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In Ghostly Japan, Opening, sentence 194

After these tablet-sets have been distributed, a box called the “tablet-box” is placed before the first player; and all is ready for the real game.

Who acts: box, all · What happens: distribute, call, place, be · To what, where: tablet sets, tablet box, box, first player · Speech: someone speaks here

This is a sentence of «In Ghostly Japan» by Lafcadio Hearn, Opening. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (box, all), what happens, when and where, as Mova's frames read it from the tree.

Mova's own parse. This tree may be wrong.

The tree

markdetcompoundpunctnsubj:passauxaux:passadvclpunctdetnsubj:passacldetpunctcompoundpunctxcomppunctaux:passcasedetamodoblpunctccnsubjcopconjcasedetamodoblpunctrootAfterSCONJtheseDETtabletNOUN-PUNCTsetsNOUNhaveAUXbeenAUXdistributedVERB,PUNCTaDETboxNOUNcalledVERBtheDET“PUNCTtabletNOUN-PUNCTboxNOUN”PUNCTisAUXplacedVERBbeforeADPtheDETfirstADJplayerNOUN;PUNCTandCCONJallDETisAUXreadyADJforADPtheDETrealADJgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AfterafterSCONJ_8 distributedmark
2thesethisDETNumber=Plur PronType=Dem5 setsdet
3tablettabletNOUNNumber=Sing5 setscompound
4--PUNCT_3 tabletpunct
5setssetNOUNNumber=Plur8 distributednsubj:pass
6havehaveAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin8 distributedaux
7beenbeAUXTense=Past VerbForm=Part8 distributedaux:pass
8distributeddistributeVERBTense=Past VerbForm=Part Voice=Pass20 placedadvcl
9,,PUNCT_8 distributedpunct
10aaDETDefinite=Ind PronType=Art11 boxdet
11boxboxNOUNNumber=Sing20 placednsubj:pass
12calledcallVERBTense=Past VerbForm=Part Voice=Pass11 boxacl
13thetheDETDefinite=Def PronType=Art17 boxdet
14“"PUNCT_17 boxpunct
15tablettabletNOUNNumber=Sing17 boxcompound
16--PUNCT_15 tabletpunct
17boxboxNOUNNumber=Sing12 calledxcomp
18”"PUNCT_17 boxpunct
19isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin20 placedaux:pass
20placedplaceVERBTense=Past VerbForm=Part Voice=Passrootroot
21beforebeforeADP_24 playercase
22thetheDETDefinite=Def PronType=Art24 playerdet
23firstfirstADJDegree=Pos NumForm=Word NumType=Ord24 playeramod
24playerplayerNOUNNumber=Sing20 placedobl
25;;PUNCT_29 readypunct
26andandCCONJ_29 readycc
27allallDETPronType=Tot29 readynsubj
28isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin29 readycop
29readyreadyADJDegree=Pos20 placedconj
30forforADP_33 gamecase
31thetheDETDefinite=Def PronType=Art33 gamedet
32realrealADJDegree=Pos33 gameamod
33gamegameNOUNNumber=Sing29 readyobl
34..PUNCT_20 placedpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1distributepresent · perfect · passivethis tablet setsvn contribute-13.2-1 «NP V NP.theme (PP)»: subject=Theme
2callparticiplea box not said herethe tablet boxvn initiate_communication-37.4.2-1 «NP V»: agent=Agent
3placepresent · passivea boxthe first playervn put-9.1-2 «NP V NP PP.destination»: subject=Theme before player=Destination
4ispresentallfor the real game; ready propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «In Ghostly Japan» by Lafcadio Hearn, Project Gutenberg book 8128 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

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