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Myths and Folk-lore of the Timiskaming Algonquin and Timagami Ojibwa, Timiskaming Folk-lore., sentence 49

“If they throw these parts of the animals away, they won’t be able to find what creatures they may look for afterward.”

Who acts: skulls · What happens: throw, not be, find, look · To what, where: parts, creatures

This is a sentence of «Myths and Folk-lore of the Timiskaming Algonquin and Timagami Ojibwa» by Frank G. Speck, Timiskaming Folk-lore.. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (skulls), what happens, when and where, as Mova's frames read it from the tree.

Mova's own parse. This tree may be wrong.

The tree

punctmarknsubjadvcldetobjcasedetnmodadvmodpunctnsubjauxadvmodcopmarkxcompdetobjnsubjauxacl:relclcaseoblpunctpunctroot“PUNCTIfSCONJtheyPRONthrowVERBtheseDETpartsNOUNofADPtheDETanimalsNOUNawayADV,PUNCTtheyPRONwoAUXn’tPARTbeAUXableADJtoPARTfindVERBwhatDETcreaturesNOUNtheyPRONmayAUXlookVERBforADPafterwardADV.PUNCT”PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1“"PUNCT_16 ablepunct
2IfifSCONJ_4 throwmark
3theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs4 thrownsubj
4throwthrowVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin16 ableadvcl
5thesethisDETNumber=Plur PronType=Dem6 partsdet
6partspartNOUNNumber=Plur4 throwobj
7ofofADP_9 animalscase
8thetheDETDefinite=Def PronType=Art9 animalsdet
9animalsanimalNOUNNumber=Plur6 partsnmod
10awayawayADV_4 throwadvmod
11,,PUNCT_4 throwpunct
12theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs16 ablensubj
13wowillAUXVerbForm=Fin16 ableaux
14n’tnotPARTPolarity=Neg16 ableadvmod
15bebeAUXVerbForm=Inf16 ablecop
16ableableADJDegree=Posrootroot
17totoPART_18 findmark
18findfindVERBVerbForm=Inf16 ablexcomp
19whatwhatDETDefinite=Def PronType=Art20 creaturesdet
20creaturescreatureNOUNNumber=Plur18 findobj
21theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs23 looknsubj
22maymayAUXVerbForm=Fin23 lookaux
23looklookVERBVerbForm=Inf20 creaturesacl:relcl
24forforADP_25 afterwardcase
25afterwardafterwardADV_23 lookobl
26..PUNCT_16 ablepunct
27”"PUNCT_16 ablepunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1throw a condition, not said to happen, in a quotepresentskulls = skullthis parts of the animalsaway propertyvn throw-17.1-1-1 «NP V NP»: agent=Agent part=Theme
2not is in a quotefutureskulls = skullable propertytree rules
3find in a quoteto-infinitiveskulls = skull not said herewhat creaturesvn discover-84 «NP V NP»: agent=Agent creature=Topic
4look in a quotemayskulls = skullwhat creatures not said herevn seem-109-1-1 «NP V NP»: agent=Theme creature=Attribute

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Myths and Folk-lore of the Timiskaming Algonquin and Timagami Ojibwa» by Frank G. Speck, Project Gutenberg book 66509 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg66509/10/49/