animation Who acts: cartoon, work, someone, We, Animation, favourite animation · What happens: make, show, seem, move, talk, need · To what, where: cartoon, many drawings, such films, way, motion animation, many pictures · Speech: someone speaks here
«animation» in the school dictionary: its 3 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: animation in the school dictionary .
Meaning 1 A cartoon or film made by showing many drawings, models or computer pictures one after another so they seem to move.
The tree, 21 words det nsubj cc conj acl mark advcl amod obj punct conj cc compound conj nmod case nmod advmod nsubj mark xcomp punct root A DET cartoon NOUN or CCONJ film NOUN made VERB by SCONJ showing VERB many ADJ drawings NOUN , PUNCT models NOUN or CCONJ computer NOUN pictures NOUN one NUM after ADP another DET so ADV they PRON seem VERB to PART move VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 cartoon det 2 cartoon cartoon NOUN Number=Sing 20 seem nsubj 3 or or CCONJ _ 4 film cc 4 film film NOUN Number=Sing 2 cartoon conj 5 made make VERB Tense=Past VerbForm=Part Voice=Pass 2 cartoon acl 6 by by SCONJ _ 7 showing mark 7 showing show VERB Tense=Pres VerbForm=Part 5 made advcl 8 many many ADJ Degree=Pos 9 drawings amod 9 drawings drawing NOUN Number=Plur 7 showing obj 10 , , PUNCT _ 11 models punct 11 models model NOUN Number=Plur 9 drawings conj 12 or or CCONJ _ 14 pictures cc 13 computer computer NOUN Number=Sing 14 pictures compound 14 pictures picture NOUN Number=Plur 9 drawings conj 15 one one NUM NumForm=Word NumType=Card 14 pictures nmod 16 after after ADP _ 17 another case 17 another another DET PronType=Ind 15 one nmod 18 so so ADV _ 20 seem advmod 19 they they PRON Case=Nom Number=Plur Person=3 PronType=Prs 20 seem nsubj 20 seem seem VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 21 to to PART _ 22 move mark 22 move move VERB VerbForm=Inf 20 seem xcomp 23 . . PUNCT _ 20 seem punct
# verb tense, mood who what, whom to whom where when other roles by
1 make participle a cartoon or film not said here vn build-26.1-1 «NP.asset V NP»: agent=Asset
2 show gerund many drawings and models or computer pictures one after another vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent drawing=Recipient
3 seem present a cartoon or film vn seem-109-1-1-1 «NP V S_INF»: agent=Theme clause=Attribute
4 move to-infinitive a cartoon or film not said here vn roll-51.3.1 «NP.theme V»: agent=Theme
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 The art or work of making such films.
det cc conj mark acl amod obj punct root The DET art NOUN or CCONJ work NOUN of SCONJ making VERB such ADJ films NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 art det 2 art art NOUN Number=Sing root root 3 or or CCONJ _ 4 work cc 4 work work NOUN Number=Sing 2 art conj 5 of of SCONJ _ 6 making mark 6 making make VERB VerbForm=Ger 4 work acl 7 such such ADJ Degree=Pos 8 films amod 8 films film NOUN Number=Plur 6 making obj 9 . . PUNCT _ 2 art punct
# verb tense, mood who what, whom to whom where when other roles by
1 make gerund work not said here such films vn build-26.1-1 «NP.asset V NP»: agent=Asset film=Product
Meaning 3 Liveliness and excitement in the way someone talks or moves.
nsubj cc conj case det nsubj acl:relcl cc conj punct root Liveliness NOUN and CCONJ excitement NOUN in ADP the DET way NOUN someone PRON talks VERB or CCONJ moves VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Liveliness liveliness NOUN Number=Sing 6 way nsubj 2 and and CCONJ _ 3 excitement cc 3 excitement excitement NOUN Number=Sing 1 Liveliness conj 4 in in ADP _ 6 way case 5 the the DET Definite=Def PronType=Art 6 way det 6 way way NOUN Number=Sing root root 7 someone someone PRON Number=Sing PronType=Ind 8 talks nsubj 8 talks talk VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 way acl:relcl 9 or or CCONJ _ 10 moves cc 10 moves move VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 8 talks conj 11 . . PUNCT _ 6 way punct
# verb tense, mood who what, whom to whom where when other roles by
1 talk present someone the way not said here vn compel-59.1 «NP V NP S_ING»: agent=Agent way=Patient
2 move present someone not said here vn roll-51.3.1 «NP.theme V»: agent=Theme
Example 1 We made a stop-motion animation with plasticine figures.
nsubj det compound punct compound obj case compound nmod punct root We PRON made VERB a DET stop NOUN - PUNCT motion NOUN animation NOUN with ADP plasticine NOUN figures NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 We we PRON Case=Nom Number=Plur Person=1 PronType=Prs 2 made nsubj 2 made make VERB Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin root root 3 a a DET Definite=Ind PronType=Art 7 animation det 4 stop stop NOUN Number=Sing 6 motion compound 5 - - PUNCT _ 4 stop punct 6 motion motion NOUN Number=Sing 7 animation compound 7 animation animation NOUN Number=Sing 2 made obj 8 with with ADP _ 10 figures case 9 plasticine plasticine NOUN Number=Sing 10 figures compound 10 figures figure NOUN Number=Plur 7 animation nmod 11 . . PUNCT _ 2 made punct
# verb tense, mood who what, whom to whom where when other roles by
1 make past We a motion animation with plasticine figures vn build-26.1-1 «NP V NP»: agent=Agent animation=Product
Example 2 Animation needs many pictures every second.
nsubj amod obj det obl:unmarked punct root Animation NOUN needs VERB many ADJ pictures NOUN every DET second NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Animation animation NOUN Number=Sing 2 needs nsubj 2 needs need VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 many many ADJ Degree=Pos 4 pictures amod 4 pictures picture NOUN Number=Plur 2 needs obj 5 every every DET PronType=Tot 6 second det 6 second second NOUN Number=Sing 2 needs obl:unmarked 7 . . PUNCT _ 2 needs punct
# verb tense, mood who what, whom to whom where when other roles by
1 need present Animation many pictures second vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot picture=Theme
Example 3 My favourite animation is about a dragon who can't fly.
nmod:poss amod nsubj cop advmod det nsubj aux advmod acl:relcl punct root My PRON favourite ADJ animation NOUN is AUX about ADV a DET dragon NOUN who PRON ca AUX n't PART fly VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 My my PRON Case=Gen Number=Sing Person=1 Poss=Yes PronType=Prs 3 animation nmod:poss 2 favourite favourite ADJ Degree=Pos 3 animation amod 3 animation animation NOUN Number=Sing 7 dragon nsubj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 7 dragon cop 5 about about ADV _ 7 dragon advmod 6 a a DET Definite=Ind PronType=Art 7 dragon det 7 dragon dragon NOUN Number=Sing root root 8 who who PRON PronType=Rel 11 fly nsubj 9 ca can AUX VerbForm=Fin 11 fly aux 10 n't not PART Polarity=Neg 11 fly advmod 11 fly fly VERB VerbForm=Inf 7 dragon acl:relcl 12 . . PUNCT _ 7 dragon punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present My favourite animation a dragon about property tree rules
2 not fly can a dragon vn spatial_configuration-47.6-1 «NP V»: agent=Theme
Example 4 In Scratch, we coded an animation of a cat dancing.
case obl punct nsubj det obj case det compound nmod punct root In ADP Scratch PROPN , PUNCT we PRON coded VERB an DET animation NOUN of ADP a DET cat NOUN dancing NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 In in ADP _ 2 Scratch case 2 Scratch Scratch PROPN Number=Sing 5 coded obl 3 , , PUNCT _ 2 Scratch punct 4 we we PRON Case=Nom Number=Plur Person=1 PronType=Prs 5 coded nsubj 5 coded code VERB Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin root root 6 an a DET Definite=Ind PronType=Art 7 animation det 7 animation animation NOUN Number=Sing 5 coded obj 8 of of ADP _ 11 dancing case 9 a a DET Definite=Ind PronType=Art 11 dancing det 10 cat cat NOUN Number=Sing 11 dancing compound 11 dancing dancing NOUN Number=Sing 7 animation nmod 12 . . PUNCT _ 5 coded punct
# verb tense, mood who what, whom to whom where when other roles by
1 code past we a animation of a cat dancing in Scratch goal vn classify-29.10 «NP V NP PP.goal»: agent=Agent animation=Theme in scratch=Goal
Example 5 She told the story with great animation, waving her arms.
nsubj det obj case amod nmod punct advcl nmod:poss obj punct root She PRON told VERB the DET story NOUN with ADP great ADJ animation NOUN , PUNCT waving VERB her PRON arms NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 She she PRON Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs 2 told nsubj 2 told tell VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 3 the the DET Definite=Def PronType=Art 4 story det 4 story story NOUN Number=Sing 2 told obj 5 with with ADP _ 7 animation case 6 great great ADJ Degree=Pos 7 animation amod 7 animation animation NOUN Number=Sing 4 story nmod 8 , , PUNCT _ 9 waving punct 9 waving wave VERB Tense=Pres VerbForm=Part 2 told advcl 10 her her PRON Case=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs 11 arms nmod:poss 11 arms arm NOUN Number=Plur 9 waving obj 12 . . PUNCT _ 2 told punct
# verb tense, mood who what, whom to whom where when other roles by
1 tell speech: assert past She the story with great animation vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent story=Recipient
2 wave gerund She not said here her arms vn wink-40.3.1 «NP V NP»: agent=Agent arm=Patient
Example 6 A flip book is a simple kind of animation.
det compound nsubj cop det amod case nmod punct root A DET flip NOUN book NOUN is AUX a DET simple ADJ kind NOUN of ADP animation NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 3 book det 2 flip flip NOUN Number=Sing 3 book compound 3 book book NOUN Number=Sing 7 kind nsubj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 7 kind cop 5 a a DET Definite=Ind PronType=Art 7 kind det 6 simple simple ADJ Degree=Pos 7 kind amod 7 kind kind NOUN Number=Sing root root 8 of of ADP _ 9 animation case 9 animation animation NOUN Number=Sing 7 kind nmod 10 . . PUNCT _ 7 kind punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a flip book a simple kind of animation tree rules
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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