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Celtic Fairy Tales, The Story-teller At Fault, sentence 136

When the harpers heard this, they drew their swords and rushed at him, but instead of striking him, their blows fell on each other, and soon not a man but was cracking his neighbour's skull and getting his own cracked in turn.

Who acts: harpers, sounds, blows, own · What happens: hear, draw, rush, strike, fall, crack · To what, where: this, swords, sword, man, each, skull

This is a sentence of «Celtic Fairy Tales» by Joseph Jacobs, The Story-teller At Fault. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (harpers, sounds, blows, own), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

advmoddetnsubjadvclobjpunctnsubjnmod:possobjccconjcaseoblpunctccmarkfixedadvclobjpunctnmod:possnsubjconjcaseoblfixedpunctccadvmodadvmoddetoblccauxconjnmod:possnmod:posscaseobjccconjnmod:possobjxcompcaseoblpunctrootWhenADVtheDETharpersNOUNheardVERBthisPRON,PUNCTtheyPRONdrewVERBtheirPRONswordsNOUNandCCONJrushedVERBatADPhimPRON,PUNCTbutCCONJinsteadADVofADPstrikingVERBhimPRON,PUNCTtheirPRONblowsNOUNfellVERBonADPeachDETotherADJ,PUNCTandCCONJsoonADVnotPARTaDETmanNOUNbutCCONJwasAUXcrackingVERBhisPRONneighbourNOUN'sPARTskullNOUNandCCONJgettingVERBhisPRONownADJcrackedVERBinADPturnNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhenwhenADVPronType=Int4 heardadvmod
2thetheDETDefinite=Def PronType=Art3 harpersdet
3harpersharperNOUNNumber=Plur4 heardnsubj
4heardhearVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin8 drewadvcl
5thisthisPRONNumber=Sing PronType=Dem4 heardobj
6,,PUNCT_4 heardpunct
7theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs8 drewnsubj
8drewdrawVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
9theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs10 swordsnmod:poss
10swordsswordNOUNNumber=Plur8 drewobj
11andandCCONJ_12 rushedcc
12rushedrushVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin8 drewconj
13atatADP_14 himcase
14himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs12 rushedobl
15,,PUNCT_19 strikingpunct
16butbutCCONJ_19 strikingcc
17insteadinsteadADVExtPos=SCONJ19 strikingmark
18ofofADP_17 insteadfixed
19strikingstrikeVERBTense=Pres VerbForm=Part8 drewadvcl
20himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs19 strikingobj
21,,PUNCT_24 fellpunct
22theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs23 blowsnmod:poss
23blowsblowNOUNNumber=Plur24 fellnsubj
24fellfallVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin8 drewconj
25ononADP_26 eachcase
26eacheachDETExtPos=PRON PronType=Rcp24 fellobl
27otherotherADJDegree=Pos26 eachfixed
28,,PUNCT_33 manpunct
29andandCCONJ_33 mancc
30soonsoonADVDegree=Pos33 manadvmod
31notnotPARTPolarity=Neg33 manadvmod
32aaDETDefinite=Ind PronType=Art33 mandet
33manmanNOUNNumber=Sing24 fellobl
34butbutCCONJ_36 crackingcc
35wasbeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin36 crackingaux
36crackingcrackVERBTense=Pres VerbForm=Part24 fellconj
37hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs38 neighbournmod:poss
38neighbourneighbourNOUNNumber=Sing40 skullnmod:poss
39's'sPART_38 neighbourcase
40skullskullNOUNNumber=Sing36 crackingobj
41andandCCONJ_42 gettingcc
42gettinggetVERBTense=Pres VerbForm=Part36 crackingconj
43hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs44 ownnmod:poss
44ownownADJDegree=Pos42 gettingobj
45crackedcrackVERBTense=Past VerbForm=Part Voice=Pass42 gettingxcomp
46ininADP_47 turncase
47turnturnNOUNNumber=Sing45 crackedobl
48..PUNCT_8 drewpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1hearpastthe harpersthisvn see-30.1-1-1 «NP V S»: agent=Experiencer this=Stimulus
2drawpastsounds = soundsounds's swordsvn scribble-25.2-1 «NP V NP»: agent=Agent sword=Theme
3rushpastsounds = sound not said hereat swordvn run-51.3.2-2-1 «NP V PP.location»: agent=Theme at he=Trajectory
4strikegerundsounds = sound not said hereswordvn hit-18.1-1 «NP V NP PP»: agent=Agent he=Instrument
5fallpastsounds's blowsa maneachvn occur-48.3 «NP V PP»: agent=Theme on each=Location
6crackpast · progressivesounds's blows not said hereman's neighbour's skullvn sound_emission-43.2 «PP.location V NP»: agent=Location skull=Theme
7getgerundsounds's blows not said hereman's owntree rules
8crackparticipleman's own not said hereturnvn sound_emission-43.2 «NP V PP.location»: agent=Theme in turn=Location
9blowsounds = soundnom blow «act intransitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Celtic Fairy Tales» by Joseph Jacobs, Project Gutenberg book 7885 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg7885/20/136/