Myths and Folk-lore of the Timiskaming Algonquin and Timagami Ojibwa, Myths and Folk-lore of the Timagami Ojibwa., part 6, sentence 9
If they beat you in the game, they will kill you; but if you beat them, you will survive.”
Who acts: men, you · What happens: beat, kill, survive · To what, where: you, men
This is a sentence of «Myths and Folk-lore of the Timiskaming Algonquin and Timagami Ojibwa» by Frank G. Speck, Myths and Folk-lore of the Timagami Ojibwa., part 6. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (men, you), what happens, when and where, as Mova's frames read it from the tree.
Mova's own parse. This tree may be wrong.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | If | if | SCONJ | _ | 3 beat | mark |
| 2 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 3 beat | nsubj |
| 3 | beat | beat | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 11 kill | advcl |
| 4 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 3 beat | obj |
| 5 | in | in | ADP | _ | 7 game | case |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 game | det |
| 7 | game | game | NOUN | Number=Sing | 3 beat | obl |
| 8 | , | , | PUNCT | _ | 3 beat | punct |
| 9 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 11 kill | nsubj |
| 10 | will | will | AUX | VerbForm=Fin | 11 kill | aux |
| 11 | kill | kill | VERB | VerbForm=Inf | root | root |
| 12 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 11 kill | obj |
| 13 | ; | ; | PUNCT | _ | 22 survive | punct |
| 14 | but | but | CCONJ | _ | 22 survive | cc |
| 15 | if | if | SCONJ | _ | 17 beat | mark |
| 16 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 17 beat | nsubj |
| 17 | beat | beat | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 22 survive | advcl |
| 18 | them | they | PRON | Case=Acc Number=Plur Person=3 PronType=Prs | 17 beat | obj |
| 19 | , | , | PUNCT | _ | 17 beat | punct |
| 20 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 22 survive | nsubj |
| 21 | will | will | AUX | VerbForm=Fin | 22 survive | aux |
| 22 | survive | survive | VERB | VerbForm=Inf | 11 kill | conj |
| 23 | . | . | PUNCT | _ | 11 kill | punct |
| 24 | ” | " | PUNCT | _ | 11 kill | punct |
Pragmatics
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | beat a condition, not said to happen | present | men = man | you | in the game | vn crane-40.3.2 «NP V NP PP.recipient PP.theme»: agent=Agent you=Patient in game=Topic | |||
| 2 | kill | future | men = man | you | vn remove-10.1 «NP V NP»: agent=Agent you=Theme | ||||
| 3 | beat a condition, not said to happen | present | you | men = man | vn sound_emission-43.2 «PP.location V NP»: agent=Location they=Theme | ||||
| 4 | survive | future | you | vn exist-47.1-1 «NP V»: agent=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Text: «Myths and Folk-lore of the Timiskaming Algonquin and Timagami Ojibwa» by Frank G. Speck, Project Gutenberg book 66509 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg66509/16/9/