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Celtic Fairy Tales, The Sea-maiden, sentence 3

The old man answered and said, "Not I." "What reward would you give me for sending plenty of fish to you?" "

Who acts: old man, reward · What happens: answer, say, give, send · To what, where: old man, plenty, you · Speech: someone speaks here

This is a sentence of «Celtic Fairy Tales» by Joseph Jacobs, The Sea-maiden. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (old man, reward), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

detamodnsubjccconjpunctpunctadvmodccomppunctpunctobjnsubjauxnsubjccompiobjmarkadvclobjcasenmodcaseoblpunctpunctpunctrootTheDEToldADJmanNOUNansweredVERBandCCONJsaidVERB,PUNCT"PUNCTNotPARTI.PROPN"PUNCT"PUNCTWhatPRONrewardNOUNwouldAUXyouPRONgiveVERBmePRONforSCONJsendingVERBplentyNOUNofADPfishNOUNtoADPyouPRON?PUNCT"PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 mandet
2oldoldADJDegree=Pos3 manamod
3manmanNOUNNumber=Sing4 answerednsubj
4answeredanswerVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5andandCCONJ_6 saidcc
6saidsayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 answeredconj
7,,PUNCT_10 I.punct
8""PUNCT_10 I.punct
9NotnotPARTPolarity=Neg10 I.advmod
10I.I.PROPNNumber=Sing6 saidccomp
11""PUNCT_10 I.punct
12""PUNCT_17 givepunct
13WhatwhatPRONPronType=Int17 giveobj
14rewardrewardNOUNNumber=Sing17 givensubj
15wouldwouldAUXVerbForm=Fin17 giveaux
16youyouPRONCase=Nom Person=2 PronType=Prs17 givensubj
17givegiveVERBVerbForm=Inf6 saidccomp
18meIPRONCase=Acc Number=Sing Person=1 PronType=Prs17 giveiobj
19forforSCONJ_20 sendingmark
20sendingsendVERBTense=Pres VerbForm=Part17 giveadvcl
21plentyplentyNOUNNumber=Sing20 sendingobj
22ofofADP_23 fishcase
23fishfishNOUNNumber=Sing21 plentynmod
24totoADP_25 youcase
25youyouPRONCase=Acc Person=2 PronType=Prs20 sendingobl
26??PUNCT_17 givepunct
27""PUNCT_17 givepunct
28""PUNCT_17 givepunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1answer speech: assertpastthe old manvn reciprocate-112-1 «NP V»: agent=Agent
2say speech: askpastthe old man not said herevn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
3give in a quotewouldrewardthe old man = manvn give-13.1-1 «NP V NP-Dative NP»: agent=Agent i=Recipient what=Theme
4send in a quotegerundreward not said hereplenty of fishyouvn confine-92-1 «NP V NP PP.destination»: agent=Agent plenty=Theme to you=Destination

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Celtic Fairy Tales» by Joseph Jacobs, Project Gutenberg book 7885 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg7885/21/3/