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home / corpora / tales / Cossack Fairy Tales and Folk Tales / The Story of the Unlucky Days, part 1 / 61

Cossack Fairy Tales and Folk Tales, The Story of the Unlucky Days, part 1, sentence 61

Now some huntsmen happened to be going along the beach at that time, and one of them saw the whale, and said, "Look, my brethren! we have been hunting jays and crows and shot nothing, and lo! what a monstrous fish lies all about the shore!

Who acts: huntsmen, one, we, monstrous fish · What happens: happen, go, see, say, look, hunt · To what, where: beach, whale, brethren, jays, nothing · Speech: someone speaks here

This is a sentence of «Cossack Fairy Tales and Folk Tales», The Story of the Unlucky Days, part 1. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (huntsmen, one, we, monstrous fish), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

advmoddetnsubjmarkauxadvclcasedetoblcasedetoblpunctccnsubjcasenmodparataxisdetobjpunctccconjpunctpunctccomppunctnmod:possoblpunctnsubjauxauxadvclobjccconjccconjobjpunctccdiscoursepunctparataxisdetamodnsubjacl:relcladvmodcasedetoblpunctrootNowADVsomeDEThuntsmenNOUNhappenedVERBtoPARTbeAUXgoingVERBalongADPtheDETbeachNOUNatADPthatDETtimeNOUN,PUNCTandCCONJoneNUMofADPthemPRONsawVERBtheDETwhaleNOUN,PUNCTandCCONJsaidVERB,PUNCT"PUNCTLookVERB,PUNCTmyPRONbrethrenNOUN!PUNCTwePRONhaveAUXbeenAUXhuntingVERBjaysNOUNandCCONJcrowsNOUNandCCONJshotVERBnothingPRON,PUNCTandCCONJloINTJ!PUNCTwhatPRONaDETmonstrousADJfishNOUNliesVERBallADVaboutADPtheDETshoreNOUN!PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NownowADVPronType=Dem4 happenedadvmod
2somesomeDETPronType=Ind3 huntsmendet
3huntsmenhuntsmanNOUNNumber=Plur4 happenednsubj
4happenedhappenVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
5totoPART_7 goingmark
6bebeAUXVerbForm=Inf7 goingaux
7goinggoVERBTense=Pres VerbForm=Part4 happenedadvcl
8alongalongADP_10 beachcase
9thetheDETDefinite=Def PronType=Art10 beachdet
10beachbeachNOUNNumber=Sing7 goingobl
11atatADP_13 timecase
12thatthatDETNumber=Sing PronType=Dem13 timedet
13timetimeNOUNNumber=Sing7 goingobl
14,,PUNCT_19 sawpunct
15andandCCONJ_19 sawcc
16oneoneNUMNumForm=Word NumType=Card19 sawnsubj
17ofofADP_18 themcase
18themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs16 onenmod
19sawseeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 happenedparataxis
20thetheDETDefinite=Def PronType=Art21 whaledet
21whalewhaleNOUNNumber=Sing19 sawobj
22,,PUNCT_24 saidpunct
23andandCCONJ_24 saidcc
24saidsayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin19 sawconj
25,,PUNCT_27 Lookpunct
26""PUNCT_27 Lookpunct
27LooklookVERBVerbForm=Inf24 saidccomp
28,,PUNCT_30 brethrenpunct
29mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs30 brethrennmod:poss
30brethrenbrethrenNOUNNumber=Plur27 Lookobl
31!!PUNCT_27 Lookpunct
32wewePRONCase=Nom Number=Plur Person=1 PronType=Prs35 huntingnsubj
33havehaveAUXMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin35 huntingaux
34beenbeAUXTense=Past VerbForm=Part35 huntingaux
35huntinghuntVERBTense=Pres VerbForm=Part27 Lookadvcl
36jaysjayNOUNNumber=Plur35 huntingobj
37andandCCONJ_38 crowscc
38crowscrowNOUNNumber=Plur36 jaysconj
39andandCCONJ_40 shotcc
40shotshootVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin35 huntingconj
41nothingnothingPRONNumber=Sing PronType=Neg40 shotobj
42,,PUNCT_46 whatpunct
43andandCCONJ_46 whatcc
44loloINTJ_46 whatdiscourse
45!!PUNCT_44 lopunct
46whatwhatPRONPronType=Int4 happenedparataxis
47aaDETDefinite=Ind PronType=Art49 fishdet
48monstrousmonstrousADJDegree=Pos49 fishamod
49fishfishNOUNNumber=Sing50 liesnsubj
50lieslieVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin46 whatacl:relcl
51allallADV_54 shoreadvmod
52aboutaboutADP_54 shorecase
53thetheDETDefinite=Def PronType=Art54 shoredet
54shoreshoreNOUNNumber=Sing50 liesobl
55!!PUNCT_4 happenedpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1happenpastsome huntsmennowtree rules
2goto-infinitive · progressivesome huntsmen not said herethe beachtimevn escape-51.1-1 «NP V PP.initial_location»: agent=Theme along beach=Initial_Location
3seepastone of huntsmenthe whalevn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer whale=Stimulus
4say speech: expresspastone of huntsmen not said herevn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
5look in a quoteinfinitivemy brethrenvn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
6hunt in a quotepresent · perfect · progressivewejays and crowsvn hunt-35.1 «NP V NP»: agent=Agent jay=Theme
7shoot in a quotepastwe not said herenothingvn throw-17.1-1 «NP V NP»: agent=Agent nothing=Theme
8lie in a quotepresenta monstrous fishabout the shorevn assuming_position-50 «NP V PP.location»: agent=Agent about shore=Location

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Cossack Fairy Tales and Folk Tales», Project Gutenberg book 29672 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg29672/25/61/