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Irish Fairy Tales, Chapter IV, sentence 1

It is part of the education of a prince to be a good chess player, and to continually exercise his mind in view of the judgements that he will be called upon to give and the knotty, tortuous, and perplexing matters which will obscure the issues which he must judge.

Who acts: It, perplexing matters, issues, his · What happens: be, exercise, call, give, perplex, obscure · To what, where: part, good chess player, mind, view, he, knotty · Speech: someone speaks here

This is a sentence of «Irish Fairy Tales» by James Stephens, Chapter IV. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (It, perplexing matters, issues, his), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

nsubjcopcasedetnmodcasedetnmodmarkcopdetamodcompoundaclpunctccmarkadvmodparataxisnmod:possobjcaseoblcasedetnmodmarknsubjauxaux:passaclmarkmarkxcompccdetobjpunctconjpunctccamodnsubjnsubjauxconjdetobjnsubjnsubjauxacl:relclpunctrootItPRONisAUXpartNOUNofADPtheDETeducationNOUNofADPaDETprinceNOUNtoPARTbeAUXaDETgoodADJchessNOUNplayerNOUN,PUNCTandCCONJtoPARTcontinuallyADVexerciseVERBhisPRONmindNOUNinADPviewNOUNofADPtheDETjudgementsNOUNthatSCONJhePRONwillAUXbeAUXcalledVERBuponSCONJtoPARTgiveVERBandCCONJtheDETknottyADJ,PUNCTtortuousADJ,PUNCTandCCONJperplexingVERBmattersNOUNwhichPRONwillAUXobscureVERBtheDETissuesNOUNwhichPRONhePRONmustAUXjudgeVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 partnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 partcop
3partpartNOUNNumber=Singrootroot
4ofofADP_6 educationcase
5thetheDETDefinite=Def PronType=Art6 educationdet
6educationeducationNOUNNumber=Sing3 partnmod
7ofofADP_9 princecase
8aaDETDefinite=Ind PronType=Art9 princedet
9princeprinceNOUNNumber=Sing6 educationnmod
10totoPART_15 playermark
11bebeAUXVerbForm=Inf15 playercop
12aaDETDefinite=Ind PronType=Art15 playerdet
13goodgoodADJDegree=Pos15 playeramod
14chesschessNOUNNumber=Sing15 playercompound
15playerplayerNOUNNumber=Sing9 princeacl
16,,PUNCT_20 exercisepunct
17andandCCONJ_20 exercisecc
18totoPART_20 exercisemark
19continuallycontinuallyADV_20 exerciseadvmod
20exerciseexerciseVERBMood=Imp VerbForm=Fin3 partparataxis
21hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs22 mindnmod:poss
22mindmindNOUNNumber=Sing20 exerciseobj
23ininADP_24 viewcase
24viewviewNOUNNumber=Sing20 exerciseobl
25ofofADP_27 judgementscase
26thetheDETDefinite=Def PronType=Art27 judgementsdet
27judgementsjudgementNOUNNumber=Plur24 viewnmod
28thatthatSCONJ_32 calledmark
29hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs32 callednsubj
30willwillAUXVerbForm=Fin32 calledaux
31bebeAUXVerbForm=Inf32 calledaux:pass
32calledcallVERBTense=Past VerbForm=Part Voice=Pass27 judgementsacl
33uponuponSCONJ_35 givemark
34totoPART_35 givemark
35givegiveVERBVerbForm=Inf32 calledxcomp
36andandCCONJ_38 knottycc
37thetheDETDefinite=Def PronType=Art38 knottydet
38knottyknottyADJDegree=Pos35 giveobj
39,,PUNCT_40 tortuouspunct
40tortuoustortuousADJDegree=Pos38 knottyconj
41,,PUNCT_47 obscurepunct
42andandCCONJ_47 obscurecc
43perplexingperplexVERBVerbForm=Ger44 mattersamod
44mattersmatterNOUNNumber=Plur47 obscurensubj
45whichwhichPRONPronType=Rel47 obscurensubj
46willwillAUXVerbForm=Fin47 obscureaux
47obscureobscureVERBVerbForm=Inf38 knottyconj
48thetheDETDefinite=Def PronType=Art49 issuesdet
49issuesissueNOUNNumber=Plur47 obscureobj
50whichwhichPRONPronType=Rel53 judgensubj
51hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs53 judgensubj
52mustmustAUXVerbForm=Fin53 judgeaux
53judgejudgeVERBVerbForm=Inf49 issuesacl:relcl
54..PUNCT_3 partpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentItpartof the education of a princetree rules
2is ato-infinitivea good chess playertree rules
3exerciseto-infinitivehis mindview of the judgementscontinually propertyvn dress-41.1.1-1-1 «NP V NP»: agent=Agent mind=Patient
4callfuture · passivehetree rules
5giveto-infinitivethe knottyvn give-13.1-1 «NP V NP»: agent=Agent knotty=Theme
6perplexgerundvn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
7obscurefutureperplexing mattersthe issuesvn remedy-45.7 «NP V NP.patient»: agent=Agent issue=Patient
8judgemustthe issuesvn estimate-34.2-1-1 «NP V whether/if S»: agent=Agent
9educatea princenom education «act transitive»: of=patient
10mindhis = henom mind «cognition transitive»: poss=agent
11viewthe judgementsnom view «cognition transitive»: of=patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Irish Fairy Tales» by James Stephens, Project Gutenberg book 2892 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2892/65/1/