Cossack Fairy Tales and Folk Tales, The Story of Unlucky Daniel, sentence 46
I am burning!"--"How can I save thee," he cried, "when I myself cannot draw near?"--"Oh! give me thy weapon!" cried the voice, "and I'll seize hold of it, and then thou canst pull me out."
Who acts: I, Daniel, thou · What happens: burn, save, cry, not draw, give, seize · To what, where: thee, weapon, me, voice, hold · Speech: someone speaks here
This is a sentence of «Cossack Fairy Tales and Folk Tales», The Story of Unlucky Daniel. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (I, Daniel, thou), what happens, when and where, as Mova's frames read it from the tree.
Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 3 burning | nsubj |
| 2 | am | be | AUX | Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin | 3 burning | aux |
| 3 | burning | burn | VERB | Tense=Pres VerbForm=Part | 38 cried | advcl |
| 4 | ! | ! | PUNCT | _ | 3 burning | punct |
| 5 | " | " | PUNCT | _ | 3 burning | punct |
| 6 | -- | -- | PUNCT | _ | 11 save | punct |
| 7 | " | " | PUNCT | _ | 11 save | punct |
| 8 | How | how | ADV | PronType=Int | 11 save | advmod |
| 9 | can | can | AUX | VerbForm=Fin | 11 save | aux |
| 10 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 11 save | nsubj |
| 11 | save | save | VERB | VerbForm=Inf | 3 burning | advcl |
| 12 | thee | thou | PRON | Case=Acc Number=Sing Person=2 PronType=Prs Style=Arch | 11 save | obj |
| 13 | , | , | PUNCT | _ | 16 cried | punct |
| 14 | " | " | PUNCT | _ | 16 cried | punct |
| 15 | he | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 16 cried | nsubj |
| 16 | cried | cry | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 38 cried | parataxis |
| 17 | , | , | PUNCT | _ | 24 draw | punct |
| 18 | " | " | PUNCT | _ | 24 draw | punct |
| 19 | when | when | ADV | PronType=Int | 24 draw | advmod |
| 20 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 24 draw | nsubj |
| 21 | myself | myself | PRON | Case=Acc Number=Sing Person=1 PronType=Prs Reflex=Yes | 24 draw | nsubj |
| 22 | can | can | AUX | VerbForm=Fin | 24 draw | aux |
| 23 | not | not | PART | Polarity=Neg | 24 draw | advmod |
| 24 | draw | draw | VERB | VerbForm=Inf | 16 cried | ccomp |
| 25 | near | near | ADV | _ | 24 draw | advmod |
| 26 | ? | ? | PUNCT | _ | 24 draw | punct |
| 27 | " | " | PUNCT | _ | 24 draw | punct |
| 28 | -- | -- | PUNCT | _ | 32 give | punct |
| 29 | " | " | PUNCT | _ | 32 give | punct |
| 30 | Oh | oh | INTJ | _ | 32 give | discourse |
| 31 | ! | ! | PUNCT | _ | 30 Oh | punct |
| 32 | give | give | VERB | VerbForm=Inf | 16 cried | conj |
| 33 | me | I | PRON | Case=Acc Number=Sing Person=1 PronType=Prs | 32 give | iobj |
| 34 | thy | thy | PRON | Case=Gen Number=Sing Person=2 Poss=Yes PronType=Prs Style=Arch | 35 weapon | nmod:poss |
| 35 | weapon | weapon | NOUN | Number=Sing | 32 give | obj |
| 36 | ! | ! | PUNCT | _ | 32 give | punct |
| 37 | " | " | PUNCT | _ | 32 give | punct |
| 38 | cried | cry | VERB | Mood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin | root | root |
| 39 | the | the | DET | Definite=Def PronType=Art | 40 voice | det |
| 40 | voice | voice | NOUN | Number=Sing | 38 cried | obj |
| 41 | , | , | PUNCT | _ | 38 cried | punct |
| 42 | " | " | PUNCT | _ | 38 cried | punct |
| 43 | and | and | CCONJ | _ | 46 seize | cc |
| 44 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 46 seize | nsubj |
| 45 | 'll | will | AUX | VerbForm=Fin | 46 seize | aux |
| 46 | seize | seize | VERB | VerbForm=Inf | 38 cried | conj |
| 47 | hold | hold | NOUN | Number=Sing | 46 seize | obj |
| 48 | of | of | ADP | _ | 49 it | case |
| 49 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 47 hold | nmod |
| 50 | , | , | PUNCT | _ | 55 pull | punct |
| 51 | and | and | CCONJ | _ | 55 pull | cc |
| 52 | then | then | ADV | PronType=Dem | 55 pull | advmod |
| 53 | thou | thou | PRON | Case=Nom Number=Sing Person=2 PronType=Prs Style=Arch | 55 pull | nsubj |
| 54 | canst | can | AUX | Style=Arch VerbForm=Fin | 55 pull | aux |
| 55 | pull | pull | VERB | VerbForm=Inf | 46 seize | advcl |
| 56 | me | I | PRON | Case=Acc Number=Sing Person=1 PronType=Prs | 55 pull | obj |
| 57 | out | out | ADP | _ | 55 pull | compound:prt |
| 58 | . | . | PUNCT | _ | 46 seize | punct |
| 59 | " | " | PUNCT | _ | 46 seize | punct |
Pragmatics
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | burn | present · progressive | I | vn light_emission-43.1 «NP.location V PP.theme»: agent=Location | |||||
| 2 | save | can | I | thee | vn get-13.5.1-1 «NP V NP»: agent=Agent thou=Theme | ||||
| 3 | cry speech: express in a quote | past | Daniel | vn manner_speaking-37.3 «NP V how S_INF»: agent=Agent clause=Topic | |||||
| 4 | not draw | can | I | near property | vn scribble-25.2-1 «NP V»: agent=Agent | ||||
| 5 | give | infinitive | Daniel not said here | thy weapon | me | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent i=Recipient weapon=Theme | |||
| 6 | cry speech: express in a quote | past | the voice | vn manner_speaking-37.3 «NP V NP»: agent=Agent voice=Topic | |||||
| 7 | seize | future | I | hold of voice | vn obtain-13.5.2 «NP V NP»: agent=Agent hold=Theme | ||||
| 8 | pull out | can | thou | me | then | tree rules | |||
| 9 | hold | voice | nom hold «act transitive»: of=patient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Text: «Cossack Fairy Tales and Folk Tales», Project Gutenberg book 29672 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg29672/10/46/