=2 PronType=Prs5 makeobj
7playplayVERBVerbForm=Inf5 makexcomp
8thetheDETDefinite=Def PronType=Art9 playdet
9playplayNOUNNumber=Sing7 playobj
10youyouPRONCase=Nom Person=2 PronType=Prs12 meantnsubj
11werebeAUXMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin12 meantaux:pass
12meantmeanVERBTense=Past VerbForm=Part Voice=Pass9 playacl:relcl
13totoPART_14 playmark
14playplayVERBVerbForm=Inf12 meantxcomp
15,,PUNCT_18 escapedpunct
16becausebecauseSCONJ_18 escapedmark
17youyouPRONCase=Nom Person=2 PronType=Prs18 escapednsubj
18escapedescapeVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin7 playparataxis
19meIPRONCase=Acc Number=Sing Person=1 PronType=Prs18 escapedobj
20atatADP_23 Beginningcase
21thetheDETDefinite=Def PronType=Art23 Beginningdet
22VeryveryADV_23 Beginningadvmod
23BeginningbeginningNOUNNumber=Sing18 escapedobl
24;;PUNCT_32 makepunct
25butbutCCONJ_32 makecc
26ififSCONJ_28 choosemark
27youyouPRONCase=Nom Person=2 PronType=Prs28 choosensubj
28choosechooseVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin32 makeadvcl
29,,PUNCT_28 choosepunct
30IIPRONCase=Nom Number=Sing Person=1 PronType=Prs32 makensubj
31cancanAUXVerbForm=Fin32 makeaux
32makemakeVERBVerbForm=Inf5 makeconj
33everyeveryDETPronType=Tot34 stonedet
34stonestoneNOUNNumber=Sing32 makeobj
35andandCCONJ_37 holecc
36everyeveryDETPronType=Tot37 holedet
37holeholeNOUNNumber=Sing34 stoneconj
38andandCCONJ_40 bunchcc
39everyeveryDETPronType=Tot40 bunchdet
40bunchbunchNOUNNumber=Sing34 stoneconj
41ofofADP_42 weedcase
42weedweedNOUNNumber=Sing40 bunchnmod
43ininADP_46 seascase
44allallDETPronType=Tot46 seasdet:predet
45thetheDETDefinite=Def PronType=Art46 seasdet
46seasseaNOUNNumber=Plur32 makeobl
47aaDETDefinite=Ind PronType=Art50 Tasekdet
48safesafeADJDegree=Pos50 Tasekamod
49PusatPusatPROPNNumber=Sing50 Tasekcompound
50TasekTasekPROPNNumber=Sing46 seasnmod
51forforADP_52 youcase
52youyouPRONCase=Acc Person=2 PronType=Prs50 Tasekobl
53andandCCONJ_55 childrencc
54youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs55 childrennmod:poss
55childrenchildNOUNNumber=Plur52 youconj
56forforADP_57 alwayscase
57alwaysalwaysADVPronType=Tot32 makeobl
58..PUNCT_5 makepunct
59’'PUNCT_5 makepunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not makecanIyoutree rules
2not playinfinitiveyou not said herethe playvn use-105.1 «NP V NP»: agent=Agent play=Theme
3meanpast · passiveyoutree rules
4play not said to happento-infinitivevn performance-26.7-1 «NP V»: agent=Agent
5escapepastyoumeat the Beginningvn escape-51.1-1-1 «NP V NP»: agent=Theme i=Initial_Location
6choose a condition, not said to happenpresentyouvn get-13.5.1 «NP V NP»: agent=Agent
7makecanIevery stone and every hole and every bunch of weedall seas a safe Pusat Tasekvn build-26.1-1 «NP V NP P.asset»: agent=Agent stone=Product for always=Asset

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Just so stories» by Rudyard Kipling, Project Gutenberg book 2781 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2781/11/96/