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home / corpora / tales / Indian Fairy Tales / Demon With Matted Hair " 196, part 15 / 70

Indian Fairy Tales, Demon With Matted Hair " 196, part 15, sentence 70

Or if needs you must stay; ere the next game you play, Place hand in your pocket, I pray!"

Who acts: you, I · What happens: need, stay, ere, play, pray · To what, where: Place hand, pocket, next game

This is a sentence of «Indian Fairy Tales» by Joseph Jacobs, Demon With Matted Hair " 196, part 15. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, I), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

ccmarknsubjauxxcomppunctconjdetamodobjnsubjacl:relclpunctcompoundoblcasenmod:possoblpunctnsubjadvclpunctpunctrootOrCCONJifSCONJneedsVERByouPRONmustAUXstayVERB;PUNCTereVERBtheDETnextADJgameNOUNyouPRONplayVERB,PUNCTPlacePROPNhandNOUNinADPyourPRONpocketNOUN,PUNCTIPRONprayVERB!PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OrorCCONJ_3 needscc
2ififSCONJ_3 needsmark
3needsneedVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4youyouPRONCase=Nom Person=2 PronType=Prs6 staynsubj
5mustmustAUXVerbForm=Fin6 stayaux
6staystayVERBVerbForm=Inf3 needsxcomp
7;;PUNCT_8 erepunct
8ereereVERBVerbForm=Inf6 stayconj
9thetheDETDefinite=Def PronType=Art11 gamedet
10nextnextADJDegree=Pos11 gameamod
11gamegameNOUNNumber=Sing8 ereobj
12youyouPRONCase=Nom Person=2 PronType=Prs13 playnsubj
13playplayVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin11 gameacl:relcl
14,,PUNCT_16 handpunct
15PlacePlacePROPNNumber=Sing16 handcompound
16handhandNOUNNumber=Sing6 stayobl
17ininADP_19 pocketcase
18youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs19 pocketnmod:poss
19pocketpocketNOUNNumber=Sing6 stayobl
20,,PUNCT_22 praypunct
21IIPRONCase=Nom Number=Sing Person=1 PronType=Prs22 praynsubj
22prayprayVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin3 needsadvcl
23!!PUNCT_3 needspunct
24""PUNCT_3 needspunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1needpresentvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
2stay not said to happenmustyouPlace handyour pocketvn exist-47.1 «NP V PP.location»: agent=Theme in pocket=Location
3ereinfinitiveyou not said herethe next gametree rules
4playpresentyouthe next game not said herevn use-105.1 «NP V NP»: agent=Agent game=Theme
5praypresentIvn long-32.2 «NP V S_INF»: agent=Pivot

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Indian Fairy Tales» by Joseph Jacobs, Project Gutenberg book 7128 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg7128/21/70/