Legends and tales of the Harz Mountains, Legends and Tales., part 12, sentence 66
"In that way," cried Huldigunde, "we shall never settle the game."
Who acts: Huldigunde, we · What happens: cry, not settle · To what, where: way, game · Speech: someone speaks here
This is a sentence of «Legends and tales of the Harz Mountains» by Toofie Lauder, Legends and Tales., part 12. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Huldigunde, we), what happens, when and where, as Mova's frames read it from the tree.
Mova's own parse. This tree may be wrong.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | " | " | PUNCT | _ | 7 cried | punct |
| 2 | In | in | ADP | _ | 4 way | case |
| 3 | that | that | DET | Number=Sing PronType=Dem | 4 way | det |
| 4 | way | way | NOUN | Number=Sing | 7 cried | obl |
| 5 | , | , | PUNCT | _ | 4 way | punct |
| 6 | " | " | PUNCT | _ | 4 way | punct |
| 7 | cried | cry | VERB | Mood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin | root | root |
| 8 | Huldigunde | Huldigunde | PROPN | Number=Sing | 7 cried | obj |
| 9 | , | , | PUNCT | _ | 14 settle | punct |
| 10 | " | " | PUNCT | _ | 14 settle | punct |
| 11 | we | we | PRON | Case=Nom Number=Plur Person=1 PronType=Prs | 14 settle | nsubj |
| 12 | shall | shall | AUX | VerbForm=Fin | 14 settle | aux |
| 13 | never | never | ADV | PronType=Neg | 14 settle | advmod |
| 14 | settle | settle | VERB | VerbForm=Inf | 7 cried | conj |
| 15 | the | the | DET | Definite=Def PronType=Art | 16 game | det |
| 16 | game | game | NOUN | Number=Sing | 14 settle | obj |
| 17 | . | . | PUNCT | _ | 7 cried | punct |
| 18 | " | " | PUNCT | _ | 7 cried | punct |
Pragmatics
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | cry speech: express | past | Huldigunde | that way | vn sound_emission-43.2 «NP V PP.location»: agent=Theme in way=Location | ||||
| 2 | not settle in a quote | shall | we | the game | vn odge-46-1 «NP V ADV»: agent=Theme game=Location |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Text: «Legends and tales of the Harz Mountains» by Toofie Lauder, Project Gutenberg book 74323 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg74323/13/66/