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battlement

Who acts: battlements, guards, battlement, claws, we, Flags · What happens: be, shelter, raise, stand, grip, see · To what, where: walls, top, one, battlements, whole valley, castle battlements

«battlement» in the school dictionary: its 2 meanings for a pupil and its 4 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: battlement in the school dictionary.

Meaning 1

The battlements are the walls on the top of a castle, with gaps like teeth, where guards can shelter.

The tree, 19 words
detnsubjcopdetcasedetnmodcasedetnmodpunctcaseconjcasenmodpunctadvmodnsubjauxacl:relclpunctrootTheDETbattlementsNOUNareAUXtheDETwallsNOUNonADPtheDETtopNOUNofADPaDETcastleNOUN,PUNCTwithADPgapsNOUNlikeADPteethNOUN,PUNCTwhereADVguardsNOUNcanAUXshelterVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 battlementsdet
2battlementsbattlementNOUNNumber=Plur5 wallsnsubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 wallscop
4thetheDETDefinite=Def PronType=Art5 wallsdet
5wallswallNOUNNumber=Plurrootroot
6ononADP_8 topcase
7thetheDETDefinite=Def PronType=Art8 topdet
8toptopNOUNNumber=Sing5 wallsnmod
9ofofADP_11 castlecase
10aaDETDefinite=Ind PronType=Art11 castledet
11castlecastleNOUNNumber=Sing8 topnmod
12,,PUNCT_14 gapspunct
13withwithADP_14 gapscase
14gapsgapNOUNNumber=Plur5 wallsconj
15likelikeADP_16 teethcase
16teethtoothNOUNNumber=Plur14 gapsnmod
17,,PUNCT_21 shelterpunct
18wherewhereADVPronType=Rel21 shelteradvmod
19guardsguardNOUNNumber=Plur21 shelternsubj
20cancanAUXVerbForm=Fin21 shelteraux
21sheltershelterVERBVerbForm=Inf16 teethacl:relcl
22..PUNCT_5 wallspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe battlementsthe walls and gaps like teeththe top of a castletree rules
2sheltercanguardsvn exist-47.1 «NP V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A battlement is one of the raised blocks on such a wall.

detnsubjcopcasedetamodnmodcasedet:predetdetnmodpunctrootADETbattlementNOUNisAUXoneNUMofADPtheDETraisedVERBblocksNOUNonADPsuchDETaDETwallNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 battlementdet
2battlementbattlementNOUNNumber=Sing4 onensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 onecop
4oneoneNUMNumForm=Word NumType=Cardrootroot
5ofofADP_8 blockscase
6thetheDETDefinite=Def PronType=Art8 blocksdet
7raisedraiseVERBTense=Past VerbForm=Part Voice=Pass8 blocksamod
8blocksblockNOUNNumber=Plur4 onenmod
9ononADP_12 wallcase
10suchsuchDETPronType=Ind12 walldet:predet
11aaDETDefinite=Ind PronType=Art12 walldet
12wallwallNOUNNumber=Sing8 blocksnmod
13..PUNCT_4 onepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta battlementoneof the raised blocks on such walltree rules
2raiseparticiplevn put_direction-9.4 «NP V NP»: agent=Agent

Example 1

The guards stood on the battlements.

detnsubjcasedetoblpunctrootTheDETguardsNOUNstoodVERBonADPtheDETbattlementsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 guardsdet
2guardsguardNOUNNumber=Plur3 stoodnsubj
3stoodstandVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4ononADP_6 battlementscase
5thetheDETDefinite=Def PronType=Art6 battlementsdet
6battlementsbattlementNOUNNumber=Plur3 stoodobl
7..PUNCT_3 stoodpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1standpastthe guardsthe battlementsvn assuming_position-50 «NP V PP.location»: agent=Agent on battlement=Location

Example 2

The dragon's claws gripped the battlements.

detnmod:posscasensubjdetobjpunctrootTheDETdragonNOUN'sPARTclawsNOUNgrippedVERBtheDETbattlementsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 dragondet
2dragondragonNOUNNumber=Sing4 clawsnmod:poss
3's'sPART_2 dragoncase
4clawsclawNOUNNumber=Plur5 grippednsubj
5grippedgripVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
6thetheDETDefinite=Def PronType=Art7 battlementsdet
7battlementsbattlementNOUNNumber=Plur5 grippedobj
8..PUNCT_5 grippedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1grippastthe dragon's clawsthe battlementsvn touch-20-1 «NP V NP»: agent=Agent battlement=Experiencer

Example 3

From the battlements we could see the whole valley.

casedetoblnsubjauxdetamodobjpunctrootFromADPtheDETbattlementsNOUNwePRONcouldAUXseeVERBtheDETwholeADJvalleyNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FromfromADP_3 battlementscase
2thetheDETDefinite=Def PronType=Art3 battlementsdet
3battlementsbattlementNOUNNumber=Plur6 seeobl
4wewePRONCase=Nom Number=Plur Person=1 PronType=Prs6 seensubj
5couldcouldAUXVerbForm=Fin6 seeaux
6seeseeVERBVerbForm=Infrootroot
7thetheDETDefinite=Def PronType=Art9 valleydet
8wholewholeADJDegree=Pos9 valleyamod
9valleyvalleyNOUNNumber=Sing6 seeobj
10..PUNCT_6 seepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1seecouldwethe whole valleythe battlementsvn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer valley=Stimulus

Example 4

Flags flew from the castle battlements.

nsubjcasedetcompoundoblpunctrootFlagsNOUNflewVERBfromADPtheDETcastleNOUNbattlementsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FlagsflagNOUNNumber=Plur2 flewnsubj
2flewflyVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
3fromfromADP_6 battlementscase
4thetheDETDefinite=Def PronType=Art6 battlementsdet
5castlecastleNOUNNumber=Sing6 battlementscompound
6battlementsbattlementNOUNNumber=Plur2 flewobl
7..PUNCT_2 flewpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1flypastFlagsthe castle battlementsvn run-51.3.2-2-1 «NP V PP.location»: agent=Theme from battlement=Trajectory

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/B/battlement/