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animation

Who acts: cartoon, work, someone, We, Animation, favourite animation · What happens: make, show, seem, move, talk, need · To what, where: cartoon, many drawings, such films, way, motion animation, many pictures · Speech: someone speaks here

«animation» in the school dictionary: its 3 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: animation in the school dictionary.

Meaning 1

A cartoon or film made by showing many drawings, models or computer pictures one after another so they seem to move.

The tree, 21 words
detnsubjccconjaclmarkadvclamodobjpunctconjcccompoundconjnmodcasenmodadvmodnsubjmarkxcomppunctrootADETcartoonNOUNorCCONJfilmNOUNmadeVERBbySCONJshowingVERBmanyADJdrawingsNOUN,PUNCTmodelsNOUNorCCONJcomputerNOUNpicturesNOUNoneNUMafterADPanotherDETsoADVtheyPRONseemVERBtoPARTmoveVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 cartoondet
2cartooncartoonNOUNNumber=Sing20 seemnsubj
3ororCCONJ_4 filmcc
4filmfilmNOUNNumber=Sing2 cartoonconj
5mademakeVERBTense=Past VerbForm=Part Voice=Pass2 cartoonacl
6bybySCONJ_7 showingmark
7showingshowVERBTense=Pres VerbForm=Part5 madeadvcl
8manymanyADJDegree=Pos9 drawingsamod
9drawingsdrawingNOUNNumber=Plur7 showingobj
10,,PUNCT_11 modelspunct
11modelsmodelNOUNNumber=Plur9 drawingsconj
12ororCCONJ_14 picturescc
13computercomputerNOUNNumber=Sing14 picturescompound
14picturespictureNOUNNumber=Plur9 drawingsconj
15oneoneNUMNumForm=Word NumType=Card14 picturesnmod
16afterafterADP_17 anothercase
17anotheranotherDETPronType=Ind15 onenmod
18sosoADV_20 seemadvmod
19theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs20 seemnsubj
20seemseemVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
21totoPART_22 movemark
22movemoveVERBVerbForm=Inf20 seemxcomp
23..PUNCT_20 seempunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makeparticiplea cartoon or film not said herevn build-26.1-1 «NP.asset V NP»: agent=Asset
2showgerundmany drawings and models or computer pictures one after anothervn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent drawing=Recipient
3seempresenta cartoon or filmvn seem-109-1-1-1 «NP V S_INF»: agent=Theme clause=Attribute
4moveto-infinitivea cartoon or film not said herevn roll-51.3.1 «NP.theme V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

The art or work of making such films.

detccconjmarkaclamodobjpunctrootTheDETartNOUNorCCONJworkNOUNofSCONJmakingVERBsuchADJfilmsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 artdet
2artartNOUNNumber=Singrootroot
3ororCCONJ_4 workcc
4workworkNOUNNumber=Sing2 artconj
5ofofSCONJ_6 makingmark
6makingmakeVERBVerbForm=Ger4 workacl
7suchsuchADJDegree=Pos8 filmsamod
8filmsfilmNOUNNumber=Plur6 makingobj
9..PUNCT_2 artpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makegerundwork not said heresuch filmsvn build-26.1-1 «NP.asset V NP»: agent=Asset film=Product

Meaning 3

Liveliness and excitement in the way someone talks or moves.

nsubjccconjcasedetnsubjacl:relclccconjpunctrootLivelinessNOUNandCCONJexcitementNOUNinADPtheDETwayNOUNsomeonePRONtalksVERBorCCONJmovesVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LivelinesslivelinessNOUNNumber=Sing6 waynsubj
2andandCCONJ_3 excitementcc
3excitementexcitementNOUNNumber=Sing1 Livelinessconj
4ininADP_6 waycase
5thetheDETDefinite=Def PronType=Art6 waydet
6waywayNOUNNumber=Singrootroot
7someonesomeonePRONNumber=Sing PronType=Ind8 talksnsubj
8talkstalkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 wayacl:relcl
9ororCCONJ_10 movescc
10movesmoveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 talksconj
11..PUNCT_6 waypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1talkpresentsomeonethe way not said herevn compel-59.1 «NP V NP S_ING»: agent=Agent way=Patient
2movepresentsomeone not said herevn roll-51.3.1 «NP.theme V»: agent=Theme

Example 1

We made a stop-motion animation with plasticine figures.

nsubjdetcompoundpunctcompoundobjcasecompoundnmodpunctrootWePRONmadeVERBaDETstopNOUN-PUNCTmotionNOUNanimationNOUNwithADPplasticineNOUNfiguresNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WewePRONCase=Nom Number=Plur Person=1 PronType=Prs2 madensubj
2mademakeVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art7 animationdet
4stopstopNOUNNumber=Sing6 motioncompound
5--PUNCT_4 stoppunct
6motionmotionNOUNNumber=Sing7 animationcompound
7animationanimationNOUNNumber=Sing2 madeobj
8withwithADP_10 figurescase
9plasticineplasticineNOUNNumber=Sing10 figurescompound
10figuresfigureNOUNNumber=Plur7 animationnmod
11..PUNCT_2 madepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepastWea motion animationwith plasticine figuresvn build-26.1-1 «NP V NP»: agent=Agent animation=Product

Example 2

Animation needs many pictures every second.

nsubjamodobjdetobl:unmarkedpunctrootAnimationNOUNneedsVERBmanyADJpicturesNOUNeveryDETsecondNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnimationanimationNOUNNumber=Sing2 needsnsubj
2needsneedVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3manymanyADJDegree=Pos4 picturesamod
4picturespictureNOUNNumber=Plur2 needsobj
5everyeveryDETPronType=Tot6 seconddet
6secondsecondNOUNNumber=Sing2 needsobl:unmarked
7..PUNCT_2 needspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1needpresentAnimationmany picturessecondvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot picture=Theme

Example 3

My favourite animation is about a dragon who can't fly.

nmod:possamodnsubjcopadvmoddetnsubjauxadvmodacl:relclpunctrootMyPRONfavouriteADJanimationNOUNisAUXaboutADVaDETdragonNOUNwhoPRONcaAUXn'tPARTflyVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs3 animationnmod:poss
2favouritefavouriteADJDegree=Pos3 animationamod
3animationanimationNOUNNumber=Sing7 dragonnsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 dragoncop
5aboutaboutADV_7 dragonadvmod
6aaDETDefinite=Ind PronType=Art7 dragondet
7dragondragonNOUNNumber=Singrootroot
8whowhoPRONPronType=Rel11 flynsubj
9cacanAUXVerbForm=Fin11 flyaux
10n'tnotPARTPolarity=Neg11 flyadvmod
11flyflyVERBVerbForm=Inf7 dragonacl:relcl
12..PUNCT_7 dragonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentMy favourite animationa dragonabout propertytree rules
2not flycana dragonvn spatial_configuration-47.6-1 «NP V»: agent=Theme

Example 4

In Scratch, we coded an animation of a cat dancing.

caseoblpunctnsubjdetobjcasedetcompoundnmodpunctrootInADPScratchPROPN,PUNCTwePRONcodedVERBanDETanimationNOUNofADPaDETcatNOUNdancingNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_2 Scratchcase
2ScratchScratchPROPNNumber=Sing5 codedobl
3,,PUNCT_2 Scratchpunct
4wewePRONCase=Nom Number=Plur Person=1 PronType=Prs5 codednsubj
5codedcodeVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Finrootroot
6anaDETDefinite=Ind PronType=Art7 animationdet
7animationanimationNOUNNumber=Sing5 codedobj
8ofofADP_11 dancingcase
9aaDETDefinite=Ind PronType=Art11 dancingdet
10catcatNOUNNumber=Sing11 dancingcompound
11dancingdancingNOUNNumber=Sing7 animationnmod
12..PUNCT_5 codedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1codepastwea animation of a cat dancingin Scratch goalvn classify-29.10 «NP V NP PP.goal»: agent=Agent animation=Theme in scratch=Goal

Example 5

She told the story with great animation, waving her arms.

nsubjdetobjcaseamodnmodpunctadvclnmod:possobjpunctrootShePRONtoldVERBtheDETstoryNOUNwithADPgreatADJanimationNOUN,PUNCTwavingVERBherPRONarmsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 toldnsubj
2toldtellVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 storydet
4storystoryNOUNNumber=Sing2 toldobj
5withwithADP_7 animationcase
6greatgreatADJDegree=Pos7 animationamod
7animationanimationNOUNNumber=Sing4 storynmod
8,,PUNCT_9 wavingpunct
9wavingwaveVERBTense=Pres VerbForm=Part2 toldadvcl
10herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs11 armsnmod:poss
11armsarmNOUNNumber=Plur9 wavingobj
12..PUNCT_2 toldpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertpastShethe storywith great animationvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent story=Recipient
2wavegerundShe not said hereher armsvn wink-40.3.1 «NP V NP»: agent=Agent arm=Patient

Example 6

A flip book is a simple kind of animation.

detcompoundnsubjcopdetamodcasenmodpunctrootADETflipNOUNbookNOUNisAUXaDETsimpleADJkindNOUNofADPanimationNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 bookdet
2flipflipNOUNNumber=Sing3 bookcompound
3bookbookNOUNNumber=Sing7 kindnsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 kindcop
5aaDETDefinite=Ind PronType=Art7 kinddet
6simplesimpleADJDegree=Pos7 kindamod
7kindkindNOUNNumber=Singrootroot
8ofofADP_9 animationcase
9animationanimationNOUNNumber=Sing7 kindnmod
10..PUNCT_7 kindpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta flip booka simple kindof animationtree rules

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/A/animation/