Mova0.5 pre-release⌕
☰
home / corpora / dictionaries / school dictionary / A / adversary

adversary

Who acts: you, knight, adversary, two teams, She, greatest adversary · What happens: fight, compete, face, try, guess, move · To what, where: adversary, bridge, chess, next move, old adversaries, tough adversary · Speech: someone speaks here

«adversary» in the school dictionary: its meaning for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: adversary in the school dictionary.

Meaning 1

Usage: formal — kept apart, not parsed.

An enemy or opponent; someone you fight or compete against.

detccconjpunctapposnsubjacl:relclccconjoblpunctrootAnDETenemyNOUNorCCONJopponentNOUN;PUNCTsomeonePRONyouPRONfightVERBorCCONJcompeteVERBagainstADP.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnaDETDefinite=Ind PronType=Art2 enemydet
2enemyenemyNOUNNumber=Singrootroot
3ororCCONJ_4 opponentcc
4opponentopponentNOUNNumber=Sing2 enemyconj
5;;PUNCT_2 enemypunct
6someonesomeonePRONNumber=Sing PronType=Ind2 enemyappos
7youyouPRONCase=Nom Person=2 PronType=Prs8 fightnsubj
8fightfightVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin6 someoneacl:relcl
9ororCCONJ_10 competecc
10competecompeteVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin8 fightconj
11againstagainstADP_10 competeobl
12..PUNCT_2 enemypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1fightpresentyouvn battle-36.4-1 «NP V»: agent=Agent
2competepresentyou not said herevn battle-36.4 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Example 1

The knight faced his adversary on the bridge.

detnsubjnmod:possobjcasedetoblpunctrootTheDETknightNOUNfacedVERBhisPRONadversaryNOUNonADPtheDETbridgeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 knightdet
2knightknightNOUNNumber=Sing3 facednsubj
3facedfaceVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs5 adversarynmod:poss
5adversaryadversaryNOUNNumber=Sing3 facedobj
6ononADP_8 bridgecase
7thetheDETDefinite=Def PronType=Art8 bridgedet
8bridgebridgeNOUNNumber=Sing3 facedobl
9..PUNCT_3 facedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1facepastthe knightknight's adversarythe bridgevn fill-9.8-1 «NP V NP.destination»: agent=Agent adversary=Destination

Example 2

In chess, try to guess your adversary's next move.

caseoblpunctmarkxcompnmod:possnmod:posscaseamodobjpunctrootInADPchessNOUN,PUNCTtryVERBtoPARTguessVERByourPRONadversaryNOUN'sPARTnextADJmoveNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_2 chesscase
2chesschessNOUNNumber=Sing4 tryobl
3,,PUNCT_2 chesspunct
4trytryVERBMood=Imp VerbForm=Finrootroot
5totoPART_6 guessmark
6guessguessVERBVerbForm=Inf4 tryxcomp
7youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs8 adversarynmod:poss
8adversaryadversaryNOUNNumber=Sing11 movenmod:poss
9's'sPART_8 adversarycase
10nextnextADJDegree=Pos11 moveamod
11movemoveNOUNNumber=Sing6 guessobj
12..PUNCT_4 trypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tryimperativeyou not said herechessvn try-61.1 «NP V S_INF»: agent=Agent clause=Eventuality
2guess not said to happento-infinitiveyou not said hereyour adversary's next movevn conjecture-29.5-1 «NP V NP»: agent=Agent move=Theme
3moveyour adversarynom move «act intransitive»: poss=agent

Example 3

The two teams were old adversaries.

detnummodnsubjcopamodpunctrootTheDETtwoNUMteamsNOUNwereAUXoldADJadversariesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 teamsdet
2twotwoNUMNumForm=Word NumType=Card3 teamsnummod
3teamsteamNOUNNumber=Plur6 adversariesnsubj
4werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin6 adversariescop
5oldoldADJDegree=Pos6 adversariesamod
6adversariesadversaryNOUNNumber=Plurrootroot
7..PUNCT_6 adversariespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastthe two teamsold adversariestree rules

Example 4

She was a tough adversary in the debate.

nsubjcopdetamodcasedetnmodpunctrootShePRONwasAUXaDETtoughADJadversaryNOUNinADPtheDETdebateNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs5 adversarynsubj
2wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 adversarycop
3aaDETDefinite=Ind PronType=Art5 adversarydet
4toughtoughADJDegree=Pos5 adversaryamod
5adversaryadversaryNOUNNumber=Singrootroot
6ininADP_8 debatecase
7thetheDETDefinite=Def PronType=Art8 debatedet
8debatedebateNOUNNumber=Sing5 adversarynmod
9..PUNCT_5 adversarypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastShea tough adversarythe debatetree rules

Example 5

Sherlock Holmes's greatest adversary was Moriarty.

nmod:possflatcaseamodnsubjcoppunctrootSherlockPROPNHolmesPROPN'sPARTgreatestADJadversaryNOUNwasAUXMoriartyPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SherlockSherlockPROPNNumber=Sing5 adversarynmod:poss
2HolmesHolmesPROPNNumber=Sing1 Sherlockflat
3's'sPART_1 Sherlockcase
4greatestgreatADJDegree=Sup5 adversaryamod
5adversaryadversaryNOUNNumber=Sing7 Moriartynsubj
6wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin7 Moriartycop
7MoriartyMoriartyPROPNNumber=Singrootroot
8..PUNCT_7 Moriartypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastSherlock's greatest adversaryMoriartytree rules

Example 6

Even adversaries can shake hands after the game.

advmodnsubjauxobjcasedetoblpunctrootEvenADVadversariesNOUNcanAUXshakeVERBhandsNOUNafterADPtheDETgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EvenevenADV_2 adversariesadvmod
2adversariesadversaryNOUNNumber=Plur4 shakensubj
3cancanAUXVerbForm=Fin4 shakeaux
4shakeshakeVERBVerbForm=Infrootroot
5handshandNOUNNumber=Plur4 shakeobj
6afterafterADP_8 gamecase
7thetheDETDefinite=Def PronType=Art8 gamedet
8gamegameNOUNNumber=Sing4 shakeobl
9..PUNCT_4 shakepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1shakecanadversarieshandsafter the gamevn shake-22.3-2 «NP V NP together»: agent=Agent hand=Patient

Example 7

Heracles destroyed this new adversary with his club, and now called upon his nephew to come to his aid.

The tree, 19 words
nsubjdetamodobjcasenmod:possnmodpunctccadvmodparataxiscasenmod:possoblmarkadvclcasenmod:possoblpunctrootHeraclesPROPNdestroyedVERBthisDETnewADJadversaryNOUNwithADPhisPRONclubNOUN,PUNCTandCCONJnowADVcalledVERBuponADPhisPRONnephewNOUNtoPARTcomeVERBtoADPhisPRONaidNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HeraclesHeraclesPROPNNumber=Sing2 destroyednsubj
2destroyeddestroyVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3thisthisDETNumber=Sing PronType=Dem5 adversarydet
4newnewADJDegree=Pos5 adversaryamod
5adversaryadversaryNOUNNumber=Sing2 destroyedobj
6withwithADP_8 clubcase
7hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs8 clubnmod:poss
8clubclubNOUNNumber=Sing5 adversarynmod
9,,PUNCT_12 calledpunct
10andandCCONJ_12 calledcc
11nownowADVPronType=Dem12 calledadvmod
12calledcallVERBTense=Past VerbForm=Part Voice=Pass2 destroyedparataxis
13uponuponADP_15 nephewcase
14hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs15 nephewnmod:poss
15nephewnephewNOUNNumber=Sing12 calledobl
16totoPART_17 comemark
17comecomeVERBVerbForm=Inf12 calledadvcl
18totoADP_20 aidcase
19hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs20 aidnmod:poss
20aidaidNOUNNumber=Sing17 comeobl
21..PUNCT_2 destroyedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1destroypastHeraclesthis new adversarywith Heracles's clubvn destroy-44 «NP V NP PP.instrument»: agent=Agent adversary=Patient with club=Instrument
2callparticiplenowupon Heracles's nephewvn initiate_communication-37.4.2-1 «NP V»: agent=Agent
3cometo-infinitiveHeracles's aidvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to aid=Initial_Location

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/A/adversary/