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The Green Fairy Book, Heart of Ice, part 3, sentence 21

‘Pray laugh if it pleases your Majesty, I am glad that it is in my power to afford you any amusement; but I am not a plaything for these gentlemen, and I must beg them to dismiss any ideas of that kind from their minds at once,’ and with that he turned upon the one who had laughed the loudest and proudly challenged him to a single combat.

Who acts: laugh, I, Mannikin, one, ideas · What happens: pray, please, be, afford, not be, beg · To what, where: laugh, Majesty, power, you, plaything, gentlemen

This is a sentence of «The Green Fairy Book» by Andrew Lang, Heart of Ice, part 3. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (laugh, I, Mannikin, one), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

punctadvclobjmarknsubjnmod:possobjpunctnsubjcopconjmarknsubjcopcasenmod:possccompmarkaclobjdetobjpunctccnsubjcopadvmoddetoblcasedetnmodpunctccnsubjauxconjobjmarkxcompdetobjcasedetnmodcasenmod:possoblcaseoblpunctpunctccmarkmarknsubjconjcasedetoblnsubjauxacl:relcldetparataxisccadvmodconjobjcasedetamodoblpunctroot‘PUNCTPrayVERBlaughNOUNifSCONJitPRONpleasesVERByourPRONMajestyNOUN,PUNCTIPRONamAUXgladADJthatSCONJitPRONisAUXinADPmyPRONpowerNOUNtoPARTaffordVERByouPRONanyDETamusementNOUN;PUNCTbutCCONJIPRONamAUXnotPARTaDETplaythingNOUNforADPtheseDETgentlemenNOUN,PUNCTandCCONJIPRONmustAUXbegVERBthemPRONtoPARTdismissVERBanyDETideasNOUNofADPthatDETkindNOUNfromADPtheirPRONmindsNOUNatADPonceADV,PUNCT’PUNCTandCCONJwithSCONJthatSCONJhePRONturnedVERBuponADPtheDEToneNOUNwhoPRONhadAUXlaughedVERBtheDETloudestADJandCCONJproudlyADVchallengedVERBhimPRONtoADPaDETsingleADJcombatNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1‘'PUNCT_2 Praypunct
2PrayprayVERBVerbForm=Inf6 pleasesadvcl
3laughlaughNOUNNumber=Sing2 Prayobj
4ififSCONJ_6 pleasesmark
5ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs6 pleasesnsubj
6pleasespleaseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs8 Majestynmod:poss
8MajestymajestyNOUNNumber=Sing6 pleasesobj
9,,PUNCT_12 gladpunct
10IIPRONCase=Nom Number=Sing Person=1 PronType=Prs12 gladnsubj
11ambeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin12 gladcop
12gladgladADJDegree=Pos6 pleasesconj
13thatthatSCONJ_18 powermark
14ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs18 powernsubj
15isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin18 powercop
16ininADP_18 powercase
17mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs18 powernmod:poss
18powerpowerNOUNNumber=Sing12 gladccomp
19totoPART_20 affordmark
20affordaffordVERBVerbForm=Inf18 poweracl
21youyouPRONCase=Acc Person=2 PronType=Prs20 affordobj
22anyanyDETPronType=Ind23 amusementdet
23amusementamusementNOUNNumber=Sing20 affordobj
24;;PUNCT_30 playthingpunct
25butbutCCONJ_30 playthingcc
26IIPRONCase=Nom Number=Sing Person=1 PronType=Prs30 playthingnsubj
27ambeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin30 playthingcop
28notnotPARTPolarity=Neg30 playthingadvmod
29aaDETDefinite=Ind PronType=Art30 playthingdet
30playthingplaythingNOUNNumber=Sing6 pleasesobl
31forforADP_33 gentlemencase
32thesethisDETNumber=Plur PronType=Dem33 gentlemendet
33gentlemengentlemanNOUNNumber=Plur30 playthingnmod
34,,PUNCT_38 begpunct
35andandCCONJ_38 begcc
36IIPRONCase=Nom Number=Sing Person=1 PronType=Prs38 begnsubj
37mustmustAUXVerbForm=Fin38 begaux
38begbegVERBVerbForm=Inf30 playthingconj
39themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs38 begobj
40totoPART_41 dismissmark
41dismissdismissVERBVerbForm=Inf38 begxcomp
42anyanyDETPronType=Ind43 ideasdet
43ideasideaNOUNNumber=Plur41 dismissobj
44ofofADP_46 kindcase
45thatthatDETNumber=Sing PronType=Dem46 kinddet
46kindkindNOUNNumber=Sing43 ideasnmod
47fromfromADP_49 mindscase
48theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs49 mindsnmod:poss
49mindsmindNOUNNumber=Plur41 dismissobl
50atatADP_51 oncecase
51onceonceADVNumForm=Word NumType=Mult41 dismissobl
52,,PUNCT_30 playthingpunct
53’'PUNCT_30 playthingpunct
54andandCCONJ_58 turnedcc
55withwithSCONJ_58 turnedmark
56thatthatSCONJ_58 turnedmark
57hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs58 turnednsubj
58turnedturnVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin30 playthingconj
59uponuponADP_61 onecase
60thetheDETDefinite=Def PronType=Art61 onedet
61oneoneNOUNNumber=Sing58 turnedobl
62whowhoPRONPronType=Rel64 laughednsubj
63hadhaveAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin64 laughedaux
64laughedlaughVERBTense=Past VerbForm=Part61 oneacl:relcl
65thetheDETDefinite=Def PronType=Art66 loudestdet
66loudestloudADJDegree=Sup64 laughedparataxis
67andandCCONJ_69 challengedcc
68proudlyproudlyADV_69 challengedadvmod
69challengedchallengeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin64 laughedconj
70himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs69 challengedobj
71totoADP_74 combatcase
72aaDETDefinite=Ind PronType=Art74 combatdet
73singlesingleADJDegree=Pos74 combatamod
74combatcombatNOUNNumber=Sing69 challengedobl
75..PUNCT_6 pleasespunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1prayinfinitivelaugh not said herelaughtree rules
2pleasepresentlaughyour Majestyvn amuse-31.1 «NP V NP»: agent=Stimulus majesty=Experiencer
3ispresentIglad propertytree rules
4ispresentlaughmy powertree rules
5affordto-infinitiveI not said hereyoutree rules
6not is apresentIa playthingfor this gentlementree rules
7beg speech: requestmustIgentlemen = gentlemanvn beg-58.2-1-1 «NP V NP S_INF»: agent=Agent they=Recipient clause=Topic
8dismiss not said to happento-infinitiveI not said hereany ideas of that kindideas's mindsvn banish-10.2 «NP V NP PP.source»: agent=Agent idea=Theme from mind=Source
9turnpastMannikinupon the onevn roll-51.3.1 «NP V PP.trajectory»: agent=Theme upon one=Trajectory
10laughpast · perfectthe onevn nonverbal_expression-40.2 «NP V»: agent=Agent
11challengepastthe one not said hereMannikinto a single combat; proudly propertytree rules
12mindideas = ideanom mind «cognition transitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «The Green Fairy Book» by Andrew Lang, Project Gutenberg book 7277 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg7277/16/21/