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Kulóskap the master, and other Algonkin poems, Opening, part 11, sentence 66

And so the game began.

Who acts: game · What happens: begin

This is a sentence of «Kulóskap the master, and other Algonkin poems», Opening, part 11. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (game), what happens, when and where, as Mova's frames read it from the tree.

Mova's own parse. This tree may be wrong.

The tree

ccadvmoddetnsubjpunctrootAndCCONJsoADVtheDETgameNOUNbeganVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AndandCCONJ_5 begancc
2sosoADV_5 beganadvmod
3thetheDETDefinite=Def PronType=Art4 gamedet
4gamegameNOUNNumber=Sing5 begannsubj
5beganbeginVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6..PUNCT_5 beganpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1beginpastthe gamevn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Kulóskap the master, and other Algonkin poems», Project Gutenberg book 78673 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg78673/11/66/