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home / corpora / tales / Indian Fairy Tales / Demon With Matted Hair " 196, part 15 / 8

Indian Fairy Tales, Demon With Matted Hair " 196, part 15, sentence 8

However, if you are determined to go and play chaupur with him, take some of the bones from this graveyard, and make your dice out of them, and then the enchanted dice with which my brother plays will lose their virtue.

Who acts: you, brother · What happens: be, go, play, take, make, enchant · To what, where: chaupur, some, graveyard, dice, virtue

This is a sentence of «Indian Fairy Tales» by Joseph Jacobs, Demon With Matted Hair " 196, part 15. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, brother), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

advmodpunctmarknsubjcopmarkxcompccconjobjcaseoblpunctconjobjcasedetnmodcasedetoblpunctccconjnmod:possobjcasecaseoblpunctccadvmoddetamodconjcaseoblnmod:possnsubjparataxisauxxcompnmod:possobjpunctrootHoweverADV,PUNCTifSCONJyouPRONareAUXdeterminedADJtoPARTgoVERBandCCONJplayVERBchaupurNOUNwithADPhimPRON,PUNCTtakeVERBsomeDETofADPtheDETbonesNOUNfromADPthisDETgraveyardNOUN,PUNCTandCCONJmakeVERByourPRONdiceNOUNoutADPofADPthemPRON,PUNCTandCCONJthenADVtheDETenchantedVERBdiceNOUNwithADPwhichPRONmyPRONbrotherNOUNplaysVERBwillAUXloseVERBtheirPRONvirtueNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HoweverhoweverADV_6 determinedadvmod
2,,PUNCT_1 Howeverpunct
3ififSCONJ_6 determinedmark
4youyouPRONCase=Nom Person=2 PronType=Prs6 determinednsubj
5arebeAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin6 determinedcop
6determineddeterminedADJDegree=Posrootroot
7totoPART_8 gomark
8gogoVERBVerbForm=Inf6 determinedxcomp
9andandCCONJ_10 playcc
10playplayVERBVerbForm=Inf8 goconj
11chaupurchaupurNOUNNumber=Sing10 playobj
12withwithADP_13 himcase
13himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs10 playobl
14,,PUNCT_15 takepunct
15taketakeVERBVerbForm=Inf10 playconj
16somesomeDETPronType=Ind15 takeobj
17ofofADP_19 bonescase
18thetheDETDefinite=Def PronType=Art19 bonesdet
19bonesboneNOUNNumber=Plur16 somenmod
20fromfromADP_22 graveyardcase
21thisthisDETNumber=Sing PronType=Dem22 graveyarddet
22graveyardgraveyardNOUNNumber=Sing15 takeobl
23,,PUNCT_25 makepunct
24andandCCONJ_25 makecc
25makemakeVERBVerbForm=Inf15 takeconj
26youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs27 dicenmod:poss
27dicediceNOUNNumber=Sing25 makeobj
28outoutADP_30 themcase
29ofofADP_30 themcase
30themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs25 makeobl
31,,PUNCT_36 dicepunct
32andandCCONJ_36 dicecc
33thenthenADVPronType=Dem36 diceadvmod
34thetheDETDefinite=Def PronType=Art36 dicedet
35enchantedenchantVERBTense=Past VerbForm=Part Voice=Pass36 diceamod
36dicediceNOUNNumber=Sing6 determinedconj
37withwithADP_38 whichcase
38whichwhichPRONPronType=Rel41 playsobl
39mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs40 brothernmod:poss
40brotherbrotherNOUNNumber=Sing41 playsnsubj
41playsplayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin36 diceparataxis
42willwillAUXVerbForm=Fin43 loseaux
43loseloseVERBVerbForm=Inf41 playsxcomp
44theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs45 virtuenmod:poss
45virtuevirtueNOUNNumber=Sing43 loseobj
46..PUNCT_6 determinedpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentyoudetermined, however propertytree rules
2goto-infinitiveyou not said herevn disappearance-48.2-1 «NP V»: agent=Theme
3playinfinitiveyou not said herechaupurwith corpsevn play-114.2-1 «NP V NP PP.co-agent»: agent=Agent chaupur=Theme with he=Co-Agent
4takeinfinitiveyou not said heresomethis graveyardvn bring-11.3 «NP V NP PP.initial_location»: agent=Agent some=Theme from graveyard=Initial_Location
5makeinfinitiveyou not said hereyour diceout bones = bonevn build-26.1-1 «NP.asset V NP»: agent=Asset dice=Product
6enchantparticiplevn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
7playpresentmy brotherwith the enchanted dicetree rules
8losefuturemy brother not said herebones's virtuevn succeed-74-3-1 «NP V NP»: agent=Agent virtue=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Indian Fairy Tales» by Joseph Jacobs, Project Gutenberg book 7128 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg7128/21/8/