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clue

Who acts: clue, information, you, detective, I, shoe · What happens: be, help, solve, give, not have, mean · To what, where: piece, you, mystery, hint, puzzle, clue · Speech: someone speaks here

«clue» in the school dictionary: its 4 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: clue in the school dictionary.

Meaning 1

A clue is a piece of information that helps you solve a mystery, puzzle or problem.

The tree, 16 words
detnsubjcopdetcasenmodnsubjacl:relclobjxcompdetobjpunctconjccconjpunctrootADETclueNOUNisAUXaDETpieceNOUNofADPinformationNOUNthatPRONhelpsVERByouPRONsolveVERBaDETmysteryNOUN,PUNCTpuzzleNOUNorCCONJproblemNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 cluedet
2clueclueNOUNNumber=Sing5 piecensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 piececop
4aaDETDefinite=Ind PronType=Art5 piecedet
5piecepieceNOUNNumber=Singrootroot
6ofofADP_7 informationcase
7informationinformationNOUNNumber=Sing5 piecenmod
8thatthatPRONPronType=Rel9 helpsnsubj
9helpshelpVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 informationacl:relcl
10youyouPRONCase=Acc Person=2 PronType=Prs9 helpsobj
11solvesolveVERBVerbForm=Inf9 helpsxcomp
12aaDETDefinite=Ind PronType=Art13 mysterydet
13mysterymysteryNOUNNumber=Sing11 solveobj
14,,PUNCT_15 puzzlepunct
15puzzlepuzzleNOUNNumber=Sing13 mysteryconj
16ororCCONJ_17 problemcc
17problemproblemNOUNNumber=Sing13 mysteryconj
18..PUNCT_5 piecepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta cluea pieceof informationtree rules
2helppresentinformationyouvn help-72.1-1-1 «NP V NP S_INF»: agent=Agent you=Beneficiary clause=Theme
3solveinfinitiveyou not said herea mystery and puzzle or problemvn discover-84 «NP V NP»: agent=Agent mystery=Topic

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A clue is a hint given in a puzzle or crossword.

detnsubjcopdetaclcasedetoblccconjpunctrootADETclueNOUNisAUXaDEThintNOUNgivenVERBinADPaDETpuzzleNOUNorCCONJcrosswordNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 cluedet
2clueclueNOUNNumber=Sing5 hintnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 hintcop
4aaDETDefinite=Ind PronType=Art5 hintdet
5hinthintNOUNNumber=Singrootroot
6givengiveVERBTense=Past VerbForm=Part Voice=Pass5 hintacl
7ininADP_9 puzzlecase
8aaDETDefinite=Ind PronType=Art9 puzzledet
9puzzlepuzzleNOUNNumber=Sing6 givenobl
10ororCCONJ_11 crosswordcc
11crosswordcrosswordNOUNNumber=Sing9 puzzleconj
12..PUNCT_5 hintpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta cluea hinttree rules
2giveparticiplea hint not said herea puzzle or crosswordvn break_down-45.8 «NP V»: agent=Patient

Meaning 3

«Not have a clue» means not to know anything about something.

punctadvmodccompdetobjpunctadvmodmarkxcompobjcasenmodpunctroot«PUNCTNotPARThaveVERBaDETclueNOUN»PUNCTmeansVERBnotPARTtoPARTknowVERBanythingPRONaboutADPsomethingPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_3 havepunct
2NotnotPARTPolarity=Neg3 haveadvmod
3havehaveVERBVerbForm=Inf7 meansccomp
4aaDETDefinite=Ind PronType=Art5 cluedet
5clueclueNOUNNumber=Sing3 haveobj
6»»PUNCT_3 havepunct
7meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8notnotPARTPolarity=Neg10 knowadvmod
9totoPART_10 knowmark
10knowknowVERBVerbForm=Inf7 meansxcomp
11anythinganythingPRONNumber=Sing PronType=Ind10 knowobj
12aboutaboutADP_13 somethingcase
13somethingsomethingPRONNumber=Sing PronType=Ind11 anythingnmod
14..PUNCT_7 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not have in a quoteinfinitivea cluevn birth-28.2-1 «NP V NP»: agent=Agent clue=Patient
2meanpresentvn intend-61.2-1 «NP V S_INF»: agent=Agent clause=Topic
3not know not said to happento-infinitiveanythingabout somethingvn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer anything=Stimulus

Meaning 4

An old word for a ball of thread or string, which can be thrown or unwound to find your way.

The tree, 20 words
detamodcasedetnmodcasenmodccconjpunctnsubj:passauxaux:passaclccconjmarkxcompnmod:possobjpunctrootAnDEToldADJwordNOUNforADPaDETballNOUNofADPthreadNOUNorCCONJstringNOUN,PUNCTwhichPRONcanAUXbeAUXthrownVERBorCCONJunwoundVERBtoPARTfindVERByourPRONwayNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnaDETDefinite=Ind PronType=Art3 worddet
2oldoldADJDegree=Pos3 wordamod
3wordwordNOUNNumber=Singrootroot
4forforADP_6 ballcase
5aaDETDefinite=Ind PronType=Art6 balldet
6ballballNOUNNumber=Sing3 wordnmod
7ofofADP_8 threadcase
8threadthreadNOUNNumber=Sing6 ballnmod
9ororCCONJ_10 stringcc
10stringstringNOUNNumber=Sing6 ballconj
11,,PUNCT_15 thrownpunct
12whichwhichPRONPronType=Rel15 thrownnsubj:pass
13cancanAUXVerbForm=Fin15 thrownaux
14bebeAUXVerbForm=Inf15 thrownaux:pass
15thrownthrowVERBTense=Past VerbForm=Part Voice=Pass6 ballacl
16ororCCONJ_17 unwoundcc
17unwoundunwindVERBTense=Past VerbForm=Part Voice=Pass15 thrownconj
18totoPART_19 findmark
19findfindVERBVerbForm=Inf17 unwoundxcomp
20youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs21 waynmod:poss
21waywayNOUNNumber=Sing19 findobj
22..PUNCT_3 wordpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1throwcan · passivea ball of thread or stringvn throw-17.1-1-1 «NP V NP»: subject=Theme
2unwindparticipletree rules
3findto-infinitiveyour wayvn discover-84 «NP V NP»: agent=Agent way=Topic

Example 1

The detective found a clue under the window.

detnsubjdetobjcasedetoblpunctrootTheDETdetectiveNOUNfoundVERBaDETclueNOUNunderADPtheDETwindowNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 detectivedet
2detectivedetectiveNOUNNumber=Sing3 foundnsubj
3foundfindVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 cluedet
5clueclueNOUNNumber=Sing3 foundobj
6underunderADP_8 windowcase
7thetheDETDefinite=Def PronType=Art8 windowdet
8windowwindowNOUNNumber=Sing3 foundobl
9..PUNCT_3 foundpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1findpastthe detectivea cluethe windowvn discover-84 «NP V NP»: agent=Agent clue=Topic

Example 2

Here's a clue: it is yellow and you can eat it.

copdetnsubjpunctnsubjcopacl:relclccnsubjauxconjobjpunctrootHereADV'sAUXaDETclueNOUN:PUNCTitPRONisAUXyellowADJandCCONJyouPRONcanAUXeatVERBitPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HerehereADVPronType=Demrootroot
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Herecop
3aaDETDefinite=Ind PronType=Art4 cluedet
4clueclueNOUNNumber=Sing1 Herensubj
5::PUNCT_8 yellowpunct
6ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 yellownsubj
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 yellowcop
8yellowyellowADJDegree=Pos4 clueacl:relcl
9andandCCONJ_12 eatcc
10youyouPRONCase=Nom Person=2 PronType=Prs12 eatnsubj
11cancanAUXVerbForm=Fin12 eataux
12eateatVERBVerbForm=Inf8 yellowconj
13ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs12 eatobj
14..PUNCT_1 Herepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenta cluehere propertytree rules
2ispresentcluea clue not said hereyellow propertytree rules
3eatcanyoucluevn eat-39.1-1 «NP V NP»: agent=Agent it=Patient

Example 3

Use clues in the picture to guess the word.

objcasedetoblmarkadvcldetobjpunctrootUseVERBcluesNOUNinADPtheDETpictureNOUNtoPARTguessVERBtheDETwordNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1UseuseVERBMood=Imp VerbForm=Finrootroot
2cluesclueNOUNNumber=Plur1 Useobj
3ininADP_5 picturecase
4thetheDETDefinite=Def PronType=Art5 picturedet
5picturepictureNOUNNumber=Sing1 Useobl
6totoPART_7 guessmark
7guessguessVERBVerbForm=Inf1 Useadvcl
8thetheDETDefinite=Def PronType=Art9 worddet
9wordwordNOUNNumber=Sing7 guessobj
10..PUNCT_1 Usepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1useimperativeyou not said herecluesthe picturevn eat-39.1 «NP V NP»: agent=Agent clue=Patient
2guessto-infinitiveyou not said herethe wordvn conjecture-29.5-1 «NP V NP»: agent=Agent word=Theme

Example 4

I haven't got a clue where my shoe is.

nsubjauxadvmoddetobjadvmodnmod:possnsubjacl:relclpunctrootIPRONhaveAUXn'tPARTgotVERBaDETclueNOUNwhereADVmyPRONshoeNOUNisVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IIPRONCase=Nom Number=Sing Person=1 PronType=Prs4 gotnsubj
2havehaveAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin4 gotaux
3n'tnotPARTPolarity=Neg4 gotadvmod
4gotgetVERBTense=Past VerbForm=Partrootroot
5aaDETDefinite=Ind PronType=Art6 cluedet
6clueclueNOUNNumber=Sing4 gotobj
7wherewhereADVPronType=Rel10 isadvmod
8mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs9 shoenmod:poss
9shoeshoeNOUNNumber=Sing10 isnsubj
10isbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 clueacl:relcl
11..PUNCT_4 gotpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not getpresent · perfectIa cluevn comprehend-87.2-1 «NP V NP»: agent=Experiencer clue=Stimulus
2bepresentmy shoevn exist-47.1 «NP V»: agent=Theme

Example 5

We followed the clues on the treasure hunt.

nsubjdetobjcasedetcompoundnmodpunctrootWePRONfollowedVERBtheDETcluesNOUNonADPtheDETtreasureNOUNhuntNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WewePRONCase=Nom Number=Plur Person=1 PronType=Prs2 followednsubj
2followedfollowVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 cluesdet
4cluesclueNOUNNumber=Plur2 followedobj
5ononADP_8 huntcase
6thetheDETDefinite=Def PronType=Art8 huntdet
7treasuretreasureNOUNNumber=Sing8 huntcompound
8hunthuntNOUNNumber=Sing4 cluesnmod
9..PUNCT_2 followedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1followpastWethe cluesthe treasure huntvn chase-51.6 «NP V NP PP.location»: agent=Agent clue=Theme on hunt=Trajectory

Example 6

Muddy footprints were the main clue.

amodnsubjcopdetamodpunctrootMuddyADJfootprintsNOUNwereAUXtheDETmainADJclueNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MuddymuddyADJDegree=Pos2 footprintsamod
2footprintsfootprintNOUNNumber=Plur6 cluensubj
3werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin6 cluecop
4thetheDETDefinite=Def PronType=Art6 cluedet
5mainmainADJDegree=Pos6 clueamod
6clueclueNOUNNumber=Singrootroot
7..PUNCT_6 cluepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastMuddy footprintsthe main cluetree rules

Example 7

Read the crossword clue again.

detcompoundobjadvmodpunctrootReadVERBtheDETcrosswordNOUNclueNOUNagainADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ReadreadVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 cluedet
3crosswordcrosswordNOUNNumber=Sing4 cluecompound
4clueclueNOUNNumber=Sing1 Readobj
5againagainADV_1 Readadvmod
6..PUNCT_1 Readpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1readimperativeyou not said herethe crossword clueagainvn transfer_mesg-37.1.1-1 «NP V NP»: agent=Agent clue=Topic

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/C/clue/