The Punishment of the Stingy, and Other Indian Stories, The Grizzly Bear’s Medicine, sentence 260
When you go on the war-path and want to take horses, the night will be like daytime for you.”
Who acts: you, night · What happens: go, want, take, be · To what, where: war path, horses
This is a sentence of «The Punishment of the Stingy, and Other Indian Stories» by George Bird Grinnell, The Grizzly Bear’s Medicine. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, night), what happens, when and where, as Mova's frames read it from the tree.
Mova's own parse. This tree may be wrong.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | When | when | ADV | PronType=Int | 3 go | advmod |
| 2 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 3 go | nsubj |
| 3 | go | go | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 20 daytime | advcl |
| 4 | on | on | ADP | _ | 8 path | case |
| 5 | the | the | DET | Definite=Def PronType=Art | 8 path | det |
| 6 | war | war | NOUN | Number=Sing | 8 path | compound |
| 7 | - | - | PUNCT | _ | 6 war | punct |
| 8 | path | path | NOUN | Number=Sing | 3 go | obl |
| 9 | and | and | CCONJ | _ | 10 want | cc |
| 10 | want | want | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 3 go | conj |
| 11 | to | to | PART | _ | 12 take | mark |
| 12 | take | take | VERB | VerbForm=Inf | 10 want | xcomp |
| 13 | horses | horse | NOUN | Number=Plur | 12 take | obj |
| 14 | , | , | PUNCT | _ | 3 go | punct |
| 15 | the | the | DET | Definite=Def PronType=Art | 16 night | det |
| 16 | night | night | NOUN | Number=Sing | 20 daytime | nsubj |
| 17 | will | will | AUX | VerbForm=Fin | 20 daytime | aux |
| 18 | be | be | AUX | VerbForm=Inf | 20 daytime | cop |
| 19 | like | like | ADP | _ | 20 daytime | case |
| 20 | daytime | daytime | NOUN | Number=Sing | root | root |
| 21 | for | for | ADP | _ | 22 you | case |
| 22 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 20 daytime | nmod |
| 23 | . | . | PUNCT | _ | 20 daytime | punct |
| 24 | ” | " | PUNCT | _ | 20 daytime | punct |
Pragmatics
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | go | present | you | the war path | vn occur-48.3-2 «NP V PP»: agent=Theme on path=Location | ||||
| 2 | want | present | you not said here | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme | |||||
| 3 | take not said to happen | to-infinitive | you not said here | horses | vn bring-11.3 «NP V NP ADVP»: agent=Instrument horse=Destination | ||||
| 4 | is | future | the night | like daytime; for you | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Text: «The Punishment of the Stingy, and Other Indian Stories» by George Bird Grinnell, Project Gutenberg book 66596 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg66596/10/260/