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home / corpora / tales / Cossack Fairy Tales and Folk Tales / The Story of Unlucky Daniel / 46

Cossack Fairy Tales and Folk Tales, The Story of Unlucky Daniel, sentence 46

I am burning!"--"How can I save thee," he cried, "when I myself cannot draw near?"--"Oh! give me thy weapon!" cried the voice, "and I'll seize hold of it, and then thou canst pull me out."

Who acts: I, Daniel, thou · What happens: burn, save, cry, not draw, give, seize · To what, where: thee, weapon, me, voice, hold · Speech: someone speaks here

This is a sentence of «Cossack Fairy Tales and Folk Tales», The Story of Unlucky Daniel. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (I, Daniel, thou), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

nsubjauxadvclpunctpunctpunctpunctadvmodauxnsubjadvclobjpunctpunctnsubjparataxispunctpunctadvmodnsubjnsubjauxadvmodccompadvmodpunctpunctpunctpunctdiscoursepunctconjiobjnmod:possobjpunctpunctdetobjpunctpunctccnsubjauxconjobjcasenmodpunctccadvmodnsubjauxadvclobjcompound:prtpunctpunctrootIPRONamAUXburningVERB!PUNCT"PUNCT--PUNCT"PUNCTHowADVcanAUXIPRONsaveVERBtheePRON,PUNCT"PUNCThePRONcriedVERB,PUNCT"PUNCTwhenADVIPRONmyselfPRONcanAUXnotPARTdrawVERBnearADV?PUNCT"PUNCT--PUNCT"PUNCTOhINTJ!PUNCTgiveVERBmePRONthyPRONweaponNOUN!PUNCT"PUNCTcriedVERBtheDETvoiceNOUN,PUNCT"PUNCTandCCONJIPRON'llAUXseizeVERBholdNOUNofADPitPRON,PUNCTandCCONJthenADVthouPRONcanstAUXpullVERBmePRONoutADP.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IIPRONCase=Nom Number=Sing Person=1 PronType=Prs3 burningnsubj
2ambeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin3 burningaux
3burningburnVERBTense=Pres VerbForm=Part38 criedadvcl
4!!PUNCT_3 burningpunct
5""PUNCT_3 burningpunct
6----PUNCT_11 savepunct
7""PUNCT_11 savepunct
8HowhowADVPronType=Int11 saveadvmod
9cancanAUXVerbForm=Fin11 saveaux
10IIPRONCase=Nom Number=Sing Person=1 PronType=Prs11 savensubj
11savesaveVERBVerbForm=Inf3 burningadvcl
12theethouPRONCase=Acc Number=Sing Person=2 PronType=Prs Style=Arch11 saveobj
13,,PUNCT_16 criedpunct
14""PUNCT_16 criedpunct
15hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs16 criednsubj
16criedcryVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin38 criedparataxis
17,,PUNCT_24 drawpunct
18""PUNCT_24 drawpunct
19whenwhenADVPronType=Int24 drawadvmod
20IIPRONCase=Nom Number=Sing Person=1 PronType=Prs24 drawnsubj
21myselfmyselfPRONCase=Acc Number=Sing Person=1 PronType=Prs Reflex=Yes24 drawnsubj
22cancanAUXVerbForm=Fin24 drawaux
23notnotPARTPolarity=Neg24 drawadvmod
24drawdrawVERBVerbForm=Inf16 criedccomp
25nearnearADV_24 drawadvmod
26??PUNCT_24 drawpunct
27""PUNCT_24 drawpunct
28----PUNCT_32 givepunct
29""PUNCT_32 givepunct
30OhohINTJ_32 givediscourse
31!!PUNCT_30 Ohpunct
32givegiveVERBVerbForm=Inf16 criedconj
33meIPRONCase=Acc Number=Sing Person=1 PronType=Prs32 giveiobj
34thythyPRONCase=Gen Number=Sing Person=2 Poss=Yes PronType=Prs Style=Arch35 weaponnmod:poss
35weaponweaponNOUNNumber=Sing32 giveobj
36!!PUNCT_32 givepunct
37""PUNCT_32 givepunct
38criedcryVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
39thetheDETDefinite=Def PronType=Art40 voicedet
40voicevoiceNOUNNumber=Sing38 criedobj
41,,PUNCT_38 criedpunct
42""PUNCT_38 criedpunct
43andandCCONJ_46 seizecc
44IIPRONCase=Nom Number=Sing Person=1 PronType=Prs46 seizensubj
45'llwillAUXVerbForm=Fin46 seizeaux
46seizeseizeVERBVerbForm=Inf38 criedconj
47holdholdNOUNNumber=Sing46 seizeobj
48ofofADP_49 itcase
49ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs47 holdnmod
50,,PUNCT_55 pullpunct
51andandCCONJ_55 pullcc
52thenthenADVPronType=Dem55 pulladvmod
53thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch55 pullnsubj
54canstcanAUXStyle=Arch VerbForm=Fin55 pullaux
55pullpullVERBVerbForm=Inf46 seizeadvcl
56meIPRONCase=Acc Number=Sing Person=1 PronType=Prs55 pullobj
57outoutADP_55 pullcompound:prt
58..PUNCT_46 seizepunct
59""PUNCT_46 seizepunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1burnpresent · progressiveIvn light_emission-43.1 «NP.location V PP.theme»: agent=Location
2savecanItheevn get-13.5.1-1 «NP V NP»: agent=Agent thou=Theme
3cry speech: express in a quotepastDanielvn manner_speaking-37.3 «NP V how S_INF»: agent=Agent clause=Topic
4not drawcanInear propertyvn scribble-25.2-1 «NP V»: agent=Agent
5giveinfinitiveDaniel not said herethy weaponmevn give-13.1-1 «NP V NP-Dative NP»: agent=Agent i=Recipient weapon=Theme
6cry speech: express in a quotepastthe voicevn manner_speaking-37.3 «NP V NP»: agent=Agent voice=Topic
7seizefutureIhold of voicevn obtain-13.5.2 «NP V NP»: agent=Agent hold=Theme
8pull outcanthoumethentree rules
9holdvoicenom hold «act transitive»: of=patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Cossack Fairy Tales and Folk Tales», Project Gutenberg book 29672 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg29672/10/46/