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The Red Fairy Book, The Black Thief and Knight of the Glen., sentence 38

They accepted the challenge, and the eldest son and she played the first game, which she won; then the second son played, and she won that game likewise; the third son and she then played the last game, and he won it, which sorely grieved her that she had not him in her power as well as the rest, being by far the handsomest and most beloved of the three.

Who acts: cards, Queen, first game, second son, assembly · What happens: accept, play, win, grieve, have, be · To what, where: challenge, first game, game, last game, Queen, assembly

This is a sentence of «The Red Fairy Book» by Andrew Lang, The Black Thief and Knight of the Glen.. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (cards, Queen, first game, second son), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

nsubjdetobjpunctccdetamodvocativeccnsubjconjdetamodobjpunctnsubjnsubjacl:relclpunctadvmoddetamodnsubjparataxispunctccnsubjconjdetobjadvmodpunctdetamodparataxisccnsubjadvmodconjdetamodobjpunctccnsubjparataxisobjpunctnsubjadvmodconjobjmarknsubjadvcladvmodoblcasenmod:possoblccfixedfixeddetconjpunctcopcaseadvmoddetparataxisccadvmodconjcasedetoblpunctrootTheyPRONacceptedVERBtheDETchallengeNOUN,PUNCTandCCONJtheDETeldestADJsonNOUNandCCONJshePRONplayedVERBtheDETfirstADJgameNOUN,PUNCTwhichPRONshePRONwonVERB;PUNCTthenADVtheDETsecondADJsonNOUNplayedVERB,PUNCTandCCONJshePRONwonVERBthatDETgameNOUNlikewiseADV;PUNCTtheDETthirdADJsonNOUNandCCONJshePRONthenADVplayedVERBtheDETlastADJgameNOUN,PUNCTandCCONJhePRONwonVERBitPRON,PUNCTwhichPRONsorelyADVgrievedVERBherPRONthatSCONJshePRONhadVERBnotPARThimPRONinADPherPRONpowerNOUNasADVwellADVasADPtheDETrestNOUN,PUNCTbeingAUXbyADPfarADVtheDEThandsomestADJandCCONJmostADVbelovedVERBofADPtheDETthreeNUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 acceptednsubj
2acceptedacceptVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 challengedet
4challengechallengeNOUNNumber=Sing2 acceptedobj
5,,PUNCT_9 sonpunct
6andandCCONJ_9 soncc
7thetheDETDefinite=Def PronType=Art9 sondet
8eldesteldADJDegree=Sup9 sonamod
9sonsonNOUNNumber=Sing2 acceptedvocative
10andandCCONJ_12 playedcc
11sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs12 playednsubj
12playedplayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 acceptedconj
13thetheDETDefinite=Def PronType=Art15 gamedet
14firstfirstADJDegree=Pos NumForm=Word NumType=Ord15 gameamod
15gamegameNOUNNumber=Sing12 playedobj
16,,PUNCT_19 wonpunct
17whichwhichPRONPronType=Rel19 wonnsubj
18sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs19 wonnsubj
19wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin15 gameacl:relcl
20;;PUNCT_25 playedpunct
21thenthenADVPronType=Dem25 playedadvmod
22thetheDETDefinite=Def PronType=Art24 sondet
23secondsecondADJDegree=Pos NumForm=Word NumType=Ord24 sonamod
24sonsonNOUNNumber=Sing25 playednsubj
25playedplayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 acceptedparataxis
26,,PUNCT_29 wonpunct
27andandCCONJ_29 woncc
28sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs29 wonnsubj
29wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin25 playedconj
30thatthatDETNumber=Sing PronType=Dem31 gamedet
31gamegameNOUNNumber=Sing29 wonobj
32likewiselikewiseADV_29 wonadvmod
33;;PUNCT_36 sonpunct
34thetheDETDefinite=Def PronType=Art36 sondet
35thirdthirdADJDegree=Pos NumForm=Word NumType=Ord36 sonamod
36sonsonNOUNNumber=Sing2 acceptedparataxis
37andandCCONJ_40 playedcc
38sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs40 playednsubj
39thenthenADVPronType=Dem40 playedadvmod
40playedplayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 acceptedconj
41thetheDETDefinite=Def PronType=Art43 gamedet
42lastlastADJDegree=Pos43 gameamod
43gamegameNOUNNumber=Sing40 playedobj
44,,PUNCT_47 wonpunct
45andandCCONJ_47 woncc
46hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs47 wonnsubj
47wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 acceptedparataxis
48ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs47 wonobj
49,,PUNCT_52 grievedpunct
50whichwhichPRONPronType=Rel52 grievednsubj
51sorelysorelyADV_52 grievedadvmod
52grievedgrieveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin47 wonconj
53hershePRONCase=Acc Gender=Fem Number=Sing Person=3 PronType=Prs52 grievedobj
54thatthatSCONJ_56 hadmark
55sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs56 hadnsubj
56hadhaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin52 grievedadvcl
57notnotPARTPolarity=Neg58 himadvmod
58himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs56 hadobl
59ininADP_61 powercase
60herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs61 powernmod:poss
61powerpowerNOUNNumber=Sing56 hadobl
62asasADVExtPos=CCONJ66 restcc
63wellwellADVDegree=Pos62 asfixed
64asasADP_62 asfixed
65thetheDETDefinite=Def PronType=Art66 restdet
66restrestNOUNNumber=Sing56 hadconj
67,,PUNCT_72 handsomestpunct
68beingbeAUXTense=Pres VerbForm=Part72 handsomestcop
69bybyADP_72 handsomestcase
70farfarADVDegree=Pos72 handsomestadvmod
71thetheDETDefinite=Def PronType=Art72 handsomestdet
72handsomesthandsomeADJDegree=Sup52 grievedparataxis
73andandCCONJ_75 belovedcc
74mostmostADVDegree=Sup75 belovedadvmod
75belovedbelovVERBTense=Past VerbForm=Part Voice=Pass72 handsomestconj
76ofofADP_78 threecase
77thetheDETDefinite=Def PronType=Art78 threedet
78threethreeNUMNumForm=Word NumType=Card75 belovedobl
79..PUNCT_2 acceptedpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1acceptpastcards = cardthe challengethe eldest son vocativevn obtain-13.5.2 «NP V NP»: agent=Agent challenge=Theme
2playpastQueenthe first gamevn use-105.1 «NP V NP»: agent=Agent game=Theme
3winpastthe first gamevn succeed-74-2 «NP V»: agent=Agent
4playpastthe second sonthenvn performance-26.7-1 «NP V»: agent=Agent
5winpastQueenthat gamelikewise propertyvn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality
6playpastQueenthe last gamethenvn use-105.1 «NP V NP»: agent=Agent game=Theme
7winpastassemblygamevn succeed-74-2 «NP V NP»: agent=Agent it=Eventuality
8grievepastQueensorely propertyvn amuse-31.1 «NP V NP»: agent=Stimulus she=Experiencer
9havepastQueenassemblyQueen's powervn birth-28.2-1 «NP V NP»: agent=Agent
10isgerundfar, handsome propertytree rules
11belovparticipleof the threetree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «The Red Fairy Book» by Andrew Lang, Project Gutenberg book 540 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg540/8/38/