Cossack Fairy Tales and Folk Tales, The Story of Unlucky Daniel, sentence 100
He lost no time in taking the horse to the fair, and offered it for sale, and among those who saw it was the Tsar himself. "
Who acts: innkeeper, time, fair · What happens: lose, take, offer, see, be · To what, where: horse, fair, Tsar
This is a sentence of «Cossack Fairy Tales and Folk Tales», The Story of Unlucky Daniel. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (innkeeper, time, fair), what happens, when and where, as Mova's frames read it from the tree.
Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 2 lost | nsubj |
| 2 | lost | lose | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 3 | no | no | DET | PronType=Neg | 4 time | det |
| 4 | time | time | NOUN | Number=Sing | 2 lost | obj |
| 5 | in | in | SCONJ | _ | 6 taking | mark |
| 6 | taking | take | VERB | VerbForm=Ger | 4 time | acl |
| 7 | the | the | DET | Definite=Def PronType=Art | 8 horse | det |
| 8 | horse | horse | NOUN | Number=Sing | 6 taking | obj |
| 9 | to | to | ADP | _ | 11 fair | case |
| 10 | the | the | DET | Definite=Def PronType=Art | 11 fair | det |
| 11 | fair | fair | NOUN | Number=Sing | 6 taking | obl |
| 12 | , | , | PUNCT | _ | 14 offered | punct |
| 13 | and | and | CCONJ | _ | 14 offered | cc |
| 14 | offered | offer | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 2 lost | conj |
| 15 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 14 offered | obj |
| 16 | for | for | ADP | _ | 17 sale | case |
| 17 | sale | sale | NOUN | Number=Sing | 14 offered | obl |
| 18 | , | , | PUNCT | _ | 23 saw | punct |
| 19 | and | and | CCONJ | _ | 23 saw | cc |
| 20 | among | among | ADP | _ | 21 those | case |
| 21 | those | that | PRON | Number=Plur PronType=Dem | 23 saw | obl |
| 22 | who | who | PRON | PronType=Rel | 23 saw | nsubj |
| 23 | saw | see | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 2 lost | conj |
| 24 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 27 Tsar | nsubj |
| 25 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 27 Tsar | cop |
| 26 | the | the | DET | Definite=Def PronType=Art | 27 Tsar | det |
| 27 | Tsar | Tsar | PROPN | Number=Sing | 23 saw | obj |
| 28 | himself | himself | PRON | Case=Acc Gender=Masc Number=Sing Person=3 PronType=Prs Reflex=Yes | 27 Tsar | nmod |
| 29 | . | . | PUNCT | _ | 2 lost | punct |
| 30 | " | " | PUNCT | _ | 2 lost | punct |
Pragmatics
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | lose | past | innkeeper | time | vn succeed-74-3-1 «NP V»: agent=Agent | ||||
| 2 | take | gerund | no time not said here | the horse | the fair | vn bring-11.3 «NP V NP PP.destination»: agent=Agent horse=Theme to fair=Destination | |||
| 3 | offer | past | innkeeper not said here | fair | for sale goal | vn future_having-13.3 «NP V NP PP.goal»: agent=Agent it=Theme for sale=Goal | |||
| 4 | see | past | among those | vn comprehend-87.2-1-1 «NP V»: agent=Experiencer | |||||
| 5 | is a | past | fair | the Tsar | innkeeper nmod | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Text: «Cossack Fairy Tales and Folk Tales», Project Gutenberg book 29672 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg29672/10/100/