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home / corpora / tales / Ojibwa myths and tales / Nanabush and the Four Men. (no. 4.) / 20

Ojibwa myths and tales, Nanabush and the Four Men. (no. 4.), sentence 20

The next man came before Nanabush and said, “I am a hunter and I would like to call the game to me when I want them, some wild beasts.”

Who acts: next man · What happens: come, say, be, like, call, want · To what, where: Nanabush, hunter, game, next man · Speech: someone speaks here

This is a sentence of «Ojibwa myths and tales» by Geo. E. Laidlaw, Nanabush and the Four Men. (no. 4.). The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (next man), what happens, when and where, as Mova's frames read it from the tree.

Mova's own parse. This tree may be wrong.

The tree

detamodnsubjcaseoblccconjpunctpunctnsubjcopdetccompccnsubjauxconjmarkxcompdetobjcaseobladvmodnsubjadvclobjpunctdetamodconjpunctpunctrootTheDETnextADJmanNOUNcameVERBbeforeADPNanabushPROPNandCCONJsaidVERB,PUNCT“PUNCTIPRONamAUXaDEThunterNOUNandCCONJIPRONwouldAUXlikeVERBtoPARTcallVERBtheDETgameNOUNtoADPmePRONwhenADVIPRONwantVERBthemPRON,PUNCTsomeDETwildADJbeastsNOUN.PUNCT”PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 mandet
2nextnextADJDegree=Pos3 manamod
3manmanNOUNNumber=Sing4 camensubj
4camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5beforebeforeADP_6 Nanabushcase
6NanabushNanabushPROPNNumber=Sing4 cameobl
7andandCCONJ_8 saidcc
8saidsayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 cameconj
9,,PUNCT_14 hunterpunct
10“"PUNCT_14 hunterpunct
11IIPRONCase=Nom Number=Sing Person=1 PronType=Prs14 hunternsubj
12ambeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin14 huntercop
13aaDETDefinite=Ind PronType=Art14 hunterdet
14hunterhunterNOUNNumber=Sing8 saidccomp
15andandCCONJ_18 likecc
16IIPRONCase=Nom Number=Sing Person=1 PronType=Prs18 likensubj
17wouldwouldAUXVerbForm=Fin18 likeaux
18likelikeVERBVerbForm=Inf14 hunterconj
19totoPART_20 callmark
20callcallVERBVerbForm=Inf18 likexcomp
21thetheDETDefinite=Def PronType=Art22 gamedet
22gamegameNOUNNumber=Sing20 callobj
23totoADP_24 mecase
24meIPRONCase=Acc Number=Sing Person=1 PronType=Prs20 callobl
25whenwhenADVPronType=Int27 wantadvmod
26IIPRONCase=Nom Number=Sing Person=1 PronType=Prs27 wantnsubj
27wantwantVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin20 calladvcl
28themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs27 wantobj
29,,PUNCT_32 beastspunct
30somesomeDETPronType=Ind32 beastsdet
31wildwildADJDegree=Pos32 beastsamod
32beastsbeastNOUNNumber=Plur14 hunterconj
33..PUNCT_14 hunterpunct
34”"PUNCT_14 hunterpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1comepastthe next manNanabushvn appear-48.1.1 «NP V PP.location»: agent=Theme before nanabush=Location
2say speech: assertpastthe next man not said herevn say-37.7-1-1 «NP V that S»: agent=Agent
3is a in a quotepresentthe next man = mana hunter and some wild beastssome wild beasts conjtree rules
4like in a quotewouldthe next man = manvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
5call not said to happen, in a quoteto-infinitivethe next man = man not said herethe gamethe next man = manvn manner_speaking-37.3 «NP V NP PP.recipient»: agent=Agent game=Topic to i=Recipient
6want in a quotepresentthe next man = manhuntervn want-32.1-1-1 «NP V NP ADV»: agent=Pivot they=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Ojibwa myths and tales» by Geo. E. Laidlaw, Project Gutenberg book 76755 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg76755/17/20/