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The Sampo: A Wonder Tale of the Old North, The Kantele, sentence 10

The nimble Ahti seized a long pole and thrust it into the water, trying with all his great strength to push the ship along.

Who acts: nimble Ahti, ship · What happens: seize, pole, try, push · To what, where: water, ship

This is a sentence of «The Sampo: A Wonder Tale of the Old North» by James Baldwin, The Kantele. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (nimble Ahti, ship), what happens, when and where, as Mova's frames read it from the tree.

Mova's own parse. This tree may be wrong.

The tree

detamodnsubjdetamodobjccconjnsubjcasedetoblpunctadvclcasedet:predetnmod:possamodoblmarkadvcldetobjadvmodpunctrootTheDETnimbleADJAhtiPROPNseizedVERBaDETlongADJpoleNOUNandCCONJthrustNOUNitPRONintoADPtheDETwaterNOUN,PUNCTtryingVERBwithADPallDEThisPRONgreatADJstrengthNOUNtoPARTpushVERBtheDETshipNOUNalongADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 Ahtidet
2nimblenimbleADJDegree=Pos3 Ahtiamod
3AhtiAhtiPROPNNumber=Sing4 seizednsubj
4seizedseizeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art7 poledet
6longlongADJDegree=Pos7 poleamod
7polepoleNOUNNumber=Sing4 seizedobj
8andandCCONJ_9 thrustcc
9thrustthrustNOUNNumber=Sing7 poleconj
10ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs7 polensubj
11intointoADP_13 watercase
12thetheDETDefinite=Def PronType=Art13 waterdet
13waterwaterNOUNNumber=Sing4 seizedobl
14,,PUNCT_15 tryingpunct
15tryingtryVERBTense=Pres VerbForm=Part4 seizedadvcl
16withwithADP_20 strengthcase
17allallDETPronType=Tot20 strengthdet:predet
18hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs20 strengthnmod:poss
19greatgreatADJDegree=Pos20 strengthamod
20strengthstrengthNOUNNumber=Sing15 tryingobl
21totoPART_22 pushmark
22pushpushVERBVerbForm=Inf15 tryingadvcl
23thetheDETDefinite=Def PronType=Art24 shipdet
24shipshipNOUNNumber=Sing22 pushobj
25alongalongADV_22 pushadvmod
26..PUNCT_4 seizedpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1seizepastthe nimble Ahtithe watervn obtain-13.5.2 «NP V NP»: agent=Agent
2poleshipthrust conjtree rules
3trygerundthe nimble Ahti not said herewith Ahti's great strengthvn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
4pushto-infinitivethe nimble Ahti not said herethe shipalong propertyvn carry-11.4-1-1 «NP V NP»: agent=Agent ship=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «The Sampo: A Wonder Tale of the Old North» by James Baldwin, Project Gutenberg book 66819 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg66819/34/10/