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behave

Who acts: ice, you, class, new puppy, chocolate, cat · What happens: act, do, behave, heat, learn, be · To what, where: things, certain way, good way, yourself, house, trip

«behave» in the school dictionary: its 3 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: behave in the school dictionary.

Meaning 1

To act or do things in a certain way: behave well, behave badly, behave strangely.

The tree, 15 words
markccconjobjcasedetamodoblpunctparataxisadvmodpunctconjadvmodpunctconjadvmodpunctrootToPARTactVERBorCCONJdoVERBthingsNOUNinADPaDETcertainADJwayNOUN:PUNCTbehaveVERBwellADV,PUNCTbehaveVERBbadlyADV,PUNCTbehaveVERBstrangelyADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 actmark
2actactVERBMood=Imp VerbForm=Finrootroot
3ororCCONJ_4 docc
4dodoVERBMood=Imp VerbForm=Fin2 actconj
5thingsthingNOUNNumber=Plur4 doobj
6ininADP_9 waycase
7aaDETDefinite=Ind PronType=Art9 waydet
8certaincertainADJDegree=Pos9 wayamod
9waywayNOUNNumber=Sing4 doobl
10::PUNCT_11 behavepunct
11behavebehaveVERBMood=Imp VerbForm=Fin2 actparataxis
12wellwellADVDegree=Pos11 behaveadvmod
13,,PUNCT_14 behavepunct
14behavebehaveVERBMood=Imp VerbForm=Fin11 behaveconj
15badlybadlyADVDegree=Pos14 behaveadvmod
16,,PUNCT_17 behavepunct
17behavebehaveVERBMood=Imp VerbForm=Fin11 behaveconj
18strangelystrangelyADV_17 behaveadvmod
19..PUNCT_2 actpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1actto-infinitivevn act-114-1-1 «NP V»: agent=Agent
2doinfinitivethingsa certain wayvn act-114-1 «NP V NP»: agent=Agent thing=Eventuality
3behaveinfinitivewell propertyvn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent
4behaveinfinitivebadly propertyvn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent
5behaveinfinitivestrangely propertyvn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

To act in a good, polite and acceptable way: please behave yourself.

The tree, 12 words
markcasedetamodpunctconjccconjoblpunctdiscourseconjobjpunctrootToPARTactVERBinADPaDETgoodADJ,PUNCTpoliteADJandCCONJacceptableADJwayNOUN:PUNCTpleaseINTJbehaveVERByourselfPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 actmark
2actactVERBMood=Imp VerbForm=Finrootroot
3ininADP_10 waycase
4aaDETDefinite=Ind PronType=Art10 waydet
5goodgoodADJDegree=Pos10 wayamod
6,,PUNCT_7 politepunct
7politepoliteADJDegree=Pos5 goodconj
8andandCCONJ_9 acceptablecc
9acceptableacceptableADJDegree=Pos5 goodconj
10waywayNOUNNumber=Sing2 actobl
11::PUNCT_13 behavepunct
12pleasepleaseINTJ_13 behavediscourse
13behavebehaveVERBMood=Imp VerbForm=Fin2 actconj
14yourselfyourselfPRONCase=Acc Number=Sing Person=2 PronType=Prs Reflex=Yes13 behaveobj
15..PUNCT_2 actpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1actto-infinitivea good wayvn act-114-1-1 «NP V»: agent=Agent
2behaveinfinitiveyourselftree rules

Meaning 3

In science, how a material or animal acts in certain conditions: how ice behaves when heated.

The tree, 16 words
caseoblpunctdetnsubjcccompoundconjcaseamodnmodpunctadvmodnsubjparataxismarkadvclpunctrootInADPscienceNOUN,PUNCThowADVaDETmaterialNOUNorCCONJanimalNOUNactsNOUNinADPcertainADJconditionsNOUN:PUNCThowADViceNOUNbehavesVERBwhenSCONJheatedVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_2 sciencecase
2sciencescienceNOUNNumber=Sing4 howobl
3,,PUNCT_2 sciencepunct
4howhowADVPronType=Introotroot
5aaDETDefinite=Ind PronType=Art6 materialdet
6materialmaterialNOUNNumber=Sing4 hownsubj
7ororCCONJ_9 actscc
8animalanimalNOUNNumber=Sing9 actscompound
9actsactNOUNNumber=Plur6 materialconj
10ininADP_12 conditionscase
11certaincertainADJDegree=Pos12 conditionsamod
12conditionsconditionNOUNNumber=Plur9 actsnmod
13::PUNCT_16 behavespunct
14howhowADVPronType=Int16 behavesadvmod
15iceiceNOUNNumber=Sing16 behavesnsubj
16behavesbehaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 actsparataxis
17whenwhenSCONJ_18 heatedmark
18heatedheatVERBTense=Past VerbForm=Part Voice=Pass16 behavesadvcl
19..PUNCT_4 howpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1behavepresenticevn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent
2heatparticipleice not said herevn cooking-45.3 «NP.patient V»: agent=Patient

Example 1

Please behave yourself at Grandma's house.

discourseobjcasenmod:posscaseoblpunctrootPleaseINTJbehaveVERByourselfPRONatADPGrandmaPROPN'sPARThouseNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PleasepleaseINTJ_2 behavediscourse
2behavebehaveVERBMood=Imp VerbForm=Finrootroot
3yourselfyourselfPRONCase=Acc Number=Sing Person=2 PronType=Prs Reflex=Yes2 behaveobj
4atatADP_7 housecase
5GrandmaGrandmaPROPNNumber=Sing7 housenmod:poss
6's'sPART_5 Grandmacase
7househouseNOUNNumber=Sing2 behaveobl
8..PUNCT_2 behavepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1behaveimperativeyou not said hereyourselfGrandma's housetree rules

Example 2

The class behaved very well on the trip.

detnsubjadvmodadvmodcasedetoblpunctrootTheDETclassNOUNbehavedVERBveryADVwellADVonADPtheDETtripNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 classdet
2classclassNOUNNumber=Sing3 behavednsubj
3behavedbehaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4veryveryADV_5 welladvmod
5wellwellADVDegree=Pos3 behavedadvmod
6ononADP_8 tripcase
7thetheDETDefinite=Def PronType=Art8 tripdet
8triptripNOUNNumber=Sing3 behavedobl
9..PUNCT_3 behavedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1behavepastthe classthe tripwell propertyvn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent

Example 3

Our new puppy is learning how to behave.

nmod:possamodnsubjauxadvmodmarkxcomppunctrootOurPRONnewADJpuppyNOUNisAUXlearningVERBhowADVtoPARTbehaveVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs3 puppynmod:poss
2newnewADJDegree=Pos3 puppyamod
3puppypuppyNOUNNumber=Sing5 learningnsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 learningaux
5learninglearnVERBTense=Pres VerbForm=Partrootroot
6howhowADVPronType=Int8 behaveadvmod
7totoPART_8 behavemark
8behavebehaveVERBVerbForm=Inf5 learningxcomp
9..PUNCT_5 learningpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1learnpresent · progressiveOur new puppyvn learn-14-2-1 «NP V that S»: agent=Agent clause=Topic
2behaveto-infinitiveOur new puppy not said herevn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent

Example 4

How does chocolate behave when you heat it?

advmodauxnsubjadvmodnsubjadvclobjpunctrootHowADVdoesAUXchocolateNOUNbehaveVERBwhenADVyouPRONheatVERBitPRON?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HowhowADVPronType=Int4 behaveadvmod
2doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 behaveaux
3chocolatechocolateNOUNNumber=Sing4 behavensubj
4behavebehaveVERBVerbForm=Infrootroot
5whenwhenADVPronType=Int7 heatadvmod
6youyouPRONCase=Nom Person=2 PronType=Prs7 heatnsubj
7heatheatVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin4 behaveadvcl
8ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs7 heatobj
9??PUNCT_4 behavepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1behavepresent · do-supportchocolatevn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent
2heatpresentyouchocolatevn cooking-45.3 «NP V NP.patient»: agent=Agent it=Patient

Example 5

Why is the cat behaving so strangely?

copdetnsubjacladvmodadvmodpunctrootWhyADVisAUXtheDETcatNOUNbehavingVERBsoADVstrangelyADV?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhywhyADVPronType=Relrootroot
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whycop
3thetheDETDefinite=Def PronType=Art4 catdet
4catcatNOUNNumber=Sing1 Whynsubj
5behavingbehaveVERBVerbForm=Ger4 catacl
6sosoADV_7 strangelyadvmod
7strangelystrangelyADV_5 behavingadvmod
8??PUNCT_1 Whypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe catwhy propertytree rules
2behavegerundthe cat not said herestrangely propertyvn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent

Example 6

He behaved like a real friend.

nsubjcasedetamodoblpunctrootHePRONbehavedVERBlikeADPaDETrealADJfriendNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 behavednsubj
2behavedbehaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3likelikeADP_6 friendcase
4aaDETDefinite=Ind PronType=Art6 frienddet
5realrealADJDegree=Pos6 friendamod
6friendfriendNOUNNumber=Sing2 behavedobl
7..PUNCT_2 behavedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1behavepastHelike a real friendvn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent like friend=Attribute

Example 7

The children were well behaved at the museum.

detnsubj:passaux:passadvmodcasedetoblpunctrootTheDETchildrenNOUNwereAUXwellADVbehavedVERBatADPtheDETmuseumNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 childrendet
2childrenchildNOUNNumber=Plur5 behavednsubj:pass
3werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin5 behavedaux:pass
4wellwellADVDegree=Pos5 behavedadvmod
5behavedbehaveVERBTense=Past VerbForm=Part Voice=Passrootroot
6atatADP_8 museumcase
7thetheDETDefinite=Def PronType=Art8 museumdet
8museummuseumNOUNNumber=Sing5 behavedobl
9..PUNCT_5 behavedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1behavepast · passivethe childrenthe museumwell propertytree rules

Example 8

Scientists study how bees behave in the hive.

nsubjadvmodnsubjccompcasedetoblpunctrootScientistsNOUNstudyVERBhowADVbeesNOUNbehaveVERBinADPtheDEThiveNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ScientistsscientistNOUNNumber=Plur2 studynsubj
2studystudyVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3howhowADVPronType=Int5 behaveadvmod
4beesbeeNOUNNumber=Plur5 behavensubj
5behavebehaveVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin2 studyccomp
6ininADP_8 hivecase
7thetheDETDefinite=Def PronType=Art8 hivedet
8hivehiveNOUNNumber=Sing5 behaveobl
9..PUNCT_2 studypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1studypresentScientistsvn learn-14-2-1 «NP V what S»: agent=Agent clause=Topic
2behavepresentbeesthe hivevn masquerade-29.6-1 «NP V PP.attribute»: agent=Agent

Example 9

Pinocchio promised to study and to behave himself.

nsubjmarkxcompccmarkconjobjpunctrootPinocchioPROPNpromisedVERBtoPARTstudyVERBandCCONJtoPARTbehaveVERBhimselfPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PinocchioPinocchioPROPNNumber=Sing2 promisednsubj
2promisedpromiseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3totoPART_4 studymark
4studystudyVERBVerbForm=Inf2 promisedxcomp
5andandCCONJ_7 behavecc
6totoPART_7 behavemark
7behavebehaveVERBVerbForm=Inf4 studyconj
8himselfhimselfPRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs Reflex=Yes7 behaveobj
9..PUNCT_2 promisedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1promise speech: promisepastPinocchiovn promise-37.13 «NP V that S»: agent=Agent clause=Topic
2study not said to happento-infinitivePinocchio not said herevn learn-14-1 «NP V»: agent=Agent
3behaveto-infinitivePinocchio not said herePinocchiotree rules

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/B/behave/