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win

Who acts: you, win, battles, brother, contentions, their · What happens: win, mean, be, come, do, win over · To what, where: game, prize, match, someone, spoil, house

«win» in the Judaism dictionary: its 4 meanings for a pupil and its 11 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: win in the Judaism dictionary.

Meaning 1

To win means to be the best or come first in a game, race or competition.

The tree, 16 words
marknsubjmarkcopdetobjccconjadvmodcasedetoblpunctapposccconjpunctrootToPARTwinVERBmeansVERBtoPARTbeAUXtheDETbestADJorCCONJcomeVERBfirstADVinADPaDETgameNOUN,PUNCTraceNOUNorCCONJcompetitionNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 winmark
2winwinVERBMood=Imp VerbForm=Fin3 meansnsubj
3meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4totoPART_7 bestmark
5bebeAUXVerbForm=Inf7 bestcop
6thetheDETDefinite=Def PronType=Art7 bestdet
7bestgoodADJDegree=Sup3 meansobj
8ororCCONJ_9 comecc
9comecomeVERBVerbForm=Inf7 bestconj
10firstfirstADVNumForm=Word NumType=Ord9 comeadvmod
11ininADP_13 gamecase
12aaDETDefinite=Ind PronType=Art13 gamedet
13gamegameNOUNNumber=Sing9 comeobl
14,,PUNCT_15 racepunct
15raceraceNOUNNumber=Sing13 gameappos
16ororCCONJ_17 competitioncc
17competitioncompetitionNOUNNumber=Sing15 raceconj
18..PUNCT_3 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winto-infinitivevn succeed-74-2 «NP V»: agent=Agent
2meanpresentvn intend-61.2-1 «NP V S»: agent=Agent
3isto-infinitivegood propertytree rules
4comeinfinitivea gamefirst propertyvn appear-48.1.1 «NP V PP.location»: agent=Theme in game=Location

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

To win a prize is to get it because you did well or were lucky.

The tree, 15 words
markadvcldetobjcopmarkobjmarknsubjadvcladvmodcccopconjpunctrootToPARTwinVERBaDETprizeNOUNisAUXtoPARTgetVERBitPRONbecauseSCONJyouPRONdidVERBwellADVorCCONJwereAUXluckyADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 winmark
2winwinVERBVerbForm=Inf7 getadvcl
3aaDETDefinite=Ind PronType=Art4 prizedet
4prizeprizeNOUNNumber=Sing2 winobj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 getcop
6totoPART_7 getmark
7getgetVERBMood=Imp VerbForm=Finrootroot
8ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs7 getobj
9becausebecauseSCONJ_11 didmark
10youyouPRONCase=Nom Person=2 PronType=Prs11 didnsubj
11diddoVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin7 getadvcl
12wellwellADVDegree=Pos11 didadvmod
13ororCCONJ_15 luckycc
14werebeAUXMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin15 luckycop
15luckyluckyADJDegree=Pos11 didconj
16..PUNCT_7 getpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winto-infinitivea prizevn succeed-74-2 «NP V NP»: agent=Agent prize=Eventuality
2ispresentget propertytree rules
3dopastyouwell propertyvn act-114-1 «NP V»: agent=Agent
4ispastyou not said herelucky propertytree rules

Meaning 3

A win is a game or match you won.

detnsubjcopdetccconjnsubjacl:relclpunctrootADETwinNOUNisAUXaDETgameNOUNorCCONJmatchNOUNyouPRONwonVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 windet
2winwinNOUNNumber=Sing5 gamensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 gamecop
4aaDETDefinite=Ind PronType=Art5 gamedet
5gamegameNOUNNumber=Singrootroot
6ororCCONJ_7 matchcc
7matchmatchNOUNNumber=Sing5 gameconj
8youyouPRONCase=Nom Person=2 PronType=Prs9 wonnsubj
9wonwinVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin7 matchacl:relcl
10..PUNCT_5 gamepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta wina game or matchtree rules
2winpastyoumatch not said herevn succeed-74-2 «NP V NP»: agent=Agent match=Eventuality

Meaning 4

To win someone over is to get them to agree with you or like you.

The tree, 15 words
markadvclobjadvmodcopmarkobjmarkxcompcaseoblccdiscourseconjpunctrootToPARTwinVERBsomeonePRONoverADVisAUXtoPARTgetVERBthemPRONtoPARTagreeVERBwithADPyouPRONorCCONJlikeINTJyouPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 winmark
2winwinVERBVerbForm=Inf7 getadvcl
3someonesomeonePRONNumber=Sing PronType=Ind2 winobj
4overoverADV_2 winadvmod
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 getcop
6totoPART_7 getmark
7getgetVERBMood=Imp VerbForm=Finrootroot
8themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs7 getobj
9totoPART_10 agreemark
10agreeagreeVERBVerbForm=Inf7 getxcomp
11withwithADP_12 youcase
12youyouPRONCase=Acc Person=2 PronType=Prs10 agreeobl
13ororCCONJ_15 youcc
14likelikeINTJ_15 youdiscourse
15youyouPRONCase=Nom Person=2 PronType=Prs10 agreeconj
16..PUNCT_7 getpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1win overto-infinitivesomeoneover propertyvn lure-59.3 «NP V NP»: agent=Agent someone=Patient
2ispresentget propertytree rules
3agree speech: agreeto-infinitivewith youvn correspond-36.1-1 «NP V PP.co-agent how S»: agent=Agent with you=Co-Agent

Example 1

Out of the spoil won in battles did they dedicate to repair the house of the LORD. (Writings 1CH.26.27, JPS 1917)

Sentence 1: Out of the spoil won in battles did they dedicate to repair the house of the LORD.

The tree, 17 words
casecasedetoblmarknsubjauxnsubjadvclmarkxcompdetobjcasedetnmodpunctrootOutADPofADPtheDETspoilNOUNwonVERBinSCONJbattlesNOUNdidAUXtheyPRONdedicateVERBtoPARTrepairVERBtheDEThouseNOUNofADPtheDETLORDPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OutoutADP_4 spoilcase
2ofofADP_4 spoilcase
3thetheDETDefinite=Def PronType=Art4 spoildet
4spoilspoilNOUNNumber=Sing5 wonobl
5wonwinVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
6ininSCONJ_10 dedicatemark
7battlesbattleNOUNNumber=Plur10 dedicatensubj
8diddoAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin10 dedicateaux
9theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs10 dedicatensubj
10dedicatededicateVERBVerbForm=Inf5 wonadvcl
11totoPART_12 repairmark
12repairrepairVERBVerbForm=Inf10 dedicatexcomp
13thetheDETDefinite=Def PronType=Art14 housedet
14househouseNOUNNumber=Sing12 repairobj
15ofofADP_17 LORDcase
16thetheDETDefinite=Def PronType=Art17 LORDdet
17LORDLORDPROPNNumber=Sing14 housenmod
18..PUNCT_5 wonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpastthe spoilvn succeed-74-2 «NP V»: agent=Agent
2dedicatepast · do-supportbattlestree rules
3repairto-infinitivebattles not said herethe house of the LORDvn remedy-45.7 «NP V NP.patient»: agent=Agent house=Patient

Sentence 2: (Writings 1CH.26.27, JPS 1917)

punctflatpunctnmod:unmarkedconjpunctroot(PUNCTWritingsNOUN1CH.26.27NUM,PUNCTJPSPROPN1917NUM)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_2 Writingspunct
2WritingswritingNOUNNumber=Plurrootroot
31CH.26.271CH.26.27NUMNumForm=Digit NumType=Card2 Writingsflat
4,,PUNCT_6 1917punct
5JPSJPSPROPNNumber=Sing6 1917nmod:unmarked
619171917NUMNumForm=Digit NumType=Card3 1CH.26.27conj
7))PUNCT_2 Writingspunct

The frames reader finds no event or fact in this sentence.

Example 2

A brother offended is harder to be won than a strong city; and their contentions are like the bars of a castle. (Writings PRO.18.19, JPS 1917)

Sentence 1: A brother offended is harder to be won than a strong city; and their contentions are like the bars of a castle.

The tree, 22 words
detnsubjaclcopmarkaux:passadvclcasedetamodoblpunctccnmod:possnsubjcopcasedetoblcasedetnmodpunctrootADETbrotherNOUNoffendedVERBisAUXharderADJtoPARTbeAUXwonVERBthanADPaDETstrongADJcityNOUN;PUNCTandCCONJtheirPRONcontentionsNOUNareAUXlikeADPtheDETbarsNOUNofADPaDETcastleNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 brotherdet
2brotherbrotherNOUNNumber=Sing5 hardernsubj
3offendedoffendVERBTense=Past VerbForm=Part Voice=Pass2 brotheracl
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 hardercop
5harderhardADJDegree=Cmprootroot
6totoPART_8 wonmark
7bebeAUXVerbForm=Inf8 wonaux:pass
8wonwinVERBTense=Past VerbForm=Part Voice=Pass5 harderadvcl
9thanthanADP_12 citycase
10aaDETDefinite=Ind PronType=Art12 citydet
11strongstrongADJDegree=Pos12 cityamod
12citycityNOUNNumber=Sing8 wonobl
13;;PUNCT_20 barspunct
14andandCCONJ_20 barscc
15theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs16 contentionsnmod:poss
16contentionscontentionNOUNNumber=Plur20 barsnsubj
17arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin20 barscop
18likelikeADP_20 barscase
19thetheDETDefinite=Def PronType=Art20 barsdet
20barsbarNOUNNumber=Plur5 harderobl
21ofofADP_23 castlecase
22aaDETDefinite=Ind PronType=Art23 castledet
23castlecastleNOUNNumber=Sing20 barsnmod
24..PUNCT_5 harderpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1offendparticiplea brother not said herevn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
2ispresenta brotherhard propertytree rules
3winto-infinitive · passivea brother not said herethan a strong cityvn succeed-74-2 «NP V»
4ispresenttheir contentionslike the bars; of a castletree rules
5contendtheir = theynom contention «communication intransitive»: poss=agent

Sentence 2: (Writings PRO.18.19, JPS 1917)

punctappospunctflatflatpunctroot(PUNCTWritingsNOUNPRO.18.19PROPN,PUNCTJPSPROPN1917NUM)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_2 Writingspunct
2WritingswritingNOUNNumber=Plurrootroot
3PRO.18.19PRO.18.19PROPNNumber=Sing2 Writingsappos
4,,PUNCT_5 JPSpunct
5JPSJPSPROPNNumber=Sing3 PRO.18.19flat
619171917NUMNumForm=Digit NumType=Card3 PRO.18.19flat
7))PUNCT_2 Writingspunct

The frames reader finds no event or fact in this sentence.

Example 3

The team won 8 games and lost 3.

detnsubjnummodobjccconjobjpunctrootTheDETteamNOUNwonVERB8NUMgamesNOUNandCCONJlostVERB3NUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 teamdet
2teamteamNOUNNumber=Sing3 wonnsubj
3wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
488NUMNumForm=Digit NumType=Card5 gamesnummod
5gamesgameNOUNNumber=Plur3 wonobj
6andandCCONJ_7 lostcc
7lostloseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 wonconj
833NUMNumForm=Digit NumType=Card7 lostobj
9..PUNCT_3 wonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpastthe team8 gamesvn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality
2losepastthe team not said here3vn succeed-74-3-1 «NP V NP»: agent=Agent 3=Eventuality

Example 4

She wins 5 dollars.

nsubjnummodobjpunctrootShePRONwinsVERB5NUMdollarsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 winsnsubj
2winswinVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
355NUMNumForm=Digit NumType=Card4 dollarsnummod
4dollarsdollarNOUNNumber=Plur2 winsobj
5..PUNCT_2 winspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpresentShe5 dollarsvn succeed-74-2 «NP V NP»: agent=Agent dollar=Eventuality

Example 5

How many games did they play?

advmodamodnsubjauxnsubjpunctrootHowADVmanyADJgamesNOUNdidAUXtheyPRONplayVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HowhowADVPronType=Int2 manyadvmod
2manymanyADJDegree=Pos3 gamesamod
3gamesgameNOUNNumber=Plur6 playnsubj
4diddoAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin6 playaux
5theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs6 playnsubj
6playplayVERBVerbForm=Infrootroot
7??PUNCT_6 playpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpast · do-supportmany gamesvn performance-26.7-1 «NP V»: agent=Agent

Example 6

He won 3 more medals than Tom.

nsubjnummodamodobjcasenmodpunctrootHePRONwonVERB3NUMmoreADJmedalsNOUNthanADPTomPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 wonnsubj
2wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
333NUMNumForm=Digit NumType=Card5 medalsnummod
4moremoreADJDegree=Cmp5 medalsamod
5medalsmedalNOUNNumber=Plur2 wonobj
6thanthanADP_7 Tomcase
7TomTomPROPNNumber=Sing5 medalsnmod
8..PUNCT_2 wonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpastHe3 more medalsthan Tomvn succeed-74-2 «NP V NP»: agent=Agent medal=Eventuality

Example 7

Our class won the tug of war.

nmod:possnsubjdetobjcasenmodpunctrootOurPRONclassNOUNwonVERBtheDETtugNOUNofADPwarNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs2 classnmod:poss
2classclassNOUNNumber=Sing3 wonnsubj
3wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 tugdet
5tugtugNOUNNumber=Sing3 wonobj
6ofofADP_7 warcase
7warwarNOUNNumber=Sing5 tugnmod
8..PUNCT_3 wonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpastOur classthe tug of warvn succeed-74-2 «NP V NP»: agent=Agent tug=Eventuality
2tugwarnom tug «act transitive»: of=patient

Example 8

You can't win every game, and that's okay.

nsubjauxadvmoddetobjpunctccnsubjcopconjpunctrootYouPRONcaAUXn'tPARTwinVERBeveryDETgameNOUN,PUNCTandCCONJthatPRON'sAUXokayADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouyouPRONCase=Nom Person=2 PronType=Prs4 winnsubj
2cacanAUXVerbForm=Fin4 winaux
3n'tnotPARTPolarity=Neg4 winadvmod
4winwinVERBVerbForm=Infrootroot
5everyeveryDETPronType=Tot6 gamedet
6gamegameNOUNNumber=Sing4 winobj
7,,PUNCT_11 okaypunct
8andandCCONJ_11 okaycc
9thatthatPRONNumber=Sing PronType=Dem11 okaynsubj
10'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 okaycop
11okayokayADJDegree=Pos4 winconj
12..PUNCT_4 winpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not wincanYouevery gamevn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality
2ispresentthatokay propertytree rules

Example 9

She won first prize in the art contest.

nsubjadvmodobjcasedetcompoundoblpunctrootShePRONwonVERBfirstADVprizeNOUNinADPtheDETartNOUNcontestNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 wonnsubj
2wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3firstfirstADVNumForm=Word NumType=Ord2 wonadvmod
4prizeprizeNOUNNumber=Sing2 wonobj
5ininADP_8 contestcase
6thetheDETDefinite=Def PronType=Art8 contestdet
7artartNOUNNumber=Sing8 contestcompound
8contestcontestNOUNNumber=Sing2 wonobl
9..PUNCT_2 wonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpastSheprizethe art contestfirst propertyvn succeed-74-2 «NP V NP»: agent=Agent prize=Eventuality

Example 10

They won by two goals.

nsubjcasenummodoblpunctrootTheyPRONwonVERBbyADPtwoNUMgoalsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 wonnsubj
2wonwinVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
3bybyADP_5 goalscase
4twotwoNUMNumForm=Word NumType=Card5 goalsnummod
5goalsgoalNOUNNumber=Plur2 wonobl
6..PUNCT_2 wonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpastTheyby two goalsvn succeed-74-2 «NP V»: agent=Agent

Example 11

Slow and steady wins the race.

nsubjccconjdetobjpunctrootSlowADJandCCONJsteadyADJwinsVERBtheDETraceNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SlowslowADJDegree=Pos4 winsnsubj
2andandCCONJ_3 steadycc
3steadysteadyADJDegree=Pos1 Slowconj
4winswinVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5thetheDETDefinite=Def PronType=Art6 racedet
6raceraceNOUNNumber=Sing4 winsobj
7..PUNCT_4 winspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpresentSlowthe racevn succeed-74-2 «NP V NP»: agent=Agent race=Eventuality

Text: the Judaism dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/judaism/W/win/