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chess

Who acts: Chess, aim, chessboard, 6 children, each, chess club · What happens: be, call, have, play, win, teach · To what, where: board game, king, 64 squares, chess, each, 12 members · Speech: someone speaks here

«chess» in the school dictionary: its 2 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: chess in the school dictionary.

Meaning 1

Chess is a board game for two players with pieces like kings, queens, bishops, knights, rooks and pawns on a board of 64 squares.

The tree, 24 words
nsubjcopdetcompoundcasenummodnmodcasenmodcasenmodpunctconjpunctconjpunctconjpunctconjccconjcasedetnmodcasenummodnmodpunctrootChessNOUNisAUXaDETboardNOUNgameNOUNforADPtwoNUMplayersNOUNwithADPpiecesNOUNlikeADPkingsNOUN,PUNCTqueensNOUN,PUNCTbishopsNOUN,PUNCTknightsNOUN,PUNCTrooksNOUNandCCONJpawnsNOUNonADPaDETboardNOUNofADP64NUMsquaresNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ChesschessNOUNNumber=Sing5 gamensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 gamecop
3aaDETDefinite=Ind PronType=Art5 gamedet
4boardboardNOUNNumber=Sing5 gamecompound
5gamegameNOUNNumber=Singrootroot
6forforADP_8 playerscase
7twotwoNUMNumForm=Word NumType=Card8 playersnummod
8playersplayerNOUNNumber=Plur5 gamenmod
9withwithADP_10 piecescase
10piecespieceNOUNNumber=Plur8 playersnmod
11likelikeADP_12 kingscase
12kingskingNOUNNumber=Plur10 piecesnmod
13,,PUNCT_14 queenspunct
14queensqueenNOUNNumber=Plur10 piecesconj
15,,PUNCT_16 bishopspunct
16bishopsbishopNOUNNumber=Plur10 piecesconj
17,,PUNCT_18 knightspunct
18knightsknightNOUNNumber=Plur10 piecesconj
19,,PUNCT_20 rookspunct
20rooksrookNOUNNumber=Plur10 piecesconj
21andandCCONJ_22 pawnscc
22pawnspawnNOUNNumber=Plur10 piecesconj
23ononADP_25 boardcase
24aaDETDefinite=Ind PronType=Art25 boarddet
25boardboardNOUNNumber=Sing22 pawnsnmod
26ofofADP_28 squarescase
276464NUMNumForm=Digit NumType=Card28 squaresnummod
28squaressquareNOUNNumber=Plur25 boardnmod
29..PUNCT_5 gamepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentChessa board gamefor two players with pieces like kings and queens and bishops and knights and rooks and pawns on a board of 64 squarestree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

The aim is to trap the other player's king, which is called checkmate.

The tree, 14 words
detnsubjcopmarkdetamodnmod:posscaseobjpunctnsubj:passaux:passacl:relclxcomppunctrootTheDETaimNOUNisAUXtoPARTtrapVERBtheDETotherADJplayerNOUN'sPARTkingNOUN,PUNCTwhichPRONisAUXcalledVERBcheckmateNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 aimdet
2aimaimNOUNNumber=Sing5 trapnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 trapcop
4totoPART_5 trapmark
5traptrapVERBVerbForm=Infrootroot
6thetheDETDefinite=Def PronType=Art8 playerdet
7otherotherADJDegree=Pos8 playeramod
8playerplayerNOUNNumber=Sing10 kingnmod:poss
9's'sPART_8 playercase
10kingkingNOUNNumber=Sing5 trapobj
11,,PUNCT_14 calledpunct
12whichwhichPRONPronType=Rel14 callednsubj:pass
13isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin14 calledaux:pass
14calledcallVERBTense=Past VerbForm=Part Voice=Pass10 kingacl:relcl
15checkmatecheckmateNOUNNumber=Sing14 calledxcomp
16..PUNCT_5 trappunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe aimtrap propertytree rules
2callpresent · passivethe other player's kingvn initiate_communication-37.4.2-1 «NP V NP.recipient»: subject=Recipient

Example 1

The chessboard has 64 squares.

detnsubjnummodobjpunctrootTheDETchessboardNOUNhasVERB64NUMsquaresNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 chessboarddet
2chessboardchessboardNOUNNumber=Sing3 hasnsubj
3hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
46464NUMNumForm=Digit NumType=Card5 squaresnummod
5squaressquareNOUNNumber=Plur3 hasobj
6..PUNCT_3 haspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentthe chessboard64 squaresvn birth-28.2-1 «NP V NP»: agent=Agent square=Patient

Example 2

6 children play chess, each plays each other once.

nummodnsubjobjpunctnsubjconjobjfixedadvmodpunctroot6NUMchildrenNOUNplayVERBchessNOUN,PUNCTeachDETplaysVERBeachDETotherADJonceADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
166NUMNumForm=Digit NumType=Card2 childrennummod
2childrenchildNOUNNumber=Plur3 playnsubj
3playplayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4chesschessNOUNNumber=Sing3 playobj
5,,PUNCT_7 playspunct
6eacheachDETPronType=Tot7 playsnsubj
7playsplayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 playconj
8eacheachDETExtPos=PRON PronType=Rcp7 playsobj
9otherotherADJDegree=Pos8 eachfixed
10onceonceADVNumForm=Word NumType=Mult7 playsadvmod
11..PUNCT_3 playpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpresent6 childrenchessvn use-105.1 «NP V NP»: agent=Agent chess=Theme
2playpresenteacheachonce propertyvn use-105.1 «NP V NP»: agent=Agent each=Theme

Example 3

The chess club has 12 members.

detcompoundnsubjnummodobjpunctrootTheDETchessNOUNclubNOUNhasVERB12NUMmembersNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 clubdet
2chesschessNOUNNumber=Sing3 clubcompound
3clubclubNOUNNumber=Sing4 hasnsubj
4hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
51212NUMNumForm=Digit NumType=Card6 membersnummod
6membersmemberNOUNNumber=Plur4 hasobj
7..PUNCT_4 haspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentthe chess club12 membersvn birth-28.2-1 «NP V NP»: agent=Agent member=Patient

Example 4

She won 5 chess games.

nsubjnummodcompoundobjpunctrootShePRONwonVERB5NUMchessNOUNgamesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 wonnsubj
2wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
355NUMNumForm=Digit NumType=Card5 gamesnummod
4chesschessNOUNNumber=Sing5 gamescompound
5gamesgameNOUNNumber=Plur2 wonobj
6..PUNCT_2 wonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpastShe5 chess gamesvn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality

Example 5

My grandad taught me to play chess.

nmod:possnsubjiobjmarkxcompobjpunctrootMyPRONgrandadNOUNtaughtVERBmePRONtoPARTplayVERBchessNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs2 grandadnmod:poss
2grandadgrandadNOUNNumber=Sing3 taughtnsubj
3taughtteachVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4meIPRONCase=Acc Number=Sing Person=1 PronType=Prs3 taughtiobj
5totoPART_6 playmark
6playplayVERBVerbForm=Inf3 taughtxcomp
7chesschessNOUNNumber=Sing6 playobj
8..PUNCT_3 taughtpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1teach speech: otherpastMy grandadmevn transfer_mesg-37.1.1-1-1 «NP V NP S_INF»: agent=Agent i=Recipient clause=Topic
2playto-infinitiveMy grandad not said herechessvn use-105.1 «NP V NP»: agent=Agent chess=Theme

Example 6

A knight in chess moves in an L shape.

detnsubjcasenmodcasedetamodoblpunctrootADETknightNOUNinADPchessNOUNmovesVERBinADPanDETLADJshapeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 knightdet
2knightknightNOUNNumber=Sing5 movesnsubj
3ininADP_4 chesscase
4chesschessNOUNNumber=Sing2 knightnmod
5movesmoveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6ininADP_9 shapecase
7anaDETDefinite=Ind PronType=Art9 shapedet
8LlADJDegree=Pos9 shapeamod
9shapeshapeNOUNNumber=Sing5 movesobl
10..PUNCT_5 movespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1movepresenta knight in chessa L shapevn roll-51.3.1 «NP V PP.trajectory»: agent=Theme in shape=Trajectory

Example 7

Each player starts with 16 chess pieces.

detnsubjcasenummodcompoundoblpunctrootEachDETplayerNOUNstartsVERBwithADP16NUMchessNOUNpiecesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EacheachDETPronType=Tot2 playerdet
2playerplayerNOUNNumber=Sing3 startsnsubj
3startsstartVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4withwithADP_7 piecescase
51616NUMNumForm=Digit NumType=Card7 piecesnummod
6chesschessNOUNNumber=Sing7 piecescompound
7piecespieceNOUNNumber=Plur3 startsobl
8..PUNCT_3 startspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1startpresenteach playerwith 16 chess piecesvn begin-55.1-1-1 «NP V PP.subeventuality»: agent=Eventuality with piece=Subeventuality

Example 8

It's checkmate, I win!

nsubjcoppunctnsubjacl:relclpunctrootItPRON'sAUXcheckmateNOUN,PUNCTIPRONwinVERB!PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 checkmatensubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 checkmatecop
3checkmatecheckmateNOUNNumber=Singrootroot
4,,PUNCT_6 winpunct
5IIPRONCase=Nom Number=Sing Person=1 PronType=Prs6 winnsubj
6winwinVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin3 checkmateacl:relcl
7!!PUNCT_3 checkmatepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentItcheckmatetree rules
2winpresentIcheckmate not said herevn succeed-74-2 «NP V NP»: agent=Agent checkmate=Eventuality

Example 9

One day Mongan and Duv Laca were playing chess in their palace.

nummodobl:unmarkednsubjccconjflatauxobjcasenmod:possoblpunctrootOneNUMdayNOUNMonganPROPNandCCONJDuvPROPNLacaPROPNwereAUXplayingVERBchessNOUNinADPtheirPRONpalaceNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card2 daynummod
2daydayNOUNNumber=Sing8 playingobl:unmarked
3MonganMonganPROPNNumber=Sing8 playingnsubj
4andandCCONJ_5 Duvcc
5DuvDuvPROPNNumber=Sing3 Monganconj
6LacaLacaPROPNNumber=Sing5 Duvflat
7werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin8 playingaux
8playingplayVERBTense=Pres VerbForm=Partrootroot
9chesschessNOUNNumber=Sing8 playingobj
10ininADP_12 palacecase
11theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs12 palacenmod:poss
12palacepalaceNOUNNumber=Sing8 playingobl
13..PUNCT_8 playingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpast · progressiveMongan and DuvchessMongan's palacedayvn use-105.1 «NP V NP»: agent=Agent chess=Theme

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/C/chess/